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Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.09.20 19:24:00 -
[1] - Quote
the three uses i seen the drop ship used for is to get snipers to their nice cozy camping spots high up on towers, parking the vehicle itself on a tower to rain missiles down on people who are actually playing the game, and three flying around so fast and attempting to fire rockets as they strafe a blob of enemies while constantly moving so they don't get hit by the 20+ kitten missiles chasing them. |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.09.20 20:08:00 -
[2] - Quote
Fiasco Llana wrote:My pet peeve is even a level 1 swarm missle can take you out in 1 mag which I find extremely stupid because they're near impossible to dodge unless you move behind cover. I think swarm missiles should have a lock radius. Like once they lose the target (such as flying over them) they shouldn't be able to make an instant 90 degree turn and hit my arse.
yeah then the issue will be gun boats flying so high no one can get them but they still have the range on their missiles.
great plan for balance |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.09.20 20:21:00 -
[3] - Quote
Fiasco Llana wrote: How? i don't think you understand what I said. After passing by a missile (heading toward the shooter, missiles come, I pass over them, missiles fly by me. They shouldnt be able to make an instant 90 degree turn and hit me after losing the lock like that.
It is a great plan for balance, why should one shock troop be able to take out anything on the battlefield in a game that relies heavily on teamwork?
I don't understand your gunship example, what does height have to do with anything?
why should the power of money be sole in victory and not teamwork. i seen gun ships eat kitten missiles when they stack damage resist and after they get hit a few times they simply tilt and go to ridicules speeds across the map to wait out missiles till their shield rep resets so they get back to full.
then they rinse repeat till the match is over not contributing to anything other than making some of the enemy go into useless heavy armor that can't do anything other than keep the dropship from being a missile rain cloud for talentless kills
and to answer the question, if you limit the range of lock on the kitten rockets and you don't change the turret weapons, players will abuse the hell out of that and just keep the ship out of lock range so they can get kills |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.09.20 20:39:00 -
[4] - Quote
Fiasco Llana wrote: why should the power of money be sole in victory and not teamwork. i seen gun ships eat kitten missiles when they stack damage resist and after they get hit a few times they simply tilt and go to ridicules speeds across the map to wait out missiles till their shield rep resets so they get back to full.
then they rinse repeat till the match is over not contributing to anything other than making some of the enemy go into useless heavy armor that can't do anything other than keep the dropship from being a missile rain cloud for talentless kills
Talentless? Dropships take more skill then tanks, thats for sure. And good, you're saying you want shock troops to be the end all killers of vehicles. Which I think is dumb. One person shouldnt be able to take out a dropship. And I don't know who you saw playing like that, but I use my dropship for extractions mainly. Or clearing enemies out before an assault on a base.[/quote]
if you have to keep moving they take skill, and that is only to pilot. as for shooting a turret, it's just like every other turret that moves fast. as for shock troops, yes, they should be able to wreck vehicles. that is the only thing they are good at. unless you mod them with a better pistol or a good SMG that is all they are good for. even if you mod them they are slow and rather easy to pick off for snipers and fast suits. either A you are a gun boat that is useless because you are going so fast no one can hit anything in order to stay alive, or B you are parking on a tower out of range of everything just so you can get snipers to their camping spot. with a high point kitten missile it should one shot everything because that is all it is good for because you sure as hell can't hit a dropsuit with it. If you are a skilled pilot you can avoid missiles by just going fast around the map because no matter how many points a kitten missile will pump in or even how many points a forge gun will pump in if you fly around the map in circles at insane altitude and speeds you can't be hit by anything. |
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