|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.24 01:12:00 -
[1] - Quote
I think there should be militia versions for all weapons, just so people can get a taste of the weapon before committing skill points to them. It would increase weapon use variety among the new people. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.08 00:55:00 -
[2] - Quote
Since there are no militia BPOs on the market, there is no reason to not have militia versions of everything. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.26 19:35:00 -
[3] - Quote
Militia forge gun (though severely weaker), militia laser rifle, mlilitia mass driver. militia HMG, militia scrambler rifle (when it comes), militia plasma cannon (when it comes), militia flaylock pistol (when it comes). |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.04 17:04:00 -
[4] - Quote
I would still like it still. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.09 06:09:00 -
[5] - Quote
Anyone else want? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.16 23:32:00 -
[6] - Quote
I don't think there should be militia versions of variants, variants give incentive to invest skill points. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.17 04:07:00 -
[7] - Quote
Mobius Wyvern wrote:knight of 6 wrote:I'd like to try out the forge gun. but I don't want to skill in it just to find out I don't like it. every gun in the game should have a militia variation to encourage players to experiment with them and find awesome unique fits that match their play style. choosing the level in something is a big commitment (as it should be), so levelling in something you find out you hate is a huge waste. naturally the solution is to have militia gear that doesn't require any skills. NOPE. Not only no but hell no. I say this only because it sounds like you're suggesting this for launch, and that would be a terrible idea. As CCP has said many times, the more gear you can get unlimited quantities of with one purchase, the worse off the market is. I know everyone is constantly saying this game isn't EVE, but if you want to use a Forge Gun, you should have to skill for it. Same with any other higher level or Heavy weapon.
Militia gear =/= unlimited quantities. I understand that cheap forge guns would be bad since vehicles are expensive, but it can have its power be severely reduced (like a militia forge gun can do half the damage of a standard). Even if that's still not acceptable, there is no reason why we shouldn't have militia anti-personnel weapons like laser rifles and mass drivers. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.17 04:20:00 -
[8] - Quote
Mobius Wyvern wrote:KAGEHOSHI Horned Wolf wrote:Mobius Wyvern wrote:knight of 6 wrote:I'd like to try out the forge gun. but I don't want to skill in it just to find out I don't like it. every gun in the game should have a militia variation to encourage players to experiment with them and find awesome unique fits that match their play style. choosing the level in something is a big commitment (as it should be), so levelling in something you find out you hate is a huge waste. naturally the solution is to have militia gear that doesn't require any skills. NOPE. Not only no but hell no. I say this only because it sounds like you're suggesting this for launch, and that would be a terrible idea. As CCP has said many times, the more gear you can get unlimited quantities of with one purchase, the worse off the market is. I know everyone is constantly saying this game isn't EVE, but if you want to use a Forge Gun, you should have to skill for it. Same with any other higher level or Heavy weapon. Militia gear =/= unlimited quantities. I understand that cheap forge guns would be bad since vehicles are expensive, but it can have its power be severely reduced (like a militia forge gun can do half the damage of a standard). Even if that's still not acceptable, there is no reason why we shouldn't have militia anti-personnel weapons like laser rifles and mass drivers. Virtually all of the infantry Militia gear has a BPO that you can buy that allows you unlimited usage of that asset.
Yeah, but that is AUR, and I doubt CCP has some mandatory rule about making AUR variants for all militia items. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.11 21:03:00 -
[9] - Quote
More militia guns would really help make a more varied battlefield. |
|
|
|