Tyas Borg wrote:So all the militia swarm whiners got what they wanted. So sad CCP...
Perhaps if people who actually were any good at AV posted here we wouldn't have situations like this. I foresee this being a huge ongoing issue now that CCP have shown they listen to clueless whiners who refuse to adapt.
There's literally 3 people I know of in the entire player base who actually understand how to kill tanks. That would be the dark cloud, Pessley Mcdoff and his mate Kain.
These 3 guys are about the only people who's views I'd respect on this matter as nobody else was ever smart enough to counter me on foot. I'll also add that 2 of these guys are insane with the old Forge guns, so you've just pretty much killed any tank on the US server buffing them imo.
Are people really that niave that they don't know if I zoom in on them it tells me their loadout?. Seeing a Shock - Heavy is a turkey shoot and the 3 guys I mentioned are the only ones smart enough it seems to make a proper AV spec.
The rest of you deserved to die, horribly.
Time to spec into proto AR's and thukkers I guess. Might as well make you all whine about something else now instead ;). Hell it sounds like RE's are gonna be back in full effect lol.
Always the cynic. Seriously - the DEVELOPERS realized there was an error and stated that the resistances were too aggressive. Tanks should be a better hand, not the ace in the hole. They were never intended to be used as one-man killing machines that could just dominate the field and now they're going to be used as a team-support mechanic as they should have been from the get go.
Admittedly, reducing the resistances and turn speed would have been fine on their own. Increasing the damage/range of Forge Guns is nice, and increasing damage on Swarms is nice but all of it together might be a little heavy handed.
In my opinion - it's people like you that are exhausting the hell out of this non-sense. An easier solution would have been to make drivers/gunners separate or even put an ammo capacity on the vehicle's guns (which I still think they need to do because it's stupid having infinite ammunition to begin with) but this back and forth hot-fixing is never going to stop so long as there are people that can't frakking acknowledge that there is a pressing issue.
Defend it as you like but the majority of the player base (including your precious tank drivers) AS WELL AS THE DEVELOPERS have all stated that things were not working as intended. Now you're just a zealous fanatic defending a broken game mechanic because - let's face it - it's the only thing you know how to do in game.