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Drake Lyons
Seituoda Taskforce Command Caldari State
209
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Posted - 2012.09.09 05:17:00 -
[1] - Quote
GenBatman wrote:I think we should automatically be receiving skill points whenever we just finish a game. I just started playing this game and when I finished my first game with no kills or anything, I got nothing even though my team won. I think I should have at least gotten some skills for going out and fighting for 10 mins. Now I am not saying award me with many skill points for accomplishing nothing, but award at least give me something for participating, regardless if I win or not. That's just my opinion, I like the game so far. But obviously it still needs a lot of improvements.
So you killed no one, wounded no one, presumably captured no points, resurrected no one, destroyed nor damaged no vehicles or installations, repaired nothing, provided no one with a spawn point or resupply...
But you want to be rewarded with experience in addition to the normal 24 hours-a-day passive SP? You didn't do or accomplish anything. There was no experience gained. It would be equivalent to my going out for a walk and hoping to have a better understanding of art history when I returned.
That being said, as you may not know you are always gaining SP. You probably gained between 200 and 500 SP while in that match.
And you undoubtedly received an ISK reward, did you not? |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.09.09 05:21:00 -
[2] - Quote
Commander Alvarez wrote: Hmm I didn't know you get skill points over time, well in one of the games I played I got no skills. Maybe it was a glitch or maybe I was looking at the wrong thing. But thanks for the info.
Hit Start, then go to your skill sheet. You'll see your SP tick up point by point, just sitting in your Merc Quarters.
Those passive gains are not displayed as rewards for missions because they are not. They are just passive SP. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.09.09 05:30:00 -
[3] - Quote
Commander Alvarez wrote:Drake Lyons wrote:GenBatman wrote:I think we should automatically be receiving skill points whenever we just finish a game. I just started playing this game and when I finished my first game with no kills or anything, I got nothing even though my team won. I think I should have at least gotten some skills for going out and fighting for 10 mins. Now I am not saying award me with many skill points for accomplishing nothing, but award at least give me something for participating, regardless if I win or not. That's just my opinion, I like the game so far. But obviously it still needs a lot of improvements. So you killed no one, wounded no one, presumably captured no points, resurrected no one, destroyed nor damaged no vehicles or installations, repaired nothing, provided no one with a spawn point or resupply... But you want to be rewarded with experience in addition to the normal 24 hours-a-day passive SP? You didn't do or accomplish anything. There was no experience gained. It would be equivalent to my going out for a walk and hoping to have a better understanding of art history when I returned. That being said, as you may not know you are always gaining SP. You probably gained between 200 and 500 SP while in that match. And you undoubtedly received an ISK reward, did you not? Like I said I've barely starting playing this game. I still don't understand half of what you said.
Ah, well then...
Gaining SP is pretty much dependent upon doing things.
You can be an infantryman and get war points (WP - which somehow translates into SP when the battle is over) for..
Combat Killing someone Wounding someone who is killed shortly thereafter Damaging an installation Damaging a vehicle Destroying an installation Destroying a vehicle
Logistics/support Repairing a teammate (Using Repair Tool) Reviving a teammate (Nanite Injector) Providing a spawn point (Drop Uplink) Providing an ammo resupply (Nano Hive) Repairing an installation (Repair Tool) Repairing a vehicle (Repair Tool)
Tactical Capturing a point/installation Converting a point/installation
I'm probably leaving a few things out...but you can see that you can earn SP a number of ways. For instance...
A player may join a battle and kill or wound no enemies, but heal his allies, provide strategic spawn points, offer ammo resupplies, and end the battle with a good amount of SP.
A player may join a battle and kill or would many enemies, including vehicles, and end the battle with a good amount of SP.
A player may join a battle and kill or wound no enemies, but run quickly and stealthily from tactical point to tactical point, converting them as needed to friendly status and end the battle with a good amount of SP.
Of course, you can mix and match as needed. Be a 'killer' who also drops ammo resupplies. Be a 'stealthy tactician' who also drops spawns. Be a 'support' with a mass driver (a.k.a. grenade launcher) or AV grenades.
You can see how there are many of ways to play, and lots of different specialties. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.09.09 05:40:00 -
[4] - Quote
Commander Alvarez wrote:
That makes a lot more sense. I just need to find my own way to play this game then.
That's really the most beautiful thing about the New Eden universe - the skill trees are vast, which can be confusing, but also leads to players who can truly specialize. You aren't just given a path to 'the next most powerful gun' but are given all sorts of other choices.
Take the opportunity to explore! There will be a reset sometime later this month, so it's all a big experiment. |
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