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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.15 16:58:00 -
[1] - Quote
this came to me after watching one of the trailer for dust and I got say Ive never noticed before dropships are pretty fast for their role. a Ship designed to transport infantry should be able to protect its personal cargo, that would mean plenty of HP and natural resistance to standard AA weapons, but as a trade off to their better protection for their crew they are a slow air vehicle. this would make sense but its the opposite in the current build and I think it should change watch the dropship closely in this video and compare them to dropships in dust now
http://www.youtube.com/watch?v=rKtYqWBR7h0 |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.15 18:33:00 -
[2] - Quote
now a transport should be able to take hits not escape from them with speed because they by necessity cant take advantage of their speed when their landing troops thatGÇÖs why I think dropships should loose some of their speed in return for a bit more hp and more explosive resistance |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.16 02:19:00 -
[3] - Quote
Skihids wrote:Have you flown a dropship?
Do you have any idea what the acceleration is really like?
Yes we can get them up to speed eventually, but it takes a while, and the faster we go the less maneuverable we are.
These ships are wingless bricks held up by thrust. There are no quick turns made possible by wings. If you see one flying by, you can know that he'll have to thrust an equal length of time to stop, then another to come back.
There is no fast slaloms, I can dodge around buildings in CQ if I'm slow and vulnerable, but I'd have no time to avoid hitting them if I were going faster.
i just think they donGÇÖt fly like a transport vehicle, and being a transport vehicle they should have better control/stability, more armor and explosive damage resistance, but they shouldnGÇÖt be able to get up to speed or be so hard to maneuver
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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.16 05:13:00 -
[4] - Quote
the current flight mechanics are suited to gunshipGÇÖs or fighters not to transports, they shouldnGÇÖt fly like they do in game. I just think they should have a flight mechanic suited to transporting troops, not hover around the map bombarding thing. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.09.19 01:22:00 -
[5] - Quote
Corps and more people using their comms would help that, no need for a eject just find a good corp that knows how tobuse air power in the next build when corps are brought in |
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