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Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
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Posted - 2012.09.22 10:43:00 -
[1] - Quote
X7 lion wrote:in this current build, i am currently specing movement, shot guns and and knife handling among other stuff i would really love to be able to have a sword axe some form of melee weapon stronger then the default l3 attack available as a secondary or primary weapon, melee is very much undermined but with level 3 knife handeling i got into a fight with what looked like a militia heavy (i don't know drop suits off by heart but it looked like one) in one knife hit i took away all his shields and with the second slightly over half his armour, having a melee spec is a viable option for a scout class like my self to haven't and considering i am getting up close to people with my breach or Cerberus shot gun it would be nice to be able to use a different melee weapon just to spice things up Yeah, we also need space horses in dropsuit barding with space lances. Ooh and we can go space dungeon raiding when they implement the new space class system. I'll probably be a space dwarven space fighter with space weapons specialization (space dwarven urgosh) with full space plate or maybe I should stick with space human for an extra space feat and four more extra space skill points. Hopefully we can make it to space level 20 so we can space fight the red space dragon. |
Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
|
Posted - 2012.09.22 10:45:00 -
[2] - Quote
X7 lion wrote:theres a point when you go from been opinionated to been a douche Yeah, but at least I'm a douche with a valid point whereas you're trying to advocate Dust should become some sort of medieval combat simulator set thousands of years in the future. |
Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
|
Posted - 2012.09.22 11:04:00 -
[3] - Quote
X7 lion wrote:i dont simple use melee weapons if you read my post properly i point out my main weapon is a shot gun and when you spec knife handeling you can deal some heavy damage, your not even arguing this your just trolling, if your gunna do that not that i can stop you but at least try to make up a remotely valid point. Patches The Hyena agreed with me and different melee weapon's isnt as crazy or senseless then the other post, just take a deep breath and look at this subjectively and not as a douche who just wants to egg all my ideas. Of course I'm trolling you, you're so ignorant of what you're talking about it's hilarious. Obviously you're going to see different melee weapons, but they're all going to be racial variants and levels of combat knives, you are not going to see a freaking bardiche or a voulgue on the Dust battlefield. Because in a setting with freaking guns, melee weapons are non-viable except for utility-tools like combat knives which double as mine cutters or can be used to saw through wood in emergencies. |
Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
|
Posted - 2012.09.22 11:31:00 -
[4] - Quote
Drake Lyons wrote:Heh...maybe the Amarr equivalent of the Papal Guard? Nice try but as a military enthusiast I am obligated to inform you that the halberds and swords are merely ceremonial. The Swiss Guard also makes use of H&K MP5A3s & MP7s for covert carry and SiG SG 550s and SG 552s for more serious incidents.
Drake Lyons wrote:[I'm not sure I like the sword/axe idea. It does seem a little too...WH40K. I'm telling you, the more I read the more he wants D&D IN SPAAAAAAAAAAAAAAAAAAAAAAAAAAACE! |
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