Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
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Posted - 2012.09.30 05:31:00 -
[1] - Quote
my thought for a AAA system is a turret installation dropped by the MCC, consisting of a two to four barrelled autocannon system.
it's characteristics would be a fast tracking turret that does not do as much damage as say, a railgun or missile installation, but can more effectively target and track air vehicles, bracketing them in a stream of autocannon shells.
in automatic mode the turret ignores ground targets completely, but will engage any enemy air target that comes within its gun range. when controlled by a player, however, the cannon turret can engage both ground and air targets.
give it a chance to overheat, like an HMG, as a weakness (or a finite amount of rounds before the turret takes time to reload itself with another ammo cassette) |
Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
|
Posted - 2012.09.30 07:19:00 -
[2] - Quote
Avenger 245 wrote:well i assume we will get standard gun based AA installation and maybe vehicle turret versions, i also think we would get installation and vehicle turret lock-on missile to give us direct AA power.
however this is about a possible area denial installation that could defend an air successfully from multiple aerial threats. the inherent issue with a lock-on missile turrets is the time it take to lock on and then fire while missile installation would be great ways to smash precise targets out of the sky it slow fire rate would be a problem for multiple assaults. as for a autocannon like AA piece it would be able to spray the skies with proximity explosives but it would only be able to cover one direction where as this this would be able to give 360 defensive coverage it wont have the more direct AA power of a missile based of autocannon base it would be able to passively and constantly give complete coverage.
Any thoughts on this its self?
will give my honest feedback
here's one problem with this idea: each installation deploys 15 of your drones by your description. so if you drop two such installations on just your side then thats 30 drones, if both teams drop two such installations thats 60 drones, and so on. It quickly becomes a situation where the PS3 has to draw and keep track of all these different drones all at once.
Do you see the problem?
btw: in response to the reply that you gave: a turret has 360 degree rotation
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