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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Captain Longhorn
 Seituoda Taskforce Command
 Caldari State
 
 17
 
 
      | Posted - 2012.10.03 14:27:00 -
          [1] - Quote 
 Is there a way to know except run like hell and hope you don't die? I haven't discovered one if not, I think maybe there should be a way.
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        |  dust badger
 BetaMax.
 
 283
 
 
      | Posted - 2012.10.03 14:27:00 -
          [2] - Quote 
 the only way to tell is if you have to respawn 2 seconds after it lands
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        |  Fivetimes Infinity
 Immobile Infantry
 
 1086
 
 
      | Posted - 2012.10.03 14:28:00 -
          [3] - Quote 
 Running is a good instinct.
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        |  mikegunnz
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 425
 
 
      | Posted - 2012.10.03 14:32:00 -
          [4] - Quote 
 As soon as you hear "that sound", RUN!!!
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        |  Billi Gene
 Tronhadar Free Guard
 Minmatar Republic
 
 130
 
 
      | Posted - 2012.10.03 14:33:00 -
          [5] - Quote 
 find something to cower under or run like hell... as far as i know orbitals don't know the difference between friend or foe.
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        |  Captain Longhorn
 Seituoda Taskforce Command
 Caldari State
 
 17
 
 
      | Posted - 2012.10.03 14:35:00 -
          [6] - Quote 
 
 Billi Gene wrote:find something to cower under or run like hell... as far as i know orbitals don't know the difference between friend or foe. 
 No they do.... friendly one's will not kill you, that's why it would be cool to know if it's friendly or not, if not you're running for no reason.
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        |  Wakko03
 Better Hide R Die
 
 134
 
 
      | Posted - 2012.10.03 14:36:00 -
          [7] - Quote 
 Precision Strikes go thru the majority of the enviroment, now.... or C & D on 4pt Skirmish has a skylight....could be the 200m range on the splash damage for the strike though.
 
 Simple solution the attacker is red, the defender blue....the strikes should be too
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        |  Sc13nce Geek
 Seituoda Taskforce Command
 Caldari State
 
 5
 
 
      | Posted - 2012.10.03 14:37:00 -
          [8] - Quote 
 if you look at the overview map you can see an incoming friendly one with a symbol (If I remember correctly). But that's still valuable "running for your life" time if it's not friendly...
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        |  Captain Longhorn
 Seituoda Taskforce Command
 Caldari State
 
 17
 
 
      | Posted - 2012.10.03 14:55:00 -
          [9] - Quote 
 
 Wakko03 wrote:Precision Strikes go thru the majority of the enviroment, now.... or C & D on 4pt Skirmish has a skylight....could be the 200m range on the splash damage for the strike though.
 Simple solution the attacker is red, the defender blue....the strikes should be too
 
 I like this
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        |  Sentient Archon
 Red Star.
 
 690
 
 
      | Posted - 2012.10.03 15:21:00 -
          [10] - Quote 
 
 Captain Longhorn wrote:Is there a way to know except run like hell and hope you don't die? I haven't discovered one if not, I think maybe there should be a way.  
 When you hear a siren look to your top right corner. If it says precision strike called its a friendly if not run!
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        |  Mira Adari
 Villore Sec Ops
 Gallente Federation
 
 79
 
 
      | Posted - 2012.10.03 15:23:00 -
          [11] - Quote 
 Last build it didn't matter...friendly fire was on for orbital strike...I wished they changed that back...
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        |  Tiel Syysch
 Imperfects
 Negative-Feedback
 
 633
 
 
      | Posted - 2012.10.03 15:26:00 -
          [12] - Quote 
 
 Sentient Archon wrote:Captain Longhorn wrote:Is there a way to know except run like hell and hope you don't die? I haven't discovered one if not, I think maybe there should be a way.  When you hear a siren look to your top right corner. If it says precision strike called its a friendly if not run! 
 I was going to mention this, but it's only the case if it's coming from your squad. A friendly in another squad won't give that message, but at least it helps you know if your squad leader says he's going to call one in, and one starts coming down but there's no message, it's someone else's so probably don't stand in it.
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        |  Gcember
 Villore Sec Ops
 Gallente Federation
 
 123
 
 
      | Posted - 2012.10.03 15:40:00 -
          [13] - Quote 
 It should be some kind oflike a warning, like a comms voice saying Incoming orbital strike at your position, take cover.
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        |  Titus Stryker
 Internal Error.
 Negative-Feedback
 
 35
 
 
      | Posted - 2012.10.03 15:44:00 -
          [14] - Quote 
 PS/OS should kill everything in their wake, friend or foe.
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        |  GarryKE
 Omnispace Trading Company
 
 60
 
 
      | Posted - 2012.10.03 15:49:00 -
          [15] - Quote 
 It would be cool if the voice announcer said something like "precision strike in: 5, 4, 3, 2, 1" or something.
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        |  Captain Longhorn
 Seituoda Taskforce Command
 Caldari State
 
 17
 
 
      | Posted - 2012.10.03 15:57:00 -
          [16] - Quote 
 
 Titus Stryker wrote:PS/OS should kill everything in their wake, friend or foe.  
 I do agree with this, but the fact that they don't it would be really useful to know if it's friend or foe.
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        |  Grenwal Hiesenberg
 Shadow Company HQ
 
 226
 
 
      | Posted - 2012.10.03 16:00:00 -
          [17] - Quote 
 
 GarryKE wrote:It would be cool if the voice announcer said something like "precision strike in: 5, 4, 3, 2, 1" or something. That would be cool but right now that's all we would hear...
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        |  Ydubbs81 RND
 Ahrendee Mercenaries
 Legacy Rising
 
 886
 
 
      | Posted - 2012.10.03 16:04:00 -
          [18] - Quote 
 
 mikegunnz wrote:As soon as you hear "that sound", RUN!!! 
 You can't outrun it unless you're already on the outerparts of the blast radius. I don't even bother putting the wear and tear on my L analog stick
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        |  Sentient Archon
 Red Star.
 
 690
 
 
      | Posted - 2012.10.03 16:32:00 -
          [19] - Quote 
 
 Tiel Syysch wrote:Sentient Archon wrote:Captain Longhorn wrote:Is there a way to know except run like hell and hope you don't die? I haven't discovered one if not, I think maybe there should be a way.  When you hear a siren look to your top right corner. If it says precision strike called its a friendly if not run! I was going to mention this, but it's only the case if it's coming from your squad. A friendly in another squad won't give that message, but at least it helps you know if your squad leader says he's going to call one in, and one starts coming down but there's no message, it's someone else's so probably don't stand in it. 
 Hmmm. Interesting point you made over there. That would explain why I got hit twice by OBs last night!
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