Author |
Thread Statistics | Show CCP posts - 0 post(s) |

xprotoman23
Internal Error. Negative-Feedback
1452
 |
Posted - 2012.09.30 04:37:00 -
[1] - Quote
where's our un-nerfed breach assault rifles 
hopefully laser rifles prove to be a nice alternative. |

xprotoman23
Internal Error. Negative-Feedback
1452
 |
Posted - 2012.09.30 04:48:00 -
[2] - Quote
ThatGUYisSO GOOOOOOOOOOD wrote:xprotoman23 wrote:where's our un-nerfed breach assault rifles  hopefully laser rifles prove to be a nice alternative. PROTOMAN I herd you stopped playing cause ReGnUM raped you so hard
Regnum ain't **** tbh 
#MoneyTeam is coming back though  |

xprotoman23
Internal Error. Negative-Feedback
1452
 |
Posted - 2012.09.30 04:52:00 -
[3] - Quote
Mobius Wyvern wrote:xprotoman23 wrote:ThatGUYisSO GOOOOOOOOOOD wrote:xprotoman23 wrote:where's our un-nerfed breach assault rifles  hopefully laser rifles prove to be a nice alternative. PROTOMAN I herd you stopped playing cause ReGnUM raped you so hard Regnum ain't **** tbh  #MoneyTeam is coming back though  I mean, like I said in your other thread, I agree that Breach needs a buff because it ain't **** right now, but returning it to being the only rifle worth using again would be dumb.
I would like to see it become a viable gun again, because I hate using the standard rifles because they eat through so much ammo. |

xprotoman23
Internal Error. Negative-Feedback
1452
 |
Posted - 2012.09.30 05:11:00 -
[4] - Quote
Ten-Sidhe wrote:From EvE back ground articles, they will be infinite ammo but have possible recharge time/over heat. By looking at EvE, they should be longer range then ar, less then sniper rifle. Dps higher then sniper but lower then ar(sniper is low damage per second, high per shot also called alpha damage). More effective vs shield then armour.
Patch notes make it seem like a hitscan beam that causes constant damage when on target. This should be interesting, one of first things I want to try in new build.
Buffing breech to a level between current and e3 build would be nice, maybe try 1/2 way between CCP? Or maybe boost damage to E3 level but reduce rate of fire make dps between e3 and precursor builds.
It either needs a damage increase or a slight increase in the RoF. |
|
|