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Thread Statistics | Show CCP posts - 2 post(s) |
Cerebral Wolf Jr
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760
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Posted - 2012.09.30 14:01:00 -
[1] - Quote
I'm loving the SP caps and limiting passive SP gain to a single character, it's going to put more emphasis on having multiple, specialised characters again, which is a very good thing.
As for the suggestion earlier that it's moved from a 7 year SP grind to a 21 year SP grind, that's silly, The SP total was based on getting SP at a passive rate, they've probably capped the game at 7 years again knowing CCP. Which will obviously change as they bring in more skills etc.
It's a great idea, i'm very glad they did it and i'm loving the tears over it too as i expected this change for quite some time. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.09.30 14:31:00 -
[2] - Quote
Dusty Mokong wrote:jewie247 wrote:I dont think a cap is a very good idea we wont have a say in this anyway but as meny people say there is no point having boosters if there is a cap I have a 30 day booster witch now makes me feal ive been coned out of -ú15 witch I got mainly for the booster so dont you think if there is going to be a cap that the gain shuld be reduced by say 50%. at its half way point then people useing a booster. Add say 25% increase to the reduced amount so ultimately you can gain all the time but its hard to reach the limit in the first place. This may sound stupid but ultimately may make everyone happy. I wouldn't be surprised if the boosters also increase the maximum of the hard cap.
Like i've already predicted in my thread? ;) |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.10.01 00:27:00 -
[3] - Quote
gangsta nachos wrote:Boosters should go above the cap to give incentive to buy, if not they are useless they will just make you cap faster
Problem with that is its making it a P2W issue which is something we dont want either. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.10.01 11:29:00 -
[4] - Quote
Tyas Borg wrote:I really don't get this BS with punishing the players who actually play the game and being all carebear about it.
In 6 months it'll be totally irrelevant when everyone's had 6 months advance on the new guys. What then CCP?, are you gonna remove SP from the loyal players every 6 months to keep them from being too far ahead of the new guys?
This system is the worst idea you could possibly do. The old one was bad, but this is just beyond stupid.
The idea is to make people play your game and not punish your loyal player base for actually playing, are you that blind to not see how stupid this idea is??
FPS players in general are far more fickle than I'd bet most EvE players are. Your dealing with short attention spans and the need for instant gratification on the whole. Removing the constant progression just doesn't make sense to keep people interested in the game.
Your basically saying "Times up this week guys, go play something else for a few days". That's not how you keep your player base playing tbh.
Then go beta test another game and give me your stuff before you leave. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.10.01 11:51:00 -
[5] - Quote
CCP Nothin wrote:This was a change that was fairly easy to make and it makes things much more convenient for people who don't have time to jump in and exhaust their daily quota every day.
That said, we don't think the system is perfect as it is. As many of you point out, having a cap you can hit per week is not optimal, since you stop being rewarded from playing the game. We have been discussing better solutions, but they all require more development resources than we had available. A potential future solution would be system that features a pool of redeemable SP that fills up passively at a constant rate. You would earn points from that pool by fighting in battles. Once the pool is empty, you would have to wait for a while for it to fill up again (or earn just the tiny amount that you accrued into the pool while you were in battle).
What we put in now is by no means the final iteration on the system, so I encourage you to give feedback and keep posting. That's the way to get what you desire.
That sounds exactly like what i suggested in the feedback forum and i really do think that would fit the game perfectly. |
Cerebral Wolf Jr
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760
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Posted - 2012.10.01 14:44:00 -
[6] - Quote
Tyas Borg wrote: Oh and Cerebral Wolf, pull you head out of your arse please. If you've got nothing better to comment than troll posts, watch the door on your arse on the way out. Thank you.
Well considering i've been pretty much on the money every time i've predicted something i clearly do know what i'm talking about. You've clearly missed the posts with links to my XBL profile with my FPS "GUN GAME" on it that proves i know my way around a FPS better than quite a few people.
It just so happens i play EVE too so i've got a pretty good idea where they are taking the game.
If you don't like that, tough ****. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.10.01 15:19:00 -
[7] - Quote
Feel better now you've smashed your keyboard in rage over a forum post? haha. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.10.01 15:29:00 -
[8] - Quote
Right, serious post incoming:
First of all, check out the data on http://www.mmodata.net/ and you'll EVE subscriptions are fine as started above and that infact it's grown year on year, which is exactly what Dust will do. It will start with a small, niche group and grow as more content is added.
Quote: I've played pretty much EVERY MMO out there and I wouldn't even dare compare this to CoD or EvE.....
One is Battleground Europe (WW2 Online). I've no idea how this works and from what I hear it's not that great a game anyway. I tried the trial and it just wasn't up to much.
Right there in the first few sentences you've lost most people because you say you've played ever MMO but then say you ain't played that one.
Quote:Another is Planetside on PC, which again you obviously haven't played or else you'd see your comments are full of crap. They never had to cap XP, new players didn't feel left behind and the whole game was about controlling territory, (I put that in there because you like throwing that in as an argument for this and frankly it's a joke.) It's also the ONLY true MMOFPS out there, the only other is it's sequel that's in development. You'll find the first MMOFPS was actually released years and years ago and was called Neocom, which i actually helped beta test and played for quite awhile.
Quote: #190 Posted: 2012.10.01 15:12 | Report Like So you've played some ****** 360 FPS games?, I'm supposed to believe that makes you able to comment on a MMOFPS or rather an MMORPG that you play from a FPS perspective?. I've played pretty much EVERY MMO out there and I wouldn't even dare compare this to CoD or EvE.
As far as I'm concerned there are only 2-3 games in existance that do this kind of game and none of them are on the xbox.
One is Battleground Europe (WW2 Online). I've no idea how this works and from what I hear it's not that great a game anyway. I tried the trial and it just wasn't up to much.
Another is Mag on PS3 and the skill system there is pretty identical to this game. New player don't get their arse kicked and there's zero cap. No territory to capture as such, but you got bonuses if your team was winning a particular game mode.
Another is Planetside on PC, which again you obviously haven't played or else you'd see your comments are full of crap. They never had to cap XP, new players didn't feel left behind and the whole game was about controlling territory, (I put that in there because you like throwing that in as an argument for this and frankly it's a joke.) It's also the ONLY true MMOFPS out there, the only other is it's sequel that's in development.
We've not tested anything yet that involves territory control in EvE and you really think it'll be in release?. I think your kidding yourself frankly, what people will want to do is get on and kill stuff at launch. It's an FPS after all that happens to tap into EvE.
Where did i say i expected planetary control to be by launch? I've never said that. I have said that i expect launch to be on december the 4th, and that faction warfare will be in, which will be the basis and foundation of nullsec sov control for planets.
Quote:CCP aren't just gonna drop territory control on Dust then unleash it on TQ. They'd be insane. If it was actually coming at release we'd of been testing it for 6 months now at least. Like i said, i've never said it would be in at launch, check my posts. I think Nullsec Sov warfare will be in the summer EVE/Dust patch around june/july and it will be one of CCP's main priority's after launch.
Quote: What we have now is a mediocre FPS game with a half finished meta game and zero connections with EvE other than chatting and calling in OS. You really think if the game launched like this people would stick around?. The average gamer will need something to drive them to progress. All your EvE comparisons just don't work, it's a different kind of player completely in general and a totally different game.
CCP tend to release things without everyting in and add it as times goes on, its how they evolve their software and its what works for them and their fanbase. Where's the issue in that? This game is clearly a closed beta, i'm sure it will be fine come release with the core aspects but there's no way CCP will get everything right on their first try which brings me back to the content updates they do every 6 months, they also tweak and fix and change things there when somethings clearly broken. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.10.01 16:13:00 -
[9] - Quote
Ruthra V25 wrote:Shut the hell up!
Put your boots on the ground, and go fight for your corp.
All this crying. I this, I that.
Its not about the individual. Its about the Corp., and the universe that Dust 514 is being put into...the long term.
Noone has even played a day under the new SP set up, let alone a week. To much BS not enough Mercs.
Nothing is set is stone.
I've stated in my posts that things are speculation on my part, why is that hard to get across to some people? |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.10.01 16:25:00 -
[10] - Quote
Thought it was aimed at my discussion with Tyas and him sperging.
Sorry! |
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