Baal Jagorin
Tronhadar Free Guard Minmatar Republic
5
|
Posted - 2012.09.11 12:38:00 -
[1] - Quote
Needless Sacermendor wrote:To be honest I haven't noticed the Duvolle or Thucker deaths yet ... It's generally GEK and the nades just land at my feet so I squish them ! I don't have a problem with the power or resilience of HAVs, only time I (as a dedicated AV specialist) have an issue with HAVs is when there's 3 or 4 of them rolling round particularly in the smaller maps ... It would be less of an issue if HAVs were limited separately from LAVs and dropships, maybe even better to limit dropships separately aswell, once they get more popular they'll become an issue for HAV drivers. Limits could be different for each map, I'm sure 4 HAVs wouldn't be too devastating on some of the bigger Skirmish maps down to 1 per side on the compound Ambush maps.
This could be complimented by either a constant display of currently deployed and queued vehicles of each type, or maybe something that pops up when you go to the vehicle class you want to call in.
Just an idea to ease the one sided tank fests we getting this and last build, it does just cause more people to train them as it's seen as the easiest / safest way to counter them.
Opinions from both sides please ...
Over population of HAV's is probably the biggest issue. As for Tanks being immortal, I have drilled tanks with AV grenades and it usually takes most of its armor after three solid hits. The swarm launchers are a bit lacking in power at lower levels, but you have to remember you're dealing with people that are used to seeing a problem and being able to swap out kits to deal with it accordingly, like in battlefield. Perhaps instead of making one damage set for anti shields and one for anti tank make the shields the general damage avoidance method for the average player and put in weak points in the armor plating. For players that choose to optimize armor over shields take away weak point damage modifiers and limit the shields. It keeps it balanced for the less trained AV troopers, while keeping tactics viable for more seasoned combatants. Also for teams that suddenly find themselves facing a tank or two, get everyone using AV weapons and start focus firing. Those tanks are pricey and they will stop getting dropped in if they keep getting demolished. |