SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
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Posted - 2012.09.20 13:10:00 -
[1] - Quote
Yep, I've found this thread....
And now for a totally different perspective!!
There is a thread around here that tries to find the average age of Dust players. Last time i saw the thread the number was around 26+. Interesting, no?
The private channel I hang out in DUST has a requirement of 21+ (recently 18+ i believe) and a mic to get in. We've got everyone from age 18 to 60+. Both male and female. That channel alone is home to roughly 150 adult players. At peak server time there's at around 25+ people on every day. We're only just now beginning to ramp up invites.
Now, when did you all start playing video games? or FPS games? (both rhetorical, please don't answer and go off topic). You have to consider that there is an entire generation of gamers out there that have grown up. We've been mindlessly running and gunning for years and now we're all adults. Tens of thousands of us. We don't want another mindless run and gun FPS. We want a more intelligent, cerebral experience. We want to use not only our thumbs, but our brains, too. For some of use our brains are now more sharp than our reflexes. As gamers mature, our games must mature. I think it is absolutely brilliant of CCP to make Dust a complex game with a steep learning curve. As intelligent adults we want a challenge. Sure the young kids can jump in and shoot 'em up, but the rest of us can get deep in there and explore the complexity, solve problems and influence the meta game.
Additionally, to all those people that say CCP's downfall is the complexity and it will fail: Who pays for the Generation Y gamer's games? Mom and Dad. Well, now not only will little Johnny want that Aurum Dropsuit in the PS Store, but Generation X gamer Dad will want it too! Even Mom. And Dad will want one cooler than Johnny's, why? Because he's the Dad, of course! Gen X Dad will want to compete with his old college buddies. CCP has created a game that not only appeals to a broad demographic of FPS gamers, but they've also created a gold mine.
To sum up, Dust has the potential to be the modern FPS game made for the original gamers that appeals to the new gamers as well. I say bring on the complexity but don't forget to bring the fun. We're ready for it and it's about kitten time!
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SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
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Posted - 2012.09.20 22:55:00 -
[2] - Quote
Also keep in mind folks, there is a tutorial function in the game, it just isn't implemented yet. CCP has in fact stated tutorials are on the way in the next build. Of course those tutorials will be basic information, most likely, so player made guides will be necessary to really get in deep. Still, it takes a certain type of person to actually read the tutorials and guides, understand them, and implement what they've learned. There's an entire generation of players that won't bother. At that point, the complexity isn't at fault but the actual player is. The game shouldn't be dumbed down to cater to the lazy. The casual player can still play, just not as well as others that take the time to learn. So be it. I love easy targets. |