Hiseki Lionel
Algintal Core Gallente Federation
12
|
Posted - 2012.09.21 02:04:00 -
[1] - Quote
I know I'm not alone with this bull. I'm getting tired of having some punk ass with militia assault rifle killing me, HITTING ME and killing me while I'm firing at them with a god damned standard lvl rifle and somehow my shots don't hit. I'm tired of flying a drop ship and having it taken down by a couple guys with militia lvl launchers. I'm tired of militia lvl gear able to stand toe to toe with others with better gear and fracking win!
Militia gear should be a last resort style of gear that you use because you have NO choice. Not because it's a way to win to without risking anything. From what I understand, a big part of this game is risk and reward and consequence. Well here's a fact for you CCP. Right now, I can take all militia gear, risk nothing, and come out of it with a lot of reward.
So I'm not asking you to buff the others. I'm asking you to make the blasted militia equipment what it should be. MILITIA equipment. I don't care if I'm shot and killed twenty times by a guy with a prototype rifle. I do get pissed off when I spend isk and sp to upgrade myself and find out that I wasted it all on that doesn't even make a damned bit of difference because the militia grade is just as good to use against others. |
Hiseki Lionel
Algintal Core Gallente Federation
12
|
Posted - 2012.09.21 02:22:00 -
[2] - Quote
I almost like Cerebrals reasons actually. But at the same time, I still find it ridiculous. And I'm bringing up precisely because it IS beta. If the problem isn't fixed, there's a high chance this game will devolve into something like Halo with a bunch of kids running around, ignoring the objectives and just killing a lot of things and all they'll have to complain about is getting killed it won't be because of losing their equipment because they'll just use militia gear and be able to do a lot of killing.
And Cerebral, your reason is logical and it's more than likely right. But that just makes the need to nerf them that much greater. It comes back to what I said before, risk and consequence. These guys using militia, if they're able to make it act like high lvl equipment that again remove the risk/consequence portion of it.
I know this is petty but I like to enjoy the fact that when I kill someone I know I hurt them more than with their kill/death ratio. I also understand that right now it's possibly being done because they don't have a matching system so that low skilled players can play against low skilled players and the same for high skilled, yet. But just because they don't have it, doesn't mean they should do something like this. They should just let players figure it out that they need to skill up and go down a path. Not give them OP'd equipment and tell them to have fun. |