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Gcember
Villore Sec Ops Gallente Federation
123
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Posted - 2012.09.17 19:23:00 -
[1] - Quote
When you go into man down state and you press the square button to call for help, it does not LOOK like something is happening when you do that, my suggestion for this is that when you have pressed the square button it should dissapear to confirm that you have called for help.
Also, when you go into man down state it would be nice if you had an indicator to show if a logistics player actually is nearby so you dont just lie there so you know it is better to respawn instead |
Gcember
Villore Sec Ops Gallente Federation
123
|
Posted - 2012.09.17 19:29:00 -
[2] - Quote
1+ to you aswell, the ACCEPT/DENY feature is a really good suggestion as you might know that you will be revived in the middle of a firefight with very low health. |
Gcember
Villore Sec Ops Gallente Federation
123
|
Posted - 2012.09.18 14:44:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:Medic system needs improvements, more should look at this thread.
According to another player who tested prototype injectors, they still only give +60 points despite the fact that it heals 80%. Nanite injectors should give more points depending on how much of the HP is regenerated; this way, those who invest the skill points and money into injectors will be rewarded. Thought of this aswell but I didnt know if it was true as I only have tested the milita nanite injector, thanks for info. |
Gcember
Villore Sec Ops Gallente Federation
123
|
Posted - 2012.09.18 17:41:00 -
[4] - Quote
May be so, but I posted suggestions aswell...? |
Gcember
Villore Sec Ops Gallente Federation
123
|
Posted - 2012.09.18 19:39:00 -
[5] - Quote
Eskel Bondfree wrote:Gcember wrote:Also, when you go into man down state it would be nice if you had an indicator to show if a logistics player actually is nearby so you dont just lie there so you know it is better to respawn instead I second that. Apparently the game displays the 'triage unit detected in the vincinity' message if a logi player is nearby, but you can never know if that player is actually trying to reach you or running in the opposite direction instead. What we need is a simple icon on the radar that shows any triage unit while you are in bleedout. That way you can see that someone is heading your way and that you should hold on for a few more seconds. Also, for the triage player, we need an indication on how much time is left to revive an individual player ( like a simple timer, or the color of the icon of dead team mates fading to a dark red when time is running out). It happens far to often that you risk your clone to reach a dead player, only to have him die the moment you're about to jam the nanite injector into him (and yourself dying shortly after in the crossfire). We also need an indication for the actual distance to a dead team mate, so we know which one of the two dead players is closest if none of them is appearing on the radar yet (I think the games tries to do that by making the hud icon of dead players more or less opaque, depending on the distance, but this effect is way too subtle and the information given too inaccurate and therefor useless). Yeah forgot to mention that, the distance, good you mentioned that, would be very good if it indicated if the player is for example 30m away from you so you see if there is worth calling for help. |
Gcember
Villore Sec Ops Gallente Federation
123
|
Posted - 2012.10.02 19:50:00 -
[6] - Quote
Aq'sa wrote:Gcember wrote:When you go into man down state and you press the square button to call for help, it does not LOOK like something is happening when you do that, my suggestion for this is that when you have pressed the square button it should dissapear to confirm that you have called for help. Also, when you go into man down state it would be nice if you had an indicator to show if a logistics player actually is nearby so you dont just lie there so you know it is better to respawn instead Do you want the system improved, or have you not noticed what is in place? Top right of screen- Says help requested each time you press button. When downed - top center of screen says : "Stand By... Triage in Vicinity" if there is a player with a nano-injector nearby. Yes, but I created this thread before the new build |
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