Nate Silverley
Rebelles A Quebec
139
|
Posted - 2012.09.10 13:14:00 -
[1] - Quote
Templar Two wrote:It's time for you to answer this CCP. Please say something because the entire world knows Dust 514 is a poor FPS: the NDA din't work, nor the journalist made positive previews so you must address this.
Oh, and I am not trolling, I am serious.
What's the point of a thread like this ? Can you ask a carpenter to "fix" a house that's being built ? I understand your question was serious, but your reflexion lacks.
Most people here are frustrated because they are hurried to see this game achieve its initial promise, and play it as it should be played. It's a classic case of loving the form against hating the function.
Don't you think CCP is quite aware of the challenges they have in making this game ? Do you actually believe the devs don't know that there are still numerous bugs and fixes to be applied ?
Or do you think that by reminding CCP to "please fix gameplay" they'll slap their foreheads and go "Oh shoot, thanks, we forgot" ?
Be patient, soldier. Keep reporting those bugs and help shape this game the way you see it GÇö as we all do. When it comes out you'll be glad you were there. |
Nate Silverley
Rebelles A Quebec
139
|
Posted - 2012.09.10 14:19:00 -
[2] - Quote
Templar Two wrote:
To use you analogy I am asking if CCP CAN fix the foundation of this "house" because we are now at the at the 10th floor and the building is already falling apart. It's all about making this "house" not fall when people will enter it.
Second if CCP is aware then why they keep going in the wrong direction and keep adding more "floors" to this house.
People here need to know if this game is still worth testing or it's a lost cause. We asked for moths and now answer came.
This is far from being a finished house and that's why we're here - helping finish the house. Actually it's even less than that GÇö we're customers who get to try a game before everyone else, and CCP is kind enough to listen to us for better game adjustment.
What's a lost cause in context of making something better ? When you're creating something and shaping it, is that work a lost cause ? There are no "wrong directions" when balancing and adjusting. You can only go wrong by finishing something too early.
Answers are coming from everywhere - all you have to do is read more dev posts and search for threads in this forum, and you'll see you have plenty documentation to suit your needs.
If you want a finished cake without taking time to make the recipe, I'll hand you an egg. |