|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
miahus
CrimeWave Syndicate
78
|
Posted - 2012.09.20 11:32:00 -
[1] - Quote
I believe the drop suits need further balancing. Heavy is definitely under powered, it should be able to hold heavy weapons and light weapons at the same time. Assault is well balanced, but scout is way out of balance. I noticed a trend, all the players who are good in finding weaknesses in the game and abuse them to their advantage were using tanks, and after the tank nerf almost all run in scout suits (should tell you something). if assault can't handle heavy weapons, scouts shouldn't be able to handle some light weapons (shotguns, swarms, mass drivers), otherwise the assault is pointless. put a prototype assault using a proto shotgun face to face with a militia scout with a militia shotgun, scout will strafe spam jump recover stamina jump strafe spam....proto assault is gone in seconds. Check the top players after every close quarter ambush match, you will always find scouts up there, shouldn't be the case (unless they're really good snipers not hopping around with a mass driver or a shotgun). it just doesn't fit the role of a scout. Logically, scouts shouldn't have any advantage at close range over assault or heavy. If this issue isn't handled properly, everyone will be frolicking in scout suits, ccp should just go ahead and make a pink variation of the scout suit to make the game a bit happier. |
miahus
CrimeWave Syndicate
78
|
Posted - 2012.09.20 12:32:00 -
[2] - Quote
Rorek IronBlood wrote:
The scout also "naturally" has a speed advantage, but of course people complain about everything under the sun.
No one is complaining, as a beta tester I am doing my job of pointing out what I believe to be a balancing issue, which is exactly what the DEVs are expecting from us. Don't tell me things any person with an IQ over 50 would know, that being scouts are faster than the rest. But it is "stupid" not to acknowledge scouts shouldn't have any advantage in close quarters but to use their speed to run away and gain distance on the rest.
|
miahus
CrimeWave Syndicate
78
|
Posted - 2012.09.20 12:48:00 -
[3] - Quote
Ad ski wrote:Lolwut? So let me get this straight, assault is perfectly fine but a heavy is underpowered because it can't carry a H and L weapon at the same time. So not only do you want them to have more HP then anyone but you also want to give them more weapons.... Oh and for the record scouts are supposed to be fast because lets face it they are paper thin and will be even weaker once hit detection gets fixed. I never said I want them to have more HP please read thoroughly before you respond. I was suggesting something else to make up for the hp nerf done to them. And what's wrong with heavies carrying a heavy and a light weapons if scouts can carry a shotgun and thukker grenades at the same time. |
miahus
CrimeWave Syndicate
78
|
Posted - 2012.09.21 11:13:00 -
[4] - Quote
Berserker007 wrote: So yeah before you tell Ad Ski to think, how about you think first. CCP has made it so no person has two main weapons to allow for all around purposes
when did I tell him to think? stop trolling and read before you respond to an imaginary post...kittening ADD generation. |
|
|
|