Scurvy Granger
ZionTCD Legacy Rising
75
|
Posted - 2012.09.15 05:17:00 -
[1] - Quote
Gooly wrote:I still think the solution is needing more than one player for a tank to work so they're not just giant win buttons and become more of a strategic deployment.
I actually agree with this, tanks should be a force not to be taken lightly, but at the same time they should not be all over the field. With the implementation of titan suits or squad leader suits it would be possible to control the amount of tanks on the field.
I don't think that a dropsuit should be able to drop in front of a tank and one shot it or even solo it. I mean it's a tank, they are supposed to help control the field, that is their purpose. Making it necessary for coordination in order to deploy tanks would lower the amount of tanks fielded on any given battlefield.
1. You make a loadout for a squad leader suit that enables members of his squad to call down Mechs, Air, Ground, etc. 2. The squad member that is a pilot for a class of vehicle must be in the squad with a squad leader with the loadout to call down that class 3. Limit the number of each class to 1 active vehicle per squad (1 ground per squad/1 Air per squad/1 Mech per squad) Total 3 vehicles allowed per squad, or however many classes there ends up being 4. The pilot can still drive and shoot the vehicle, and even solo operate the vehicle, but he needs to be in a coordinated squad to do so.
The result is the same as it is currently, if you have coordination then you dominate the field, but if you don't then, as it would go in RL, you're gonna get your kitten stomped. This is all about factional warfare right, team up and win or solo and get some kills while you get stomped.
I don't want to see tanks being hit with the nerf bat so hard that they are useless, but I also don't want to see a line of tanks rolling around because they are too strong. Sure even under this setup a well organized corporation can flood the field with vehicles, but if they are better organized they will win anyway. |
Scurvy Granger
ZionTCD Legacy Rising
75
|
Posted - 2012.09.17 04:03:00 -
[2] - Quote
Onizuka-GTO Houdan wrote:the obvious answer is...Mecha. Tanks should take at leased two people to operate at 100%. Mecha are the one man tank.
Tanks should be invulnerable to infantry, find a group of AV infantry dangerous. Find more then one Mecha? DEADLY.
Mecha should find AV Infantry deadly, find Tanks dangerous but manageable and can be solo if they play like AV infantry.
It's the only solution! Mecha. It solves everything! :D
Don't forget the mecha guys should be able to be sniped, therefore keeping the infantry / light vehicles / heavy vehicles / M-Tech balance in check. You must keep infantry worth having around (plus I'm mainly a sniper ) |