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Bosse Ansgar
47
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Posted - 2012.10.06 07:26:00 -
[1] - Quote
Hell, they will most likely be scanning for reppers once it goes live by scanning for damage repaired that isn't caused by enemy fire. There is NEVER a good reason for team killing unless you are killing a team killer. And to prevent team killing, if you kill a teammate you loose half of your total score and payout each time, and after the third time you are kicked and banned from the match, and there needs to be a section in your character sheet that corporations need to look at when hiring you that shows how many team kills you've had. |
Bosse Ansgar
47
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Posted - 2012.10.06 20:58:00 -
[2] - Quote
Mobius Wyvern wrote:Ydubbs81 RND wrote:Sry man.....can't cosign this. Do you know what'll happen everytime you try to hack an installation by yourself if there was tk'ing??? What would happen? What was your point?
His point is that you would be team killed so that they could hack the target instead of only getting hack assist points, and I can totally see that happening with some of these asshats on here. |
Bosse Ansgar
47
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Posted - 2012.10.06 22:21:00 -
[3] - Quote
DrunkardBastards wrote:Bosse Ansgar wrote:Hell, they will most likely be scanning for reppers once it goes live by scanning for damage repaired that isn't caused by enemy fire. There is NEVER a good reason for team killing unless you are killing a team killer. And to prevent team killing, if you kill a teammate you loose half of your total score and payout each time, and after the third time you are kicked and banned from the match, and there needs to be a section in your character sheet that corporations need to look at when hiring you that shows how many team kills you've had. Meh, bit nuts there, **** happens... sometimes you kill a team mate. Some time people are stupid and run in front of your gun just as you pull the trigger.. sometimes your coming around the corner in that lav a little to fast and splat... :D maybe you lob your grenade just as a friendly lav driver tries to run the guy over and you blow the whole **** up.
I can agree with that to a point, but you have to have situational awareness. You can't blame the idiot who runs out in front of you entirely because you have a minimap. Same goes for the driver and the grenade or the guy around the corner. Your team is always on your minimap, so even though there are stupid people around that does not absolve you of having to have situational awareness. Team killing a noob just because he got in your way is total weak sauce and should be punished. It'll accidentally happen from time to time, but if people are punished appropriately then that will lead to better situaltional awareness. And knowing that someone was just harshly punished for accidentally killing you will make you feel less animosity towards them. It always pisses people off when they get team killed, putting in this punishment will make you think twice about team killing them back for spite. |
Bosse Ansgar
47
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Posted - 2012.10.07 02:21:00 -
[4] - Quote
G Dubya Bush wrote:I fully support team damage for the tactical adjustments it requires. If you are going to call in that OB, you better let your teammates know, likewise, if you decide to start spamming away grenades, you better pay attention to your HUD so you don't team kill. Using AOE attacks around teammates from a safe position is such a cheese tactic, it kills any suspension of disbelief for me and it's the reason I preferred hardcore on COD. Halo had team damage and it always seemed to work well.
IMO, the best way to approach it would either be to give players a vote to kick, or forgive team killing if more people on the other team are killed than teammates. In any case, you should be penalized the same number of points for each team kill as you gain for killing enemy players, with auto kick if you kill teammates with no enemies around. You can always join another match if you accidentally throw a grenade amidst your teammates. :-)
No! No, no, no, no, no! No kicking players. This is not SOCOM and if it ever devolves into a SOCOM knock off me and about 90% of the other players are going to be gone. And if you allow kicking for one reason, you open the flood gates to every SOCOM brat wanting to be able to kick team or squad mates at will. Kicking is a bullshit means for teammates to turn on each other and to not have to play with people they don't like. This game is about teamwork, not liking the people you play with. If a nonpartisan entity (i.e. the game itself) punishes the offender harsh enough, then there is no need for people to feel dejected by being kicked.
As for bounty systems for hunting down high ranked enemies, that sounds great. |
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