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Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
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Posted - 2012.09.28 07:26:00 -
[1] - Quote
Just went 25/0 and only got 7k SP. Had nanohives and drop uplinks laid down.
WTF? |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
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Posted - 2012.09.28 07:46:00 -
[2] - Quote
Necrodermis wrote:dust badger wrote:Have you been playing all night ? and do you know about the diminishing returns ?
As in the more you play the less you get what is the formula for this. because it seems random as hell or is it measured per hour.
This. |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.28 18:17:00 -
[3] - Quote
I used the repair MCC trick just to see how much SP I would get. It was a long game and I only got 800sp, wow. |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.28 18:34:00 -
[4] - Quote
All I know is that if Im going to get punished just for trying to keep up with players who started way earlier than me, I won't be on this game for long.
Or if I get punished for pulling the weight for my entire team and win us the game, only to get 20k sp I'm for sure not going to stay on for long. Already have gone through that on BF3. Not going through it on another game. |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.28 21:27:00 -
[5] - Quote
Captain Longhorn wrote:It should always be calculated match for match. It should not matter how well you did last time, how many hours you've been playing etc. TBH I think that for every action that benefits your team you should be awarded WP. On top of that they should be adjusted to reflect risk vs reward. So for example if you get a normal kill with an assault rifle you should get say 50WP but if you get a kill from a tank, you should get say 20WP. another example if you destroy a tank with a swarm launcher you get 150WP if you kill it using AV grenades you should get 200WP because thats a more high risk strategy which is likely to result in more deaths, and so you should get rewarded for it. Then at the end of the match you should be awarded SP and probably ISK based on how many WP you earned. Also there should be some kind of factor to adjust your SP earned based on your total SP relative to either everyones, your teams, or your enemies team. This way your total SP is based on your total WP and reflects better I think to how well you perform in matches.
I had a similar idea.
How about the more ISK (or for sure AUR) jim spends on his load-out, the more SP is gained for destroying it?
Guy has a 300k drop suit load out, you get the same amount killing him as you do a 300k militia outfitted drop ship.
You do better in proto gear, getting more kills if you're good. But you get more SP from using militia gear and killing guys in proto gear. You'll get more deaths, but more reward for each individual kill.
Also, which mod moved this to bugs? It was in general last night. I don't see this as a bug, but rather as a flawed gameplay mechanic. Can it be moved to feedback or general please? |
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