CCP Frame
C C P C C P Alliance
470
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Posted - 2012.09.28 05:59:00 -
[1] - Quote
If you missed the live Q&A Session that happened today at 4:00 GMT, fear not! Special guests: CCP Jian - Executive producer (DUST 514), CCP Praetorian - Creative Director (DUST 514) and CCP Hellmar (CEO, CCP Games)
Here is the transcript:
[CCP]Frame: Welcome to the Live #DUST514 IRC Q&A! :) [CCP]CmdrWang: Let's get started [CCP]Hellmar: great to be doing this again, this is becoming a regular thing everytime I visit shanghai [CCP]CmdrWang: We will start with the questions [CCP]CmdrWang: Here's the first one.
[CCP]CmdrWang: Q: will the mini map get some improvements? (height and distance information, better enemy presence etc.) [CCP]Praetorian: We continue to improve all aspects of the game, and the minimap is no exception. In the next release you'll see a lot of improvements, both functional and visual, but we have more things planned ofc. [CCP]Praetorian: And brandon will probably kick me for disclosing... [CCP]Praetorian: we will be adding a pretty cool grid system on the overview map, to allow you guys to better communicate locations
[CCP]CmdrWang: Q: will Dust 514 mercs have a NPC corp / faction standing? If yes, would all mercs that join into a corp that be averaged into the corps own standings? as it is with EVE pilots. [CCP]Jian: Yes, we will be incorporating standings in the future, you will get your first taste of Faction Warfare and Corps in the next release.
[CCP]CmdrWang: Q: Can you confirm or deny Jack Trettons statement about Dust 514 launching in october? [CCP]Hellmar: We are doing a lot of exciting things with Sony. This month, DUST is bundled with the new PS3 hardware, with access and some cool items
[CCP]CmdrWang: Q: Any info on when the next build will be launched? [CCP]Jian: Next release - named "Codex" - LAUNCHING NEXT WEEK!
[CCP]CmdrWang: Q: "How does the Warbarge travel from location to location?" [CCP]Praetorian: Slowly. Seriously though, we are not ready to disclose any details on the war barge mechanic at this stage. As always, stay tuned for a devblog. [CCP]Praetorian: (and yes, we have been a bit swamped lately so devblogs are not as frequent as we-¦d like, but we'll ramp those up soon) [CCP]Praetorian: :) [CCP]CmdrWang: Awesome, next question....
[CCP]CmdrWang: Q: Aside from the PS Vita app, is there any Android / iPhone / Mobile app coming in the future? [CCP]Jian: may be [CCP]Jian: lol [CCP]Hellmar: may be, the new soon(tm) [CCP]Praetorian: hahahahaha
[CCP]CmdrWang: Q: There's recently been a push for EVE players to stream as well as support for those who do so on a regular basis, we will see a similar level of support for Dust 514? [CCP]Jian: We're talking to own3d and other such things. Its a bit more complicated on PS3 as opposed to PC, but, of course, we're very excited to do stuff like that.
[CCP]CmdrWang: Q: What is a idea/feature( thats not going to added anytime soon or in an upcoming expansion ) you guys really love but can't add right now because of time? [CCP]Praetorian: there are so many... [CCP]Praetorian: :) [CCP]Praetorian: Mtac-¦s. We need to harden what we have, both from a stability and accessibility standpoint, before we move onto new vehicles such as the Mtac-¦s. But we are all extremely excited about them, we can't wait until we can make them a priority. [CCP]Jian: currently our top priorities are hardening and polishing what we have, which is A LOT
[CCP]CmdrWang: Q: How will Faction Warfare work in DUST 514? [CCP]CmdrWang: We will have a dev blog about this topic that will be out in the near future [CCP]Praetorian: And you will be able to play with the corps and corp battles (fw) in CODEX next week.
[CCP]CmdrWang: Q: What kind of hurdles are you experiencing working with the ps3s limited memory, if any? [CCP]Hellmar: Generally speaking then limits are often a good thing, forces you to be smart, pick what is important and focus on doing that well. [CCP]Praetorian: Yeah exactly. While the PS3 has limited memory, we are able to apply cool methods such as streaming of the harddrive (we are a downloadable game after all), to ensure we have high fidelity in our 3d assets. [CCP]Jian: its pretty straightforward, its the hurdle of dealing with a constrained console platform, as opposed to a broad and nigh limitless PC spec. [CCP]Jian: that said, we're really proud of what we're pulling off on the ps3
[CCP]CmdrWang: Q: Will the next build still be moving us on to TQ at any point, and will there be another wipe after the next? [CCP]Jian: as promised at fanfest, we're doing a good long iterative beta on console like its never been done before, on sisi. this is really important due to the unique nature of our single-shard server infrastructure [CCP]Hellmar: Moving Dust on to TQ is a major milestone for Dust, EVE and CCP, so we are talking every precaution possible and evaluating our plans against each update to the closed beta we make, next week will provide us with important data. [CCP]Praetorian: Yup, its a major, groundbreaking move in video game history and we want to make sure we do it really well!
[CCP]CmdrWang: Q: Once the final wipe happens will we lose Corporations and have to rebuild them? [CCP]Jian: we're looking into the particulars of what can carry over to TQ or not [CCP]Jian: as we've already discussed, character names will
[CCP]CmdrWang: Q: After a period of transition will DUST economy be 100% player driven? or will there always be the NPC seed for all items ? [CCP]Hellmar: like with EVE our desire is you build a truly player driven experience but what taken decades years for EVE will also take time for dust, we have learned a lot but most importantly we have learned to be careful on this front and measure our progress as we go along [CCP]Praetorian: We want the economy to eventually move towards being player driven, but this will be an iterative process. We can't really say to what extent and when this will be. [CCP]Jian: of course, there so much we can do along these lines with the EVE/DUST connection, and we want to take full advantage of it. like everything else, we're going to do it in steps
[CCP]CmdrWang: Q: will we see more DUST advertisements in the future? it feels like sony is letting DUST just release to die w... |