Tyas Borg
Osmon Surveillance Caldari State
112
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Posted - 2012.09.12 11:06:00 -
[1] - Quote
Where the hell is everyone getting this info from. As a tank driver with everything including the Black Ops, none of this rings true at all to me.
I can nowhere near take 16k damage before firing a booster, are you all really that insane to think this is the case?.
Also, where does it say anything about the Sag's "extra" resistance?!. It's not in the description and literally the only difference I find with the sag is an extra 600 shields, an extra low slot and slightly better regen. You said yourself you don't even own one so how can you state "facts" about it like that?. I've noticed no difference at all except 4 more regen, the extra slot, 600 more shields and an extra million price tag.
My fitting for gunnlogi has 2*25% resistances, 14% damage control, a heavy shield extender and a heavy booster. The other slots have to have PG expansions and I'm still limited to what rail I can fit and have to nerf the smaller turrets. This fit comes in at 5109 shields, (working from memory but it's about that). So that's about a 59-60% resist on 5109. By my math that's more like 7.5K roughly including restances, combine in the booster which does 300 per pulse ending in a total of about 1.5K over 10-15 secs?.
Your telling me a swarm or forge can't out DPS that?. Your insane tbh.
Lets take a look at my Sagaris fit. This has exactly the same fit except with the extra low slot I'm allowed a CPU boost to fit better guns. The Sagaris fit comes in at 5609 or about that, (again working from memory). That's again about 8k with resistance maybe a tad more.
Where the hell are you guys getting 16K hp from?!. If you fit a passive fit, you can't extend shields that high to last that long. If you go passive with shield extenders then sure you have more shields, but a lot less resistance. If you go with a combo of all three like my build, you get what I explained above.
I've driven tanks in all builds since the pre-e3 build. I'm quite confident I know what's going on and these so called "numbers" don't equal what I experience on the battlefield.
For example two guys with Forge guns last night worked together and managed to obliterate my Black Ops on their own. I figured it must be my Chakram setup being crap, (which tbh it is), so deployed my Sagaris. They still chewed through it. So I lost two proto HAV's in one match to two guys. So yeah, I'm really sure all these numbers and whines about AV being crap are just people who cba to ACTUALLY SPEC INTO AV!!!.
If anything from my experience last night, it opened my eyes to how devastating AV is in it's current state when not using cheap milita crap then whining it wont kill anything.
I'd love to see some dev info on what the HAV's are currently doing. The descriptions just aren't right at all. Also with 90% of the vehicle skills not actually working we're left even more in the dark as to what is actually going on yet. Yet we still have people whining about something they know nothing about.... |