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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Sin3 DeusNomine
Doomheim
142
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Posted - 2012.09.30 17:01:00 -
[1] - Quote
Rules
No spam. I would ask CCP and Form mods to delete spam so this thread stays clean and can allow CCP to answer questions here.
Please do not try to answer questions on rumor or hersay if you have not heard or seen the info directly from CCP then do not try to speculate. But if you as a player do have knowledge and know the correct answer go ahead.
Do not post in this thread just to post. Use it to ask questions yourself about this build that is great. But if people start spaming the goal of this thread will be lost and I have a feeling CCP will not answer our questions
People have been looking at getting CCP here to answer there question instead of using the IRC. So here is our chance to do it. What that means is we need to keep this thread clean and no extra post besides questions or answers from CCP.
Before you ask a question please look for info on it first and make it a educated question.
Thanks and hope to see some great questions about the new build. Well here I will start it off.
1.The Skill point cap. How will this effect people who run active and passive boosters in the future?
Why am I asking this well. If I play enough through out the week to reach this Cap why would I ever want to spend real life dollars on active or passive boosters when I can already reach that set cap you have for us. I will not be grinding any faster really in the end. Or will active or passive boosters allow you to go past the weekly cap?
2.Dropship and LAVs are they getting a health boost so swarms and forge gunners do not turn them into easy targets this build?
I know you guys mentioned that you plan on giving them one until you can figure out a better fix. But I only see mention of improved handling mechanics.
Thanks
Sine |
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GM Hercules
State War Academy Caldari State
63
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Posted - 2012.09.30 17:02:00 -
[2] - Quote
If the spam or trolling starts just use the report tool and we will take care of it |
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Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.30 17:04:00 -
[3] - Quote
Dropsuit Command skill was changed in Buckingham to state that at level 5 we have access to the specialization dropsuits such as the Titan/Atlas Heavy. They were mentioned to have -almost- been released with the AV hotfix but were not. So, are they coming out with the Codex build? |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
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Posted - 2012.09.30 17:05:00 -
[4] - Quote
How big is the patch? (in GB) |
Jimbo Boilstaff
Algintal Core Gallente Federation
83
|
Posted - 2012.09.30 17:05:00 -
[5] - Quote
Any news on DS3 controls.... (it says some control tweaks)
in particular dealing with the sticks deadzone (a circle of approx 1/8 radius of each stick) which is the reason behind everything feeling sluggish??? |
Chalker Salhany
Crux Special Tasks Group Gallente Federation
14
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Posted - 2012.09.30 17:05:00 -
[6] - Quote
What EVE build will be on Sisi? When will Sisi be open for EVE players?
Eve question but is Sisi suppost to be the tournament practice server for the upcoming tournament and will it be seeded as such. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.30 17:11:00 -
[7] - Quote
Jimbo Boilstaff wrote:Any news on DS3 controls.... (it says some control tweaks)
in particular dealing with the sticks deadzone (a circle of approx 1/8 radius of each stick) which is the reason behind everything feeling sluggish???
They did say they are tighting controls in CODEX |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.09.30 17:15:00 -
[8] - Quote
any news on the crusader and pilot suits? along with squad mods?
also saw shield hardeners but what about armor tanks? armor tankers gettin the shaft? |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.30 17:15:00 -
[9] - Quote
I heard something about Type-II suits for advanced and proto suits. Will we see those? |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.09.30 17:16:00 -
[10] - Quote
There are new vehicle modules coming, speed mods and active resists. This should aid dropship and lav in resisting forge and swarms. We will have to test to see if it buffs them enough, to little, or to much, that is why we are here.
I second specialist dropsuit question, I have been looking forward to them since they were found in database.
Are we still going on TQ next build? or did that plan change.
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Debacle Nano
Shadow Company HQ
639
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Posted - 2012.09.30 17:18:00 -
[11] - Quote
Will we see corp wide UVT's that corp directors can buy for their whole corp? |
SGT Garrisson
On The Brink
60
|
Posted - 2012.09.30 17:23:00 -
[12] - Quote
i am wondering if the no color on SD TV's issue was resolved for the codex build
i couldnt see anything in the patch notes
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bradx955
Osmon Surveillance Caldari State
14
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Posted - 2012.09.30 17:24:00 -
[13] - Quote
Will the lag bursts be fixed? I would actually prefer weaker graphics at a smother frame rate instead of awesome graphics at a stuttering frame rate. |
Iso Shalim
Eclipse Industrials Quantum Forge
56
|
Posted - 2012.09.30 17:25:00 -
[14] - Quote
Will KB/Mouse get some tweaking in terms of controls this patch? Are there plans to help tweak it so it's not as gimped as it is right now? |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.09.30 17:25:00 -
[15] - Quote
Debacle Nano wrote:Will we see corp wide UVT's that corp directors can buy for their whole corp?
THIS!
and yea what happened to the B-Series suits and vk.1 suits? i hope to god we arent gonna be basically testing the same **** again -_- |
Chalker Salhany
Crux Special Tasks Group Gallente Federation
14
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Posted - 2012.09.30 17:26:00 -
[16] - Quote
bradx955 wrote:Will the lag bursts be fixed? I would actually prefer weaker graphics at a smother frame rate instead of awesome graphics at a stuttering frame rate. Is there a way to see that number on the PS3? |
Jimbo Boilstaff
Algintal Core Gallente Federation
83
|
Posted - 2012.09.30 17:28:00 -
[17] - Quote
Game Modes....
Will there be any modes to play apart from Ambush and Skirmish.......
And, if not,, will there be a better balance which reduces the chances of us playing Ambush most the time?? |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.30 17:31:00 -
[18] - Quote
Jimbo Boilstaff wrote:Game Modes....
Will there be any modes to play apart from Ambush and Skirmish.......
And, if not,, will there be a better balance which reduces the chances of us playing Ambush most the time??
Game modes please!!!
and player cap per battle raised?
squad # increase possibly? |
Typo Name
78
|
Posted - 2012.09.30 17:31:00 -
[19] - Quote
Will there be a fix to grenades/mass driver rounds not exploding, in addition to the larger blast radius? |
Song Soulfire
Circle of Huskarl Minmatar Republic
44
|
Posted - 2012.09.30 17:31:00 -
[20] - Quote
was it just a rumour that infantry Resist modules would be implemented this build? |
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Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.09.30 18:02:00 -
[21] - Quote
Ten-Sidhe wrote:Are we still going on TQ next build? or did that plan change.
we will not be going to TQ.
[CCP]CmdrWang: Q: Will the next build still be moving us on to TQ at any point, and will there be another wipe after the next?
[CCP]Jian: as promised at fanfest, we're doing a good long iterative beta on console like its never been done before, on sisi. this is really important due to the unique nature of our single-shard server infrastructure
[CCP]Hellmar: Moving Dust on to TQ is a major milestone for Dust, EVE and CCP, so we are talking every precaution possible and evaluating our plans against each update to the closed beta we make, next week will provide us with important data.
[CCP]Praetorian: Yup, its a major, groundbreaking move in video game history and we want to make sure we do it really well!
edit: made the ON SISI part stand out so you can better understand that we will not be going to TQ |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.09.30 18:04:00 -
[22] - Quote
Debacle Nano wrote:Will we see corp wide UVT's that corp directors can buy for their whole corp? Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation
edit: patch notes: https://forums.dust514.com/default.aspx?g=posts&t=38230 |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.09.30 18:06:00 -
[23] - Quote
Jimbo Boilstaff wrote:Game Modes....
Will there be any modes to play apart from Ambush and Skirmish.......
And, if not,, will there be a better balance which reduces the chances of us playing Ambush most the time?? *Battle Finder GÇô Instant Battle enhancements and tab, game mode selection, updated and added info as well as 3d planet model in info pane, new Waiting for Battle widget
edit: here is more: * New outpost GÇô Orbital Artillery outpost * New skirmish maps * New mood layers
edit: patch notes: https://forums.dust514.com/default.aspx?g=posts&t=38230 |
Pt3D
Tronhadar Free Guard Minmatar Republic
221
|
Posted - 2012.09.30 18:10:00 -
[24] - Quote
Ima Leet wrote:Debacle Nano wrote:Will we see corp wide UVT's that corp directors can buy for their whole corp? Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation edit: do some of you not read the patch notes? or just dont know they are available?
Please, stop being cynical. The only bad question, is the question not asked.
With that being said, you didn't comprehend what the gentleman was asking. He is asking will there be a tier of UVTs for sale that the Corp Director/ CEO can buy so the whole corp can have VoIP access in the Corporation chat channel and not just text. |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.09.30 18:14:00 -
[25] - Quote
Pt3D wrote:Ima Leet wrote:Debacle Nano wrote:Will we see corp wide UVT's that corp directors can buy for their whole corp? Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation edit: do some of you not read the patch notes? or just dont know they are available? Please, stop being cynical. The only bad question, is the question not asked. With that being said, you didn't comprehend what the gentleman was asking. He is asking will there be a tier of UVTs for sale that the Corp Director/ CEO can buy so the whole corp can have VoIP access in the Corporation chat channel and not trust text. Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation
edit: patch notes: https://forums.dust514.com/default.aspx?g=posts&t=38230 |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.09.30 18:23:00 -
[26] - Quote
Ima Leet wrote:Pt3D wrote:Ima Leet wrote:Debacle Nano wrote:Will we see corp wide UVT's that corp directors can buy for their whole corp? Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation edit: do some of you not read the patch notes? or just dont know they are available? Please, stop being cynical. The only bad question, is the question not asked. With that being said, you didn't comprehend what the gentleman was asking. He is asking will there be a tier of UVTs for sale that the Corp Director/ CEO can buy so the whole corp can have VoIP access in the Corporation chat channel and not trust text. man you dont read either then do you? cause thats the exact question i answered.. please, save yourself the time and dont post also, if you dont understand, this is for Voice not text. tyvm I'm sorry to burst your bubble, but the corporation chat channel is text.
I doubt CCP will provide free VoIP servers. The reason why UVTs are Aurum items is not to stop spammers, it is to pay for these servers. |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.09.30 18:31:00 -
[27] - Quote
Tarn Adari wrote: I'm sorry to burst your bubble, but the corporation chat channel is text.
I doubt CCP will provide free VoIP servers. The reason why UVTs are Aurum items is not to stop spammers, it is to pay for these servers.
Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation
edit: patch notes: https://forums.dust514.com/default.aspx?g=posts&t=38230 |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.09.30 18:35:00 -
[28] - Quote
Local Chat != Corp Chat. |
Nyefari
Crux Special Tasks Group Gallente Federation
8
|
Posted - 2012.09.30 18:39:00 -
[29] - Quote
Ima Leet wrote:Tarn Adari wrote: I'm sorry to burst your bubble, but the corporation chat channel is text.
I doubt CCP will provide free VoIP servers. The reason why UVTs are Aurum items is not to stop spammers, it is to pay for these servers.
yea, i dont want to burst your bubble either but we already have free Corp Chat text. why would they put this on the patch notes? DUH this is for Voice Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation AGAIN THIS IS VOIP, we already have Free Text Chat, why would they put this as a patch note? you all make no sense what so ever.
because currently people who are not members of the corporation can join the corporation chat channel, and not everyone in the corp is automatically in it. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.09.30 18:42:00 -
[30] - Quote
The vita App promises to bring a whole new angle to Playing dust, being able to get to the market and change fits in battle with it. I was going to launch 2 months ago but I guess got cut. Whats the status on that? |
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Sin3 DeusNomine
Doomheim
142
|
Posted - 2012.09.30 18:54:00 -
[31] - Quote
Guys do not spam this thread If a guy answers wrong let ccp tell them so. Try to keep this a thread where CCP answers. And where we ask questions The first page was awesome but this second page looks very bad.
Please keep this questons. I just as much as others would love to have a thread where CCP activially answers questions.
Do not bring complaints here. |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
73
|
Posted - 2012.09.30 18:55:00 -
[32] - Quote
Bummer, and I just create new thread https://forums.dust514.com/default.aspx?g=posts&t=38319&find=unread I would love Dev to answer this
to sum it up. In next build will we finally be able to play with players from other region ? How do we know where will each battle/contract be located server-wise ? Will we be able to check our own latency in-game ? |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.09.30 18:55:00 -
[33] - Quote
Nyefari wrote:Ima Leet wrote:Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation
we already have Free Text Chat, why would they put this as a patch note? because currently people who are not members of the corporation can join the corporation chat channel, and not everyone in the corp is automatically in it. i can see where you're coming from. i still think this is for VoIP, others and I were talking about this last night and we took it as voice included. you would expect to have a private area for your Corp regardless, we can already password lock current text chats. we took this as what it says, a corporation chat channel, voice and text. otherwise its pointless to update us on a corp chat channel that would be text only? we already have this. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.09.30 19:23:00 -
[34] - Quote
Corp channel is text, of course all have text, patch notes are not clear if corp channel voice is available without uvt, notes don't actually say one way or other. I guess included, but only a guess.
Corp wide uvt question seemed to be asking about a corp buying a really expensive aur uvt, that gives whole corp uvt custom channel voip features. I would guess price in tens or hundreds of thousand aur if it was added.
Cost a little higher then renting third party voip server for similar number of users. (since it connects to other corps voip, unlike third party voip. And so ccp makes a profit on it.)
If something like his is planned is different then voice on corp channel. |
Shiro Mokuzan
220
|
Posted - 2012.09.30 19:24:00 -
[35] - Quote
It's a text chat corp channel, which does not currently exist. Local kinda works like corp chat temporarily, but it's not corp chat. Local is a star-system wide channel.
If you want to use voice, you'll need a UVT. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.09.30 20:20:00 -
[36] - Quote
Last build had wipe and new server on different day then new build, so for a few days e3 char were in precursor build.
So, the wipe like previous builds could mean wipe is not monday but new build is. Dev on irc was reported to have said tq move next build was reason for wipe. Newer dev comments sound like move is further down road, so either plan changed or they said future build and someone assumed future meant next( when it could be 4 builds away) New rumor, I can't find original source of rumor, is move to tq at end of next build, this sounds unlikly as it would be two wipes in same build(or codex wipe not done for few weeks).
So, was move to tq rumor always baseless, or did plans change/misunderstood? Will char wipe be same time as build deployed, or different day latter in week? The last wipe unless a problem based off irc comments, was there a problem so expect many more wipes?(I assumed last wipe meant of closed beta with more for open beta and launch) |
Sees-Too-Much
332
|
Posted - 2012.09.30 20:47:00 -
[37] - Quote
Are transport assists for dropships still planned? I was very much looking forward to those! |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.09.30 20:52:00 -
[38] - Quote
What good are boosters now with the cap on sp? Nobody will buy them anymore |
Sin3 DeusNomine
Doomheim
142
|
Posted - 2012.09.30 20:53:00 -
[39] - Quote
Sees-Too-Much wrote:Are transport assists for dropships still planned? I was very much looking forward to those! This is a great question I forgot I wanted ask this myself. Have they reworked the rewards systems for dropships this build if so what did they do? |
Sees-Too-Much
332
|
Posted - 2012.09.30 22:16:00 -
[40] - Quote
Now I think on it I don't recall seeing mention of a change to end-battle stats, either. I'm sure Monday's Codex update isn't the only change we'll see in the near future. |
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Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.30 22:22:00 -
[41] - Quote
Ima Leet wrote:Debacle Nano wrote:Will we see corp wide UVT's that corp directors can buy for their whole corp? Corporation chat *All members of a corporation will automatically have access to the corporation chat channel, cannot be accessed by players outside of the corporation edit: patch notes: https://forums.dust514.com/default.aspx?g=posts&t=38230
I do not see anything about corp UVT bundleling in those patch notes.
Please reread the patch notes: https://forums.dust514.com/default.aspx?g=posts&t=38230 |
Song Soulfire
Circle of Huskarl Minmatar Republic
44
|
Posted - 2012.10.01 03:15:00 -
[42] - Quote
no mention of EWAR /crusader suits etc, in the patch notes.
will these still be coming within this build? even a 'maybe' would pacify my desire. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.01 03:38:00 -
[43] - Quote
What is NPE? I saw it mentioned twice:
*Added localized VO for War room and NPE *NPE intro video added with subtitles |
Ydubbs81 RND
48
|
Posted - 2012.10.01 03:41:00 -
[44] - Quote
I just want to clarify something because I'm still relatively new.
The salary cap reset will be 7 days. So that means as the week goes on you will earn less and less sp? And then on the 8th day it will reset. Now, will that countdown start for you or be uniform across the board? So, for example...if I start playing will my 7 day count start on Tuesday or will it start on Monday for everyone? Because that means, we will all have to play on the reset day for maximum sp earnings.
I see a lot of people are happy about this but I don't see how this is a good thing. |
Invalid Fittings
12
|
Posted - 2012.10.01 03:44:00 -
[45] - Quote
KAGEHOSHI Horned Wolf wrote:What is NPE? I saw it mentioned twice:
*Added localized VO for War room and NPE *NPE intro video added with subtitles
New player experience?
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.01 03:50:00 -
[46] - Quote
Ydubbs81 RND wrote:I just want to clarify something because I'm still relatively new.
The salary cap reset will be 7 days. So that means as the week goes on you will earn less and less sp? And then on the 8th day it will reset. Now, will that countdown start for you or be uniform across the board? So, for example...if I start playing will my 7 day count start on Tuesday or will it start on Monday for everyone? Because that means, we will all have to play on the reset day for maximum sp earnings.
I see a lot of people are happy about this but I don't see how this is a good thing.
I'm not sure on the details, but I don't see why its any better or worse than the current diminishing SP we have. As long as the initial SP bonus on the first day is scaled up right, I think it will be ok. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.01 03:55:00 -
[47] - Quote
Invalid Fittings wrote:KAGEHOSHI Horned Wolf wrote:What is NPE? I saw it mentioned twice:
*Added localized VO for War room and NPE *NPE intro video added with subtitles New player experience?
That sounds like it could be it, thank you. |
Ydubbs81 RND
48
|
Posted - 2012.10.01 03:56:00 -
[48] - Quote
Yea but if its uniform....what if you start playing on Thursday if it begins to scale down from Monday for everyone? Not to mention that I don't understand why they would implement something that may cause people to play less as the week goes on. |
Ghural
The Southern Legion
63
|
Posted - 2012.10.01 07:26:00 -
[49] - Quote
What systems on the eve test server do eve players need to go to in order to speak to dust players |
Newshot
Bragian Order Amarr Empire
8
|
Posted - 2012.10.01 08:07:00 -
[50] - Quote
"Added a spawn in effect for dropsuits " Does this mean we will drop in on too the battlefield like section 8? |
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Gwhardo
Slacktronix
8
|
Posted - 2012.10.01 08:26:00 -
[51] - Quote
Ydubbs81 RND wrote:I just want to clarify something because I'm still relatively new.
The salary cap reset will be 7 days. So that means as the week goes on you will earn less and less sp? And then on the 8th day it will reset. Now, will that countdown start for you or be uniform across the board? So, for example...if I start playing will my 7 day count start on Tuesday or will it start on Monday for everyone? Because that means, we will all have to play on the reset day for maximum sp earnings.
I see a lot of people are happy about this but I don't see how this is a good thing.
I wonder as well.
Say I do not play till Wed on a Mon start. Will I get max SP gain on Wed and it goes down from there and still reset on Mon? Or if I don not play on Mon I have to work crazy hard to hit cap?
|
dust badger
BetaMax.
283
|
Posted - 2012.10.01 08:30:00 -
[52] - Quote
Gwhardo wrote:Ydubbs81 RND wrote:I just want to clarify something because I'm still relatively new.
The salary cap reset will be 7 days. So that means as the week goes on you will earn less and less sp? And then on the 8th day it will reset. Now, will that countdown start for you or be uniform across the board? So, for example...if I start playing will my 7 day count start on Tuesday or will it start on Monday for everyone? Because that means, we will all have to play on the reset day for maximum sp earnings.
I see a lot of people are happy about this but I don't see how this is a good thing. I wonder as well. Say I do not play till Wed on a Mon start. Will I get max SP gain on Wed and it goes down from there and still reset on Mon? Or if I don not play on Mon I have to work crazy hard to hit cap?
*Diminishing returns for skill points earned from battles are now on a 7-day cycle that resets at downtime every Tuesday (used to reset every day at downtime) |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.10.01 11:08:00 -
[53] - Quote
The diminishing returns are per character. If you play char1 on Tuesday, char2 on Wednesday and char3 on Thursday, all get the biggest bonus and then it goes down, as you play. The bonus doesn't go down when you aren't playing. So if you start playing on Saturday evening and haven't played all week with that character, you still get the maximum bonus. |
Mitchman 514
Seituoda Taskforce Command Caldari State
26
|
Posted - 2012.10.01 11:24:00 -
[54] - Quote
What about fixing restock back to the E3 build version?
What about nerfing of thukker grenades, it's not mentioned but was supposed to come?
What about responsiveness when scrolling through fittings? It's laggy and slow now..
What about the INVALID fit problem?
|
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.10.03 18:19:00 -
[55] - Quote
why would you post the link to patch notes that i already posted a link to?
anyway, now that corps are out, it is verified. no UVT required, voice chat is free for corps... thank you all, very, very much :) and yes, nothing about UVT bundleling in those patch notes cause UVT is not required for Free Voice in Corp Chat! this is for player created corps |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.10.03 18:21:00 -
[56] - Quote
Mitchman 514 wrote:What about fixing restock back to the E3 build version?
What about nerfing of thukker grenades, it's not mentioned but was supposed to come?
What about responsiveness when scrolling through fittings? It's laggy and slow now..
What about the INVALID fit problem?
yea, i'm wondering where the patch notes are for the known bugs in this build. every other build with the patch notes they'd put known bugs in as well, so we wouldn't all freak out, like the Corp Bug that limited Corps to max 11 players. then they patch this in last night to fix it... why were known bugs/issues not posted in the patch notes this time? |
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