|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.09.20 12:16:00 -
[1] - Quote
One thing people here are forgetting is that we're seeing racial and cultural dropsuits too though. The reason the 'heavy' has no shields to really speak of is that it's Amarr. Though to be honest anyone who complains about the scout in my opinion is just looking to complain. The reason you see so many assault class and scout class players are simply due to the fact that those are the most generalized, and apealing. The scout also "naturally" has a speed advantage, but of course people complain about everything under the sun.
I'm not saying that the current 'heavy' is not in need of some boost, but a the same time as it stands the dropsuits seem as well off for the moment as they can be. We'll just have to see what happens in the coming week with the new build. Then go from there. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.09.20 13:22:00 -
[2] - Quote
miahus wrote:Rorek IronBlood wrote:
The scout also "naturally" has a speed advantage, but of course people complain about everything under the sun.
No one is complaining, as a beta tester I am doing my job of pointing out what I believe to be a balancing issue, which is exactly what the DEVs are expecting from us. Don't tell me things any person with an IQ over 50 would know, that being scouts are faster than the rest. But it is "stupid" not to acknowledge scouts shouldn't have any advantage in close quarters but to use their speed to run away and gain distance on the rest.
... You make no sense. So as a scout I should have absolutly zero advantage in close quarters. Even though I'm lighter, faster, and more then likely wielding a scatter gun, or sub machine gun? Right. That makes no sense. I'm already at the biggest disadvantage of any other dropsuits out there. My dropsuit naturally has lower PG (Power Grid) and CPU (Central Processing Unit) output which means I carry less, and I have less shielding then both assault and logistical class variants while on par with 'heavy' class dropsuits in shiled strength. Oh and my armor plating is pitiful. So yeah it only seems natural that people complain about my one advantage.. Speed. Mmhhmm. Makes perfect sense. Sense the sarcasm? Ha-ha.
Also this is not the original poster acknowlegding or letting the developers know anything. He's complaining. If he wanted to properly document his complaints there are two different sub categories to which label your protests and worries. No this is just complaining on their part. The only reason people complain about the scout is due to the lag or latency, and the hit boxes which were slightly undersized. More often then not I garuntee it comes down to people complaining and looking for excuses.
This is just hilarious though. People make me laugh. Woohoo! Wait, wait.. Let me get my monacle. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.09.21 03:50:00 -
[3] - Quote
Here is what this thread taught me today. That people have a very outdated sense of roles and what they are. Nowhere does it say that I have to play the scout as a sniper, or some off-beat pansy who drops droplinks, and hides behind corners. It's not my fault you suck at aiming, or are ill equiped to fight against someone in close quarter combat. I bet some of you would tell me a woman's place is in the kitchen and at home being a mother and making more children. Seriously some of you have some out moded sense of direction. I do fine a spec-ops scout and I love knowing how angry you all get over it. Makes me laugh aloud. I bet someone in a tank cried once when they realized they got bombed by a scout with a swarm launcher. Yup. Let me tell ya'.
I can play any role I want so long as I the player can adapt to the dropsuit, and make said dropsuit do as I need it to. If I want to turn my heavy into an assault monster I will. If I want my assault to be a shield tanking heavy I can (minus the HMG or forge gun). If I want my logistics to be all anti-vehicle I certainly will. The list goes on. Some of you need to realize we're in the modern age. It's funny because, in real life LAV's can be armed with anti-tank weaponry and rip apart tanks. Go figure. If the passanger of an LAV can use weapons though get a heavy in an LAV armed with a forge gun or swarm launcher and rip through them all day.
This thread? Pointless.
The only thing good from this thread is the recognition that the 'heavy' still needs minor balancing and tweeks; and that the HMG needs something more then it does already. I do not play as a 'heavy', but heavies are my friends. They are like can openers. They open up vehicles and get all of the attention while I steal objectives, and take CRU's (Clone Reanimation Unit).
Seriously though in the end it comes down to the "player" being able to adapt, and overcome situations or obstacles. On the battlefield or otherwise. If you want to play the game a certain way that you find fun, but is not suited to your style then you have a problem. Overcome and adapt. |
|
|
|