
RydogV
Shadow Company HQ
101
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Posted - 2012.10.02 14:18:00 -
[1] - Quote
the Celestial Princess wrote:I do know how a BETA works, I'm only partially stupid.
Just seems like the core gunplay is barely average compared to other shooters, this hasn't really changed at all the last three builds, and I haven't seen anything sensible from CCP on this subject. The game can be said to be playable, its far from horiffic, perhaps it simply isn't a priority. I don't see this as a "bug", I see it more as "bad initial design", for what its worth.
What specific aspects of gunplay are you talking about? I have been in since July and I seen significant improvement to the FPS mechanics over the last two builds.
Standard movement through the environment is much better than when I first started playing. The controls are more responsive...considerably more responsive. There is not as much drag on the character, less hang ups on the various structures and even the maneuverability over some of the steeper terrain is better.
Weapons handling is a lot crisper. The hit detection is definitely more accurate and aiming is more fine tuned. Animations, sound and force feedback seem to be coming together to provide a more immersive experience. The game really struggled with weapons swap and even that is getting better.
The grenade mechanics started off really rough and could really affect your level of success. They have gotten much better. I no longer experience instances where I have to hit the button multiple times and when I do throw one the animation is quicker and the visual cues more distinct.
People are complaining about "strafing" but I have not noticed anything in that area of character movement. Maybe my playstyle does not rely enough on those types of movements to for it to be a factor for me.
I could go on but I think it is easy to forget from where we've come. Sure there are still various aspects that still need some refinement, like grenade aim and some of the action transitions from the sprint, but there has been significant progress throughout this Beta. It seems unfair to ignore that. Perhaps it is best to stop comparing it to existing games and start comparing it to previous incarnations of itself. |