|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:00:00 -
[1] - Quote
Cerebral Wolf Jr wrote:CCP Nothin wrote:This was a change that was fairly easy to make and it makes things much more convenient for people who don't have time to jump in and exhaust their daily quota every day.
That said, we don't think the system is perfect as it is. As many of you point out, having a cap you can hit per week is not optimal, since you stop being rewarded from playing the game. We have been discussing better solutions, but they all require more development resources than we had available. A potential future solution would be system that features a pool of redeemable SP that fills up passively at a constant rate. You would earn points from that pool by fighting in battles. Once the pool is empty, you would have to wait for a while for it to fill up again (or earn just the tiny amount that you accrued into the pool while you were in battle).
What we put in now is by no means the final iteration on the system, so I encourage you to give feedback and keep posting. That's the way to get what you desire. That sounds exactly like what i suggested in the feedback forum and i really do think that would fit the game perfectly.
Yes, but you're not taking into account all of the instant gratification, flashing lights and loud noises that the FPS community seemingly -cannot live without-.
I'm not entirely sure what the big deal is considering that these guys have never had an FPS that gave out skill points as a reward rather than another gun. When you reach a certain level in Call of Duty you just go into the "prestige" non-sense so that'll really go to show you just how ADD the players really are when they simply -can't stop earning something- even though it's mundane and doesn't provide any benefit in the game itself.
Maybe we should just come up with a system that gives silly trinkets or something to appeal to them so they're too busy earning Callsigns (<--- CoD) to notice the MMO balancing of the game. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:07:00 -
[2] - Quote
BLENDEDDAVE WARRIORS wrote:omg you must live under a rock
Oh look boys and girls - yet another troll with nothing beneficial to say other than "we're being punished".
Why? Because you just happen to have more hours in the day to grind your way to an advantage than someone with a job/family/place in society? Excellent argument - while we're at it let's just throw out skill points entirely to appeal directly to the self-aggrandizing FPS players and their entitlement issues.
Give me a valid reason why this is a bad system in an -MMO- aspect and we can talk - otherwise you're just saying the same whining bull that everyone else is complaining about rather than.. I dunno... Offering a suggestion for a better system? Yanno, because that would make too much sense. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:20:00 -
[3] - Quote
ICECREAMK1NG WARRIORS wrote:Aeon Amadi wrote:BLENDEDDAVE WARRIORS wrote:omg you must live under a rock Oh look boys and girls - yet another troll with nothing beneficial to say other than "we're being punished". Why? Because you just happen to have more hours in the day to grind your way to an advantage than someone with a job/family/place in society? Excellent argument - while we're at it let's just throw out skill points entirely to appeal directly to the self-aggrandizing FPS players and their entitlement issues. Give me a valid reason why this is a bad system in an -MMO- aspect and we can talk - otherwise you're just saying the same whining bull that everyone else is complaining about rather than.. I dunno... Offering a suggestion for a better system? Yanno, because that would make too much sense. Have you ever played any kind of FPS before EVE boy.? Go play one then you may have some idea of what you're taliking about. This is NOT EVE for ps3.
Yup. Got a whole line up of games that were -all- on PC. Fancy that, a PC gamer who actually plays FPS games.
And yes, it -is- EVE for the PS3. Still waiting for you to say something worthwhile and beneficial to the conversation - but I'm going to assume it's just the corporate mentality. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:22:00 -
[4] - Quote
Tarn Adari wrote:Aeon Amadi wrote:Cerebral Wolf Jr wrote:CCP Nothin wrote:This was a change that was fairly easy to make and it makes things much more convenient for people who don't have time to jump in and exhaust their daily quota every day.
That said, we don't think the system is perfect as it is. As many of you point out, having a cap you can hit per week is not optimal, since you stop being rewarded from playing the game. We have been discussing better solutions, but they all require more development resources than we had available. A potential future solution would be system that features a pool of redeemable SP that fills up passively at a constant rate. You would earn points from that pool by fighting in battles. Once the pool is empty, you would have to wait for a while for it to fill up again (or earn just the tiny amount that you accrued into the pool while you were in battle).
What we put in now is by no means the final iteration on the system, so I encourage you to give feedback and keep posting. That's the way to get what you desire. That sounds exactly like what i suggested in the feedback forum and i really do think that would fit the game perfectly. Yes, but you're not taking into account all of the instant gratification, flashing lights and loud noises that the FPS community seemingly -cannot live without-. I'm not entirely sure what the big deal is considering that these guys have never had an FPS that gave out skill points as a reward rather than another gun. When you reach a certain level in Call of Duty you just go into the "prestige" non-sense so that'll really go to show you just how ADD the players really are when they simply -can't stop earning something- even though it's mundane and doesn't provide any benefit in the game itself. Maybe we should just come up with a system that gives silly trinkets or something to appeal to them so they're too busy earning Callsigns (<--- CoD) to notice the MMO balancing of the game. It's not FPS that needs instant gratification, but F2P. Since there is no entry cost (like in retail or subscription), you need something else to make people play the game and care for their account. Thus instant gratification to make people addicted to the game (just like drugs).
Again, trinkets. Stupid things that don't matter in game that they can lord over everyone like "5 kills in 5 seconds" or something ridiculous that they'll only ever attain by downing a full dropship (but misconstruing the story into some epic tale of soldiering).
Also, it's not -quite- free. There is -technically- a subscription in the form of paying for Boosters. Which isn't necessarily pay-to-win because it's not in-game gear and they've got to get money somehow for this. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:26:00 -
[5] - Quote
Hawkings Greenback wrote:
And neither is it a kind of FPS that you have played on PS3, so you are both wrong.
Honestly who the **** cares which area of gaming you came from, blah blah FPS, blah blah EVE nerd. If you enjoy the game play it.
Seriously stop all the whining give constructive criticism & offer ideas, preferably good ones. On saying that don't assume any of you know better than any one else because you are ' sooo awesome ' at whatever other games you play. . .
RANT OVER, have fun
Put my suggestion in at the end of my first post mate. -Shrug- It's over with now, they've got a bounty on their corporation so it's whatev. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:43:00 -
[6] - Quote
Tyas Borg wrote:Aeon Amadi wrote: Yes, but you're not taking into account all of the instant gratification, flashing lights and loud noises that the FPS community seemingly -cannot live without-.
I'm not entirely sure what the big deal is considering that these guys have never had an FPS that gave out skill points as a reward rather than another gun. When you reach a certain level in Call of Duty you just go into the "prestige" non-sense so that'll really go to show you just how ADD the players really are when they simply -can't stop earning something- even though it's mundane and doesn't provide any benefit in the game itself.
Maybe we should just come up with a system that gives silly trinkets or something to appeal to them so they're too busy earning Callsigns (<--- CoD) to notice the MMO balancing of the game.
Way to prove yourself a complete idiot. Cod is practically the only one that doesn't these days. Perhaps you've never played a true MMOFPS or perhaps you've not played MAG? CoD I'd even argue that you get more than just a new gun unless your talking prestige in which case it's pretty dumb imo. It's the same system just not as OP as the one we have in Dust. I'll state this again since you all blatantly missed it. What happens in 6 months when we're 6 months SP ahead of everyone?. We remove 6 months SP to, "Make it fair" ??.
It's just baffling beyond belief that people actually agree with or even think this system is a good idea/works. Do you want people playing this game or do you just want people casually logging in for a bit of sp a week?. It makes it into the same league as Angry Birds or something that you sit down and play for 5mins a day. Oh and Cerebral Wolf, pull you head out of your arse please. If you've got nothing better to comment than troll posts, watch the door on your arse on the way out. Thank you.
People in Eve Online ask the same question you have bolded and underlined (which I didn't miss, I just ignored) because it works the same way. Why? Because it doesn't affect them in any way what-so-ever. Guy has been playing two years longer than you and has all of his SP invested in Battleships. That's good, I have all of my SP invested in Heavy Assault Cruisers - which are an ingenius and almost perfect counter against Battleships.
It's not about time played - it's about what specialization you choose and how skilled you are in that specialization.
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:44:00 -
[7] - Quote
Tarn Adari wrote: I don't play with WARRIORS....when they are on my team, I leave...until I meet them in NullSec...
Starting to see why. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:48:00 -
[8] - Quote
HK-40 wrote:Are you saying we have to think to play this game I only joined to chestbeat and brag about my KDR to my 'clan' inbetween spwan camps. No fair.
If this is sarcasm, bravo. You put a smile on my face.
If not - well, don't know what to tell you other than play something else mate. This game is all about working -around- specializations, or working with them to achieve a common goal. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 12:56:00 -
[9] - Quote
D3aTH D3alER54 wrote: The thing i like about this is that it removes the stress which CCP have metioned, will it be good or will it be bad? No one knows yet. I guess we'll have to wait and see and even if it is a complete disaster, don't worry! That's why it's called a beta.
Honestly, I think it's going to weed out who's here for the rewards and who's here for the actual game.
SP or persistent consequences brought on by taking territories/working with certain people/etc etc.
Probably best that they leave now. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 13:09:00 -
[10] - Quote
Laurent Cazaderon wrote:3000 h on MAG. whoah great for you.... DO you understand that Dust is also an MMO as in MMORPG ? Obviously you dont.
Oh and i spend 10 years on CS 1.5 and 1.6. And then a 1000 on MAG as well.
Come back when you have pubic hair.
700+ hours on Battlefield 2 and that was because there was no other FPS available at the time |
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 13:11:00 -
[11] - Quote
BLENDEDDAVE WARRIORS wrote:Laurent Cazaderon wrote:3000 h on MAG. whoah great for you.... DO you understand that Dust is also an MMO as in MMORPG ? Obviously you dont.
Oh and i spend 10 years on CS 1.5 and 1.6. And then a 1000 on MAG as well.
Come back when you have pubic hair. RPG !!!!! LMFAO
You technically -are- playing a role in this game. Your role is... Rather lackluster, but it's still a role.. I suppose.. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 13:13:00 -
[12] - Quote
Tech Ohm Eaven wrote:oneshytalk wrote:it's like the tortoise and the hare isn't it and anyone who lives in the real world knows what a load of crap that is BS!!! Years ago some friends invested in some business that went **** up a few years ago. I invested in realestate but got LOLed at since it was at the time a low value property close to worthless. The rabbits that invested in those fast growing businesses told me over and over how dumb I was for investing in a slow to build value venture. But now the Tortoise property value is over one million dollars on a four acre property, .5 Million on a two acre property and also theres four houses that are all paid for with nothing due to the bank. It pains me to see the Rabbits working at Walmart with an employee nametag....sigh. Dumb Rabbits the race always goes to the ones who have patience.
Love the example but I doubt anyone will appreciate it as much as could be expected. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 13:16:00 -
[13] - Quote
FatalFlaw V1 wrote:This is either going to go P2W or they'll roll back these changes.
As others have said, Dust is not CoD. Its mechanics are not nearly refined enough for people to want to play it, simply for the sake of playing it. By having a skillpoint cap they are limiting the amount of enjoyment a major demographic can derive from the game per week. At the same time they make their boosters useless and it means nobody will pay for them.
They'll either get rid of this change or make it pay to win so you can exceed the cap.
They've stated boosters aren't affected by the cap - which is the only flaw I see in the system at current.
BUT - allow me a moment for rebuttle - this game was never intended to tap into a demographic. It was intended to let people who liked Eve Online but couldn't get used to it's complexity into a more simplified format that still connects to the Eve universe. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 13:20:00 -
[14] - Quote
Knightshade Belladonna wrote:FatalFlaw V1 wrote:This is either going to go P2W or they'll roll back these changes.
As others have said, Dust is not CoD. Its mechanics are not nearly refined enough for people to want to play it, simply for the sake of playing it. By having a skillpoint cap they are limiting the amount of enjoyment a major demographic can derive from the game per week. At the same time they make their boosters useless and it means nobody will pay for them.
They'll either get rid of this change or make it pay to win so you can exceed the cap. You mean the broke no life can;t find a job, live with the fam still demographic? that's a bad way to express the flaws of the cap. " I play games way longer then anyone really should, gimme my fix"
Honestly wish I had the time to do this but with my band getting a sponsorship - sort of difficult to find time xD |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 13:38:00 -
[15] - Quote
Tech Ohm Eaven wrote:BLENDEDDAVE WARRIORS wrote:Tech Ohm Eaven wrote:oneshytalk wrote:it's like the tortoise and the hare isn't it and anyone who lives in the real world knows what a load of crap that is BS!!! Years ago some friends invested in some business that went **** up a few years ago. I invested in realestate but got LOLed at since it was at the time a low value property close to worthless. The rabbits that invested in those fast growing businesses told me over and over how dumb I was for investing in a slow to build value venture. But now the Tortoise property value is over one million dollars on a four acre property, .5 Million on a two acre property and also theres four houses that are all paid for with nothing due to the bank. It pains me to see the Rabbits working at Walmart with an employee nametag....sigh. Dumb Rabbits the race always goes to the ones who have patience. i am 34 retired loads of mony nice house in the countryside got there fast like a HARE not a rabbit they live underground don't ya know You are not 34. Your education level is lower than what you pretend. The house in the Countryside is not as represented. England.
Dueling banjos is playing in my head right now.
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 13:49:00 -
[16] - Quote
v3k3v wrote:Corban Lahnder wrote:People like the feeling of progression.
If you make leveling or progression to difficult people will be turned off from the game As it will feel like a tedious mind numbing grind.
. Ya what he said... I dont want to play a game where im held back with regulation.. im playing this game because I want to escape real life for a bit and have some fun in a fake world where I have some control. Im sure this is why we all play. Dust514.. dont hold us back from our potential.. we like the opportunity in front of us for more SP You just need to match players with like players... noob battles vs hardcore battles. It would be like that in a real war for a planet. The corps are not going to send in a bunch of lame fighters to take over a planet or something if the other corp has war hardened masters. I dont like going 22 and 4 anyways.. its boring taking out 5 noobs in under a min. sp needs to be released into the wild. The sp points should be rewarded like on a scale for various things.. bullets in the face or head or chest = more sp. Depending on the gun, more sp for distance from the guy.. like if your taking a guy out with a submachine gun at X amount of distance you have skill thus you get more sp for the kill. If you have a sniper rifle and your hecka far from the gent you get more sp. idk what type of model you have created for the skill point reward calculations but it should be rather complex.
A lot of people in the Dust community are focusing too much on the SP progression and not enough on the player progression in and of itself. Conquering planets, turning tides, making wars, etc. See here:
http://www.youtube.com/watch?v=bqAGSN7ev0k |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.01 14:48:00 -
[17] - Quote
Cerebral Wolf Jr wrote:Tyas Borg wrote: Oh and Cerebral Wolf, pull you head out of your arse please. If you've got nothing better to comment than troll posts, watch the door on your arse on the way out. Thank you.
Well considering i've been pretty much on the money every time i've predicted something i clearly do know what i'm talking about. You've clearly missed the posts with links to my XBL profile with my FPS "GUN GAME" on it that proves i know my way around a FPS better than quite a few people. It just so happens i play EVE too so i've got a pretty good idea where they are taking the game. If you don't like that, tough ****.
Damnit Cerebral if you weren't a Goon I'd be talking an alliance with you xD! |
|
|
|