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Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.10.02 08:53:00 -
[1] - Quote
Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :) |
BestNameEva
Royal Uhlans Amarr Empire
86
|
Posted - 2012.10.02 08:59:00 -
[2] - Quote
unfortunately apart from new toys and pretty explosions I have to agree, allot seems broken now more than before. But there's some nice additions.....im pretty torn between and |
HK-40
120
|
Posted - 2012.10.02 09:01:00 -
[3] - Quote
Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :)
Apparently any criticism of the game is 'whining'. So stop whining I guess
My main criticism of this patch at present is that its so unstable that I can't even download the kitten thing. |
BestNameEva
Royal Uhlans Amarr Empire
86
|
Posted - 2012.10.02 09:03:00 -
[4] - Quote
HK-40 wrote:Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :) Apparently any criticism of the game is 'whining'. So stop whining I guess My main criticism of this patch at present is that its so unstable that I can't even download the kitten thing.
you still trying to download the patch?.....jebus
|
Crimson Moon V
Internal Error. Negative-Feedback
184
|
Posted - 2012.10.02 09:04:00 -
[5] - Quote
HK-40 wrote:Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :) Apparently any criticism of the game is 'whining'. So stop whining I guess The community will ruin this game tbh. |
HK-40
120
|
Posted - 2012.10.02 09:06:00 -
[6] - Quote
BestNameEva wrote:HK-40 wrote:Apparently any criticism of the game is 'whining'. So stop whining I guess My main criticism of this patch at present is that its so unstable that I can't even download the kitten thing. you still trying to download the patch?.....jebus
Wasted about 5GB with failed downloads. Had minor problems with the last 2 but this takes the cake. Can't decide if the server is just overloaded or has some major operating issues (as per threads re lag etc etc), however worst patch ever, in any game, to download. |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.02 09:06:00 -
[7] - Quote
My personal performances are significantly better on this build, whether this is down to everyone resetting thus being easier to kill or not, I have no idea. So, from that perspective, I like it.
However, I'd say 25% of my games last night ended up with me crashing out to the Merc Quarters. I wouldn't mind to much at this BETA stage, but I have no idea if managed to pick up the SP from the games I crashed from. This also posses a question. Due to the frustration of crashing out, will WP be awarded to Mercs that exit the whole game, not just a battlefield, but the whole game (ie log off as it's winding me up).
Regards
Jax |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
|
Posted - 2012.10.02 09:08:00 -
[8] - Quote
so how many people have joined games? im having the same issue as last time the instant battle is anything but a few build ago things were sooooo good even on build release day have they stated that they know this cause if/when this game goes live millions will be on the servers and if it cant support the load they better learn how to
and can someone explain what is wrong with it (who has made/worked with a gaming company cause i doubt we have that many people online to give issues) |
HK-40
120
|
Posted - 2012.10.02 09:08:00 -
[9] - Quote
Crimson Moon V wrote:HK-40 wrote:Tectonious Falcon wrote:) Apparently any criticism of the game is 'whining'. So stop whining I guess The community will ruin this game tbh.
The EVE community can be pretty rough. Seen a few of the 'player riots' etc. But there seems to be an outside influence, be it from CoD or somewhere else, that is particularly unpleasant at present in this Beta.
Not that i'm an angel (my comment about whining above was tongue in cheek though, hope if came across that way). |
C 5398
4
|
Posted - 2012.10.02 09:50:00 -
[10] - Quote
Crimson Moon V wrote:HK-40 wrote:Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :) Apparently any criticism of the game is 'whining'. So stop whining I guess The community will ruin this game tbh. So sad, and true. :c |
|
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.10.02 09:54:00 -
[11] - Quote
C 5398 wrote:Crimson Moon V wrote:HK-40 wrote:Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :) Apparently any criticism of the game is 'whining'. So stop whining I guess The community will ruin this game tbh. So sad, and true. :c
As soon as you see people spawn camping then you know there's someone rotten eggs here. Unfortunately things only get worse from there. It only takes a couple of rotten eggs to spoil the cake sadly |
sixteen64
Algintal Core Gallente Federation
3
|
Posted - 2012.10.02 09:59:00 -
[12] - Quote
HK-40 wrote:BestNameEva wrote:HK-40 wrote:Apparently any criticism of the game is 'whining'. So stop whining I guess My main criticism of this patch at present is that its so unstable that I can't even download the kitten thing. you still trying to download the patch?.....jebus Wasted about 5GB with failed downloads. Had minor problems with the last 2 but this takes the cake. Can't decide if the server is just overloaded or has some major operating issues (as per threads re lag etc etc), however worst patch ever, in any game, to download.
Are your downloads failing to install at 14% each time by any chance? with the error code "80029564?
If so, putting the router into "modem mode" before you download seems to fix it |
HK-40
120
|
Posted - 2012.10.02 10:01:00 -
[13] - Quote
sixteen64 wrote:HK-40 wrote:BestNameEva wrote:HK-40 wrote:Apparently any criticism of the game is 'whining'. So stop whining I guess My main criticism of this patch at present is that its so unstable that I can't even download the kitten thing. you still trying to download the patch?.....jebus Wasted about 5GB with failed downloads. Had minor problems with the last 2 but this takes the cake. Can't decide if the server is just overloaded or has some major operating issues (as per threads re lag etc etc), however worst patch ever, in any game, to download. Are your downloads failing to install at 14% each time by any chance? with the error code "80029564? If so, putting the router into "modem mode" before you download seems to fix it
Sadly its not that easy. The error message is different (I posted it in the feedback section) and the % is random. Thanks for the suggestion though. |
sixteen64
Algintal Core Gallente Federation
3
|
Posted - 2012.10.02 11:03:00 -
[14] - Quote
Quote:
Sadly its not that easy. The error message is different (I posted it in the feedback section) and the % is random. Thanks for the suggestion though.
Aye not much on google about your error code, seems its a router \ isp issue like mine though as most people with same error code as you have had success downloading from a friends house or different router
Other suggestions seems to be more generic, eg:
Reboot router Turn off media server on ps3 Use open dns or googles public dns Open req ports or stick ps3 in dmz mode Turn off all router security settings temporary while you download Put router in modem mode
|
HK-40
120
|
Posted - 2012.10.02 11:09:00 -
[15] - Quote
sixteen64 wrote:Quote:
Sadly its not that easy. The error message is different (I posted it in the feedback section) and the % is random. Thanks for the suggestion though.
Aye not much on google about your error code, seems its a router \ isp issue like mine though as most people with same error code as you have had success downloading from a friends house or different router Other suggestions seems to be more generic, eg: Reboot router Turn off media server on ps3 Use open dns or googles public dns Open req ports or stick ps3 in dmz mode Turn off all router security settings temporary while you download Put router in modem mode
An internet cafe will be the way to go I suspect. A shame, managed to work around it for all the previous patches. This one seems a bit intractable though. Thanks again. |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.10.02 12:05:00 -
[16] - Quote
Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :) Numbero uno: This was not a patch to fix things (although that happened, too), but to introduce new features. New features always introduce new bugs, there is no way around that.
B: What kind of testing are they doing? Are you seriously asking that question? Do you know, what you are doing here? Yes, exactly. You and we are doing the testing. That's the idea of a beta. We play it, we report bugs we find, they can fix it, hopefully. This is not a finished product.
If they did this differently, you would not play the game right now. They would test it internally and you would see it, when it's eventually released. Also, they can't fix all problems, before they introduce new features. These new features will bring new problems and have to be tested, too. The thing you do (if you are an intelligent being) is test a given number of features until you have gathered enough data (where 'enough' is a subjective term), fix some of them during the same time, and then roll out the new features to have them tested. If you wait for all problems to be fixed before introducing the new features, you are wasting time on testing things that are already tested sufficiently (again, subjective).
In essence: CCP is doing it correctly. Your point is invalid. |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.10.02 12:16:00 -
[17] - Quote
Tarn Adari wrote:Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :) Numbero uno: This was not a patch to fix things (although that happened, too), but to introduce new features. New features always introduce new bugs, there is no way around that. B: What kind of testing are they doing? Are you seriously asking that question? Do you know, what you are doing here? Yes, exactly. You and we are doing the testing. That's the idea of a beta. We play it, we report bugs we find, they can fix it, hopefully. This is not a finished product. If they did this differently, you would not play the game right now. They would test it internally and you would see it, when it's eventually released. Also, they can't fix all problems, before they introduce new features. These new features will bring new problems and have to be tested, too. The thing you do (if you are an intelligent being) is test a given number of features until you have gathered enough data (where 'enough' is a subjective term), fix some of them during the same time, and then roll out the new features to have them tested. If you wait for all problems to be fixed before introducing the new features, you are wasting time on testing things that are already tested sufficiently (again, subjective). In essence: CCP is doing it correctly. Your point is invalid.
You are right that we should be testing this. I cannot deny that. My question was a genuine one. I wanted to know how much testing CCP does when they add new features to see how balanced they are. That is all I meant.
You also said that this is a beta. We find bugs, give feedback etc. What I was trying to say is that so many good ideas have been suggested yet CCP rarely implements them or give us an indication of whether they are considering an idea. People have been complaining and whining about some things for ages and yet CCP has done nothing about the issues or told us why they can't or won't do Anything about it. Sometimes they just make things worse. Look at dropships for example. The height barrier forces them to fly lower which means they die easier. If we really are beta testers would it kill CCP to bounce ideas off of us, the people actually playing the game? To say "hey guys what do you think is the best way to solve this issue?" In my opinion they don't do it often enough which is why so many things don't work the way they intended.
This is the point I was trying to make. Sorry if I didn't explain myself well enough and I apologise if I offended you. |
Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.10.02 12:27:00 -
[18] - Quote
Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :)
What kind of testing do they do? You are the tester. Your other points are your valid opinions (that I have no opinion on get as I am still testing) but do remember that your purpose here is to test the game for CCP. You are the in house tester. They don't use anyone else. |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.10.02 12:35:00 -
[19] - Quote
Tectonious Falcon wrote:Tarn Adari wrote:Tectonious Falcon wrote:Ccp you are joking right? This is just a prank that your playing on us because this build doesn't fix much. Logis not fixed, heavies not fixed, hmg's not fixed, spawn system not fixed, hit detection not fixed (despite your claims) , medical system none of the suggested improvements added, stability worse than before, dropships worse than before the list goes on. Maybe you should focus on the things the community asks for and fix/buff/add/nerf those things first BEFORE adding all of these shiny new features that don't always work.
I also have a question. What kind of testing do you do before releasing these builds? Do you play the build all day to test the features before giving it to us? Do you test it at all? I don't want this to sound like a complaint thread but lots of things don't work. For example the laser rifle is my main weapon this build. I like using it but I am easily killed by anyone else. Assault rifle users will quite often kill you much faster than your laser rifle will kill them. I don't stand a chance against heavies because my gun overheats before I can kill them.
Discuss what you liked or disliked about this new build. Please don't spam or say "Z0MG U NUB! U JUS DONT HAVE TEH SKILLZ! " because that is just a waste of a post telling me something I already know :) Numbero uno: This was not a patch to fix things (although that happened, too), but to introduce new features. New features always introduce new bugs, there is no way around that. B: What kind of testing are they doing? Are you seriously asking that question? Do you know, what you are doing here? Yes, exactly. You and we are doing the testing. That's the idea of a beta. We play it, we report bugs we find, they can fix it, hopefully. This is not a finished product. If they did this differently, you would not play the game right now. They would test it internally and you would see it, when it's eventually released. Also, they can't fix all problems, before they introduce new features. These new features will bring new problems and have to be tested, too. The thing you do (if you are an intelligent being) is test a given number of features until you have gathered enough data (where 'enough' is a subjective term), fix some of them during the same time, and then roll out the new features to have them tested. If you wait for all problems to be fixed before introducing the new features, you are wasting time on testing things that are already tested sufficiently (again, subjective). In essence: CCP is doing it correctly. Your point is invalid. You are right that we should be testing this. I cannot deny that. My question was a genuine one. I wanted to know how much testing CCP does when they add new features to see how balanced they are. That is all I meant. You also said that this is a beta. We find bugs, give feedback etc. What I was trying to say is that so many good ideas have been suggested yet CCP rarely implements them or give us an indication of whether they are considering an idea. People have been complaining and whining about some things for ages and yet CCP has done nothing about their plans or told us why they can't or won't do Anything about it. Sometimes they just make things worse. Look at dropships for example. The height barrier forces them to fly lower which means they die easier. If we really are beta testers would it kill CCP to bounce ideas off of us, the people actually playing the game? To say "hey guys what do you think is the best way to solve this issue?" In my opinion they don't do it often enough which is why so many things don't work the way they intended. This is the point I was trying to make. Sorry if I didn't explain myself well enough and I apologise if I offended you.
I'm not easily offended, so no worries.
The thing is, we are testers, not developers or even publishers. We 'work' for them and they are not accountable to us. They don't have to tell us their plans or have to implement our wishes. They do what they think is best for their game, and we give them feedback. Many of the new implemented features will surely see an overhaul in the coming days, weeks or months. You can't expect perfect features during this testing phase. We testers essentially try to assure, that the game is as good as it gets, when it finally launches. They have to try different things, and then should listen to our feedback and react accordingly, if they want the game to succeed. But it is still their game, not ours, and they decide what they want to try and in what order.
To your dropship example: there had to be something done to them. People used them to fly snipers on top of the highest buildings, which was not too bad actually, they had a good view, but at the same time could be sniped just as easily, but then they landed their dropship on the same building and nuked the map with their rocket launchers, more or less save from harm. The height limit will prevent that, but is surely not the most elegant way to go about it. I personally would just have disabled the dropship's weapons, when it is landed, but that might also not be the best solution. Someone will always complain. We will see, what the future brings. |
HK-40
120
|
Posted - 2012.10.02 12:41:00 -
[20] - Quote
Tarn Adari wrote:Tectonious Falcon wrote:[quote=Tarn Adari][quote=Tectonious Falcon]. I'm not easily offended, so no worries. The thing is, we are testers, not developers or even publishers. We 'work' for them and they are not accountable to us. They don't have to tell us their plans or have to implement our wishes. They do what they think is best for their game, and we give them feedback. Many of the new implemented features will surely see an overhaul in the coming days, weeks or months. You can't expect perfect features during this testing phase. We testers essentially try to assure, that the game is as good as it gets, when it finally launches. They have to try different things, and then should listen to our feedback and react accordingly, if they want the game to succeed. But it is still their game, not ours, and they decide what they want to try and in what order. To your dropship example: there had to be something done to them. People used them to fly snipers on top of the highest buildings, which was not too bad actually, they had a good view, but at the same time could be sniped just as easily, but then they landed their dropship on the same building and nuked the map with their rocket launchers, more or less save from harm. The height limit will prevent that, but is surely not the most elegant way to go about it. I personally would just have disabled the dropship's weapons, when it is landed, but that might also not be the best solution. Someone will always complain. We will see, what the future brings.
I can't help but think having an allotted amount of ammo in vehicles would make a big difference to the dynamics. Currently we have/had HAV and Dropships spamming missiles at everything in sight, while trundling around in circles over the map. Make them think about their ammo use and that would change.
Also, if anyone took the time to notice, the dropships were actually quite easy to clean off the top of buildings. It was incredibly annoying having them there, but i'm not convinced its a 'illegitimate' form of playing. I'm not a dropship pilot either. 99% of the time I was being shot at by them.
Just a few random thoughts on it from me. |
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