GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.10.04 16:03:00 -
[1] - Quote
I completly agree with you.
Just some more things :
- Instant Battle fail sometimes : launch with 2 other m8, being 3vs0 on a skirmish 5 pts, and no one joined except when enemy MCC's armor was under 30%... Well, we hacked everything with a scuad lead defense order on a mate. We cumulated 5 OB... DIdn't make any kill...
- Don't remember if you said it, but the slow strafe is just awfull, but if I have to deal with it, i'll do...
- Server crashed at 15h GMT. We don't have access to audio tchat. Hope it will be fix after maintenance.
- We just can't wait anymore to test corp battles !!! Hopefully it seems to be deploy next Monday.
The next blue-ray game which will go inside my PS3 isn't born yet !!!
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GLOO GLOO
Algintal Core Gallente Federation
217
|
Posted - 2012.10.06 19:30:00 -
[2] - Quote
EnglishSnake wrote:Update 4
Im broke again
I just love my tanks but finding out quickly that they are next to useless not due to AV but due to WBS (Warbarge strikes) and its not because of ppl boosting them its because they are generally easy to get and are instant damage when you call it in
The tank itself is slow but the damage the WBS is massive and tbh makes me think where will OB strikes fit in if the WBS can do it all to begin with
As for skirmish is sorta getting tiersome tbh since once you cap a point no one else can spawn ther to try and defend it, sure it promotes teamwork maybe while you try to cover all your points but once its hacked your screwed unless you run 200m to it
In fact i think it should be changed back, it was always mental when 5 enemys spawned on your 3man crew capping a point it made it a challenge to cap it or at least defend it long enough for it to change hands so then you could spawn on the point as they are taking it
Plus it made the battle more fluid and gave options to the attacker and defenders instead of as it is now in which the defenders can only defend one point if the other 2 are taken since they can only spawn ther while the odd group will try to ninja the other point
It can also kill the game early, grab each point 1st and its game over tbh, sure you can come back but its alot harder than it was before since ther is next to no resistance
Ive also reached my SP cap it seems, only getting 300SP per match as it is now and i was only getting maybe 5k before i did try out the boosting so i pretty much hit it in normal gameplay it seems. I think eventually they may increase it after they fixed the obv boosting which can mean you hit the cap in a day or so
Just about spawn things...
Equipments exist to avoid anything... Teamwork is promote, but market too, and EVE style too ...
We need very very good specialists, but good "multipurpose" mercs too ...
Well it's all gonna be about A brake C, B brake A, C brake B and D has to be in to make the "balance" ...
You've got a problem with something, the market gives you an option. |