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Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.09.27 15:30:00 -
[1] - Quote
A revive pack, A low power module that has a one time use, if you go down and our bleeding out after 5sec it auto revives. It should only revive you once after that your a regular grunt. This would be useful tool and I think its trade offs are balanced.
An equipment slot drone, all it does is float near the owner and revives your team mates, this would be something that would loose efficiency if near jammers, or it shuts down near EMP. This drone would be useful for medics but it should have the owner as revive priority.
Along with the injector these would round out the medic the revive pack would be single use and should be up to the merc when to use it and would allow people to sacrifice potential HP for one revive, the drone would be great support for a medic but could be shot down if someone took the time to aid at it |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.27 17:04:00 -
[2] - Quote
Revive pack: People will say its OP, but I think its fine as long as its balanced properly. Medic drone: I like it, but should require level 5 nanite injector skills, and its own seperate skill. |
Whispercrow
Seituoda Taskforce Command Caldari State
102
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Posted - 2012.09.27 17:06:00 -
[3] - Quote
If it brings you back with 20% health and no shields, it's more of a "Free points for the enemy" pack.
I'd like to see something similar to the Spawn Beacon, but instead teleports you to it (and is consumed) while you are still ALIVE. You'd then have to place another, and could carry at most 2. Could even have limited range. |
Alshadow
Amarr Templars Amarr Empire
71
|
Posted - 2012.09.27 17:09:00 -
[4] - Quote
that drone idea is pretty cool seeing as the technology for it might as well be in the game aleady, i would like to see variants of it that replenish ammo or repair stuff at really really slow rates, that would be badass and make up for some of the weaknesses of the logi suit |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.09.27 17:13:00 -
[5] - Quote
I would think how much it revives you be based off your skill with injectors. It would be OP since the person who equips would effectively have an entire slot and cpu/pg not dedicated to other low slot modules that would make them better.
Good idea about the high injector level I would think training up injectors to lvl4 then training up drone skills would work |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.09.27 17:17:00 -
[6] - Quote
Alshadow wrote:that drone idea is pretty cool seeing as the technology for it might as well be in the game aleady, i would like to see variants of it that replenish ammo or repair stuff at really really slow rates, that would be badass and make up for some of the weaknesses of the logi suit
https://forums.dust514.com/default.aspx?g=posts&t=37950&find=unread if you lie te done idea +1 it here include hack droned and spy drones |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.09.30 00:31:00 -
[7] - Quote
since this was fairly well received ill spell check it now that I can and bump it |
RedBleach
50
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Posted - 2012.10.01 16:51:00 -
[8] - Quote
Like the idea. A little drone following me - his name will be Pierre and he will say "oui" (yes) |
Timothy Reaper
ZionTCD Legacy Rising
321
|
Posted - 2012.10.01 16:55:00 -
[9] - Quote
Mine would say, "They don't pay me enough to do this." |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.04 13:25:00 -
[10] - Quote
Bump |
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Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.23 15:30:00 -
[11] - Quote
Bump |
Raze galder
Royal Uhlans Amarr Empire
28
|
Posted - 2012.10.23 16:47:00 -
[12] - Quote
If the revive pack was a one shot use i could see it being useful. Maybe 3 shots at the most with skills but would need a cool down to not allow abuse.
As for the drone idea i shall repost what could become a great asset to teams and a corp
( If we do drones i suggest we go the route similar to the Tactician's drone from killzone 3 all it did was hover in the air and provide support fire as it moved about.But was fairly easy to take out as long as you were not foolish and stood out in the open.
We could just modify it to for a small missile launcher and dual mini guns and a default board camera so someone could switch to the drones view and provide surveillance via the weapon swap wheel otherwise it defaults to ai controlled.
If done right it could be a great asset to a scouting party. Since someone would be able to control them when in camera view. And there clone would be a sitting duck when in said view.
If they wanted to do something neat allow the drone to be customizable like the drop suits and allow for scanners,weapon buffs,speed boosters,range extenders cloaking at the loss of weapon use or a heal beam or whatever else we wanted..)
just allow L1 and L2 so it can hover up and down like a dropship and move forward by going straight Square would be to fire secondary weapons R2 opens the wheel to switch views between dropsuit and drone/dismiss the drone or choose your other equips and R1 fires main weapon. Still needs to be flushed out but its a work in progress.
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Herpn Derpidus
Crux Special Tasks Group Gallente Federation
11
|
Posted - 2012.10.23 17:18:00 -
[13] - Quote
Raze galder wrote:If the revive pack was a one shot use i could see it being useful. Maybe 3 shots at the most with skills but would need a cool down to not allow abuse. As for the drone idea i shall repost what could become a great asset to teams and a corp ( If we do drones i suggest we go the route similar to the Tactician's drone from killzone 3 all it did was hover in the air and provide support fire as it moved about.But was fairly easy to take out as long as you were not foolish and stood out in the open. We could just modify it to for a small missile launcher and dual mini guns and a default board camera so someone could switch to the drones view and provide surveillance via the weapon swap wheel otherwise it defaults to ai controlled. If done right it could be a great asset to a scouting party. Since someone would be able to control them when in camera view. And there clone would be a sitting duck when in said view. If they wanted to do something neat allow the drone to be customizable like the drop suits and allow for scanners,weapon buffs,speed boosters,range extenders cloaking at the loss of weapon use or a heal beam or whatever else we wanted..) just allow L1 and L2 so it can hover up and down like a dropship and move forward by going straight Square would be to fire secondary weapons R2 opens the wheel to switch views between dropsuit and drone/dismiss the drone or choose your other equips and R1 fires main weapon. Still needs to be flushed out but its a work in progress.
i think the idea here is more along the lines of the medics drone from KZ3 |
Raze galder
Royal Uhlans Amarr Empire
28
|
Posted - 2012.10.23 17:25:00 -
[14] - Quote
Herpn Derpidus wrote:Raze galder wrote:If the revive pack was a one shot use i could see it being useful. Maybe 3 shots at the most with skills but would need a cool down to not allow abuse. As for the drone idea i shall repost what could become a great asset to teams and a corp ( If we do drones i suggest we go the route similar to the Tactician's drone from killzone 3 all it did was hover in the air and provide support fire as it moved about.But was fairly easy to take out as long as you were not foolish and stood out in the open. We could just modify it to for a small missile launcher and dual mini guns and a default board camera so someone could switch to the drones view and provide surveillance via the weapon swap wheel otherwise it defaults to ai controlled. If done right it could be a great asset to a scouting party. Since someone would be able to control them when in camera view. And there clone would be a sitting duck when in said view. If they wanted to do something neat allow the drone to be customizable like the drop suits and allow for scanners,weapon buffs,speed boosters,range extenders cloaking at the loss of weapon use or a heal beam or whatever else we wanted..) just allow L1 and L2 so it can hover up and down like a dropship and move forward by going straight Square would be to fire secondary weapons R2 opens the wheel to switch views between dropsuit and drone/dismiss the drone or choose your other equips and R1 fires main weapon. Still needs to be flushed out but its a work in progress. i think the idea here is more along the lines of the medics drone from KZ3
Oh yea i forgot about that one yea that would work for a logi be neat to see could we give them with a nanite dart injector to allow for safe revival without the logi dying |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.20 18:50:00 -
[15] - Quote
Still would like, and the self-revive module should require high medical/injector related skills, so only specialized medics can use it. |
Bojo The Mighty
Bojo's School of the Trades
432
|
Posted - 2012.11.20 20:55:00 -
[16] - Quote
Herpn Derpidus wrote:
i think the idea here is more along the lines of the medics drone from KZ3
Everything about it is from KZ3, the drone, the once-auto revive....Plagiarism isn't cool guys. It's one thing to take a concept, but pretty much word for word? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.22 19:11:00 -
[17] - Quote
Bojo The Mighty wrote:Herpn Derpidus wrote:
i think the idea here is more along the lines of the medics drone from KZ3
Everything about it is from KZ3, the drone, the once-auto revive....Plagiarism isn't cool guys. It's one thing to take a concept, but pretty much word for word? Doesn't make it any less of a good idea, OP never claimed to be some great genius whose ideas are 100% original. This is not an academic paper (if it was, citing would make it not plagiarism), this is a game, and game borrow ideas all the time.
Personally I would prefer if the drones dragged the body from harm's way so the medic can revive him safely. |
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