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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  V4DOL
 Osmon Surveillance
 Caldari State
 
 20
 
 
      | Posted - 2012.09.12 00:16:00 -
          [1] - Quote 
 The actual names of them escapes me at the moment, but I am talking about the missile and rail-guns that you can 'man'. How many people actually use them? I have found in the last couple of matches I played that by sitting in the missile turret I was able to effectively keep tanks away from certain areas within my field of fire. I also noticed that I was able to score hits on the MCC (I saw the 'X' from a hit), but I was unable to hit it from the rail-gun. Also not sure how much damage I was actually doing. Comments?
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        |  Conraire
 Zumari Force Projection
 Caldari State
 
 52
 
 
      | Posted - 2012.09.12 00:21:00 -
          [2] - Quote 
 They work, think the one time I manned a heavy blaster emplacement I got at least a few kills out of it. The only problem I see with them, is most of them aren't placed close enough to the objectives to be useful on a regular basis.
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        |  Novawolf McDustingham The514th
 Amarr Templars
 Amarr Empire
 
 43
 
 
      | Posted - 2012.09.12 00:22:00 -
          [3] - Quote 
 The instal-lol-tions are garbage. They're in bad spots and go down in 2-3 shots from a decent rail.
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        |  Tbone322
 D3ath D3alers
 RISE of LEGION
 
 124
 
 
      | Posted - 2012.09.12 00:27:00 -
          [4] - Quote 
 
 V4DOL wrote:The actual names of them escapes me at the moment, but I am talking about the missile and rail-guns that you can 'man'. How many people actually use them? I have found in the last couple of matches I played that by sitting in the missile turret I was able to effectively keep tanks away from certain areas within my field of fire. I also noticed that I was able to score hits on the MCC (I saw the 'X' from a hit), but I was unable to hit it from the rail-gun. Also not sure how much damage I was actually doing. Comments? 
 The turrets on skirmish can do a pretty good job of area denial, which is why I always blow them up first
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        |  4447
 ZionTCD
 Legacy Rising
 
 649
 
 
      | Posted - 2012.09.12 00:31:00 -
          [5] - Quote 
 their good against infantry, but not tanks, they need work...
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        |  V4DOL
 Osmon Surveillance
 Caldari State
 
 20
 
 
      | Posted - 2012.09.12 00:52:00 -
          [6] - Quote 
 Maybe the people I was playing against just didn't know what to do with me. I Jumped in first thing and blew up their installations, from there I was popping LAVs, HAVs, and the ships bringing them in. No one ever came around the back to pop my suit, or try to blow up the whole thing for that matter. I got a couple Infantry kills, but it didn't seem as though the splash damage was really doing anything. Also, was it my imagination, or did the missiles actually have an arc to them?
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        |  Grenwal Hiesenberg
 Shadow Company HQ
 
 226
 
 
      | Posted - 2012.09.12 01:44:00 -
          [7] - Quote 
 I think when the MCC's are player controlled, the commander will be able to place them in various locations, instead of being preselected. Someone correct me if I'm wrong.
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