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Mira Adari
Villore Sec Ops Gallente Federation
79
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Posted - 2012.10.04 21:12:00 -
[1] - Quote
Just with heavies and tanks, you just need to know your role. Charging an AR headfirst will get you killed. Charging a HMG headfirst will get you killed...charging anything that is not a SMG or Sniper Rifle will get you killed, and even these can kill you. As a scout you do two things: stay hidden (sniper) and flank (CQC). Although I find sniping works better with an assault suit. More equipment and health and while sniping the speed bonus doesn't help. Assaults might get spotted easier, though.
I use my CQC scout almost exclusively, and while I never really make a match without dying, I can rack up a lot of kills and other WP. Last Skirmish I had roughly 3000WP at 27/7 KDR. Scouts work.
One thing I give you: ARs range is too much right now. But if you play smart, you can easily kill them. You just have to get close.
Aidan Torrall wrote:The scout suit is pretty worthless at this point. If you're going to run as a sniper, might as well be a logi or an assault. Scouts don't really excell at anything. Yes, assaults make better snipers. But scouts are beastly in CQC with a shotgun. You can't get a better performance in CQC than with a scout. |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.04 21:21:00 -
[2] - Quote
Necrodermis wrote:once they fix the filtering effects snipers are going to be called "OP i can't see where they are." calling it now, as scouts slowly drop their profile to ridiculous levels all you will see is assault suits dropping to the ground.
i took one look at the un-modified damage of the level V sniper rifle and knew that people were going to be going right into it as soon as they finish dropping their profile. I am going to drop my signature for CQC, too...nothing is more annoying than sneaking up on my prey and him then turning around in the last moment, because something detected me...but yes, sniping will be fun without a radar profile, once the player shaders are fixed to work with fog. |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.05 10:50:00 -
[3] - Quote
Aidan Torrall wrote:
Yeah, I think that's my greatest complaint here. The scout suit has no role. Every other suit does.
Scout suit to snipe? Nope, assault is better. Scout suit to hack objectives? Nope, assault suit is also better because it's slightly slower yet can actually fight back (not paper thin). Scout to run around in cqc? Nope, heavy assault or plain assault is better. Scout for support/revive? Nope, Logi is better with revive and more CPU/PG for drop uplinks and nanohive.
I just want to know what CCP sees as the role for the scout, because I can't find one.
The scout has a definite CQC role...for CQC you need to close in fast. The speed bonus is really useful. I tried an assault suit with a shotgun, and he is not nearly as efficient as the scout suit. And I won't ever try a Heavy in CQC...this will definitely fail. A heavy can't even track me with his HMG, when I run around him to shoot him in the back. You just can't charge in head first, you have to be smart.
Capping is also working very good with a Scout. Due to your low profile, you can cap an objective before the enemy even notices you are there, and then they can't spawn there anymore, giving you the opportunity to lay an ambush...stealth-capping...obviously works best on deserted objectives, but one or two defenders can be overcome, if they aren't very alert. When they notice you, they already have your shotgun up their kittens.
If you flank with a scout and low radar profile, you can take out whole groups of enemies, before they even notice you are there. The bulk of your teams engage them, you come in from the back or the side and take them out one after the other... |
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