Outrider One
Zumari Force Projection Caldari State
8
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Posted - 2012.09.10 05:24:00 -
[1] - Quote
Only answer to a militia-fit, modestly skilled Sica (The lowest-teir tank that ANYONE can drive unskilled, costs less than 150,00 isk for a hull) is another tank or staggeringly massed AV infantry. Anything bigger than that (Gunnlogi, etc) demands tanks answer it. This is neither balanced nor fun, as it renders everyone else's specialization options ineffectual. I can't fly dropships, they won't take the punishment from even the lamest of tanks. Missle tanks don't even need to kill me, the gorram missiles will flip me about 30% of the time, which is permanent immobilisation when it doesn't result in a fatal crash.
Tanks need to be scaled back significantly.
Dropships (and everything else) are difficult to assess in the blinding glare of the OP nature of tanks. I actually feel they're a bit underpowered. They can only bring one small turret to bear on a given target at a time (like a LAV), and the homing stingers CANNOT be evaded atm; the only way to avoid impact is to obfuscate LOS. As stated before, missiles are often sufficient to swat the aircraft from the sky without actually having to destroy it on impact. This is likely a balance issue with missiles, however, not dropships. I'm seriously contemplating posting a suggestion that missiles with extreme homing capabilities be fairly weak, so that massed fire is required to represent a threat, with more powerful missiles only able to curve toward a locked target, instead of hammering out two 90-degree banks in rapid succession to hit anything, anytime, anywhere.
I also think there needs to be an aerial craft that can fit a large turret. |
Outrider One
Zumari Force Projection Caldari State
8
|
Posted - 2012.09.10 06:17:00 -
[2] - Quote
DestrukterDust wrote:
again its team work. 32 in a match 16 per team means prob 1 tank 3 heavys 1 drop ship 2 lavs a sniper or two and two logis, rest infantry.
if you had that or around it and had good team work would there be solo invul tanks? or would the team with best team work have the i win button? prob is everyone wants to snipe or as ive said before run around and kill pll like cod. this is not cod, its based mainly off eve and in eve team work and strategy is essential or youll simply lose. stop complaining and put 2-3 mill sp into AV and become a team player, or put 2-3 mill sp into logistics, have you tried this? or just complaining cuz ur strategy is non existent?
Translation: "NO, DON'T NERF THE SOLO WTFPWNMOBILE THAT I SPENT 5 MILLION SP ON! It's SUPPOSED to take 8 people working together (while the rest of my team supposedly ignores this task group) to kill it!!"
See, in the cute litte fantasy scenario you've created, balance is inexplicably inherant. You even lay out an adorable composition for each full and capable team! Indeed, if that were the case, we wouldn't need to balance anything, would we? Good for you. Now lets get back on point, since screaming "but my tank is balanced if the other team brings a tank, too!!" kind of ignores the whole purpose of this thread.
There need to be alternatives for dealing with tanks besides a bigger, better tank - and no, "Everyone spawn heavy and shoot at the tank on three!" is not an acceptable alternative.
What you "bring friends" types always seem to bizarrely overlook is that only ONE GUY is 'consumed' operating that tank, (or up to three, for uberbbqhax) while the enterety of the rest of his team is free to interdict the sort of cooperation you're insisting the other team bring to bear to balance out that tank.
Also, get over yourself, kid. When you post, try and keep in mind that you know nothing about me, who I play with, or the strategy we bring to a fight. |