KingBabar
Seraphim Initiative. CRONOS.
443
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Posted - 2012.09.28 10:24:00 -
[1] - Quote
Well this is a minefield so I'll try to step carefully.
I am a kind of player that basically goes systematically through each skill, level it up to 5 and then starts to use the Proto whatever I've just unlocked. My 3 loadouts all have a proto suit, gun, shield extenders, dammage booster, CPU uppgrade, armor repairer, grenades and so on. I can do this of mainly two reasons:
1. I'm a little good, I earn a lot of ISK. 2. I supplement my inventory with AUR items, as of now I use an AUR gun, suit and nades. (Not Tuckers)
I don't have a problem with paying with real world money to support CCP and generally "do my part" to ensure continued expansion of the game and its universe in the future. If it were up to me, I'd gladly pay a montlhy fee just to be excluded from this whole economy thingy, I want the best equipment available and I want to play, simple as that.
So what I want is the possibility to buy a proto suit once. This may cost a lot, I think anything up to about 50 Euro is fair, less for modules. If I can spend my "hard" earned real world money, lets say 3 times the going rate for a normal retail game to fully proto my character out, I think this will qualify me for "doing my part" in regards to supporting CCP.
Before you all start screaming "No way man, thats definately pay to win" just remember that this is an old man speaking. I don't have that much gaming experience, I don't have the reflexes of a 16 yearold, I can't even see properly. To be honest, I need all the help I can get. And I don't really see the problem with letting the "old guard" pay for this game when its only just by giving us a slight advantage we payed for. Its not like you can't buy the same stuff with ISK as long as you play well enough.
Another thing is that dieing much is a great cost. I'm no KDR kitten but I don't exactly want to throw all my cash at this game either. When each death cost you, in real world money that is, this will make most people play cautiously and defensively. This leads to a slowing down of the pace and in my book the game would be much more fun if I could just "throw myself" into situations without worring too much about the cost of dieing.
My idea could be carried through in many ways; 1. It could be as I said, pay for it once, keep it forever. 2. It could be a monthly or even yearly fee giving you access to the chosen item for that period of time. 3. There could be some sort of monthly fee for a "package" of free to use proto stuff. 4. ??? 5. Profit. |