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madd mudd
41
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Posted - 2012.09.08 18:47:00 -
[1] - Quote
I think the dropsuit skills are way to costly to upgrade its much easier to spec into tank and have it be rewarding than a dropsuit. Not to mention all the other upgrades required for the equipment it just seems way to costly to upgrade a dropsuit. |
Raynor Ragna
266
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Posted - 2012.09.08 19:29:00 -
[2] - Quote
You do have a point there. I think CCP is trying to emulate the ship progession curve in Eve.
Eve: Frigs > Cruisers > Battleships > Capital ships > Super Caps Dust: Militia > Standard > Advanced > Prototype
But in dust, its all the same suit, just slightly better. In eve, each one is a different ship.. Different set of skills... Different feel... Different purpose.
Perhaps what they should have done was arrange the suits so you progress through them. And each suit type has different breeds to suit playstyle.
Standard Issue > Military issue > Corporate issue > something issue
Standard issue suits would have dropsuits _like_ the ones we currently have but there is a clear different when you reach the next suit. A Standard Scout would be unlikely to kill a Miltiary scout.. But the standard scout would have the manuverability and speed to get out of the fight if needed. Alternatively a Standard Heavy and a Miltiary scout could probably go toe to toe.
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madd mudd
41
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Posted - 2012.09.09 00:35:00 -
[3] - Quote
It really makes the game more about grinding at this point with how much the dropsuit upgrades cost... with tank upgrades being so easy to get comparitively seems greatly unbalanced to me.
Heck all the skills needed to just get a logistics LAV is rediculous compared to getting a prototype HAV decked out. |
chuckuall
RestlessSpirits
16
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Posted - 2012.09.09 00:51:00 -
[4] - Quote
A prototype logistics suit is 225 thousand isk and a gunnlogi tank is 200 thousand isk , that pretty much says it all. It seems like being a ground trooper is being discoraged and you are being forced into a vehicle. I know when I started I was determined to be a solid ground trooper but now with the dropsuits getting dumbed down and av weapons getting nerfed I am being forced into a vehicle. |
madd mudd
41
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Posted - 2012.09.09 04:08:00 -
[5] - Quote
exactly
I mean why even have infantry if a group of people can call in 3-4 tanks and slaughter everyone easily... |
Bloodviolence
Circle of Huskarl Minmatar Republic
4
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Posted - 2012.09.12 17:37:00 -
[6] - Quote
Please reduce this skill point cost!
It is impossible for me to justify the amount of skillpoints it costs to upgrade to the next level of dropsuit versus the amount of skillpoints it costs to get in and outfit a tank! I'm trying desperately to not be a part of what I see this game becoming: Tank vs. Tank, everyone in a tank, who has the biggest and best tank. I am rooting so hard for the success and relevance of ground units, but the skill point cost of this skill is a huge hurdle to that. It seems way disproportionate to me. |
Tarralis
ZionTCD Legacy Rising
18
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Posted - 2012.09.12 18:15:00 -
[7] - Quote
I thought this game was supposed to be about infantry. In my mind I was thinking that the tanks would be like the Tier II Battle/Capital in Eve, you have to work for them. You could even take vehicles and make a class progression like the ships. Have early players on foot, then the higher ups have the LAV, and then the most experienced mercs have tanks because they have the time to skill it. |
Nicolas DelValle
Villore Sec Ops Gallente Federation
39
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Posted - 2012.09.12 20:45:00 -
[8] - Quote
Dust and EVE are games about dedication, skills are supposed to take a ton of time to acquire. |
Sees-Too-Much
332
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Posted - 2012.09.12 21:07:00 -
[9] - Quote
Some people looking at Buckingham have noticed specialized dropsuits being put up, such as a logi suit that gets bonuses to eWar. I wonder if that kind of thing will function like T2 ships in EVE where it gets bonuses from the logi skill as well as the T2 skill.
Anyway, point is more dropsuits are coming and when they start implementing skills on them we'll see very different effects from skilling up. |
Raiko Sai
PMW NATION
9
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Posted - 2012.09.12 23:47:00 -
[10] - Quote
Ask ccp if we mercs could have a chat with their economist guy |
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Raiko Sai
PMW NATION
9
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Posted - 2012.09.12 23:49:00 -
[11] - Quote
Nicolas DelValle wrote:Dust and EVE are games about dedication, skills are supposed to take a ton of time to acquire. im more worried about money than sp |
Nicolas DelValle
Villore Sec Ops Gallente Federation
39
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Posted - 2012.09.13 02:20:00 -
[12] - Quote
Me to, the more expensive equipment isn't proportional to the amount of money your given each mission... which doesn't even seem to be proportional to your performance. |
Stile451
Red Star.
76
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Posted - 2012.09.13 03:20:00 -
[13] - Quote
chuckuall wrote:A prototype logistics suit is 225 thousand isk and a gunnlogi tank is 200 thousand isk , that pretty much says it all. It seems like being a ground trooper is being discoraged and you are being forced into a vehicle. I know when I started I was determined to be a solid ground trooper but now with the dropsuits getting dumbed down and av weapons getting nerfed I am being forced into a vehicle. A prototype HAV costs a hell of a lot more than any prototype suit and these are the ones that you're having trouble with, not the advanced HAVs which can be killed by 2 AV players(if you can find them). If only one person goes AV then a well fit fully militia tank doesn't need to worry about much.
You can usually get past a few tanks that are spawn camping and capture objectives behind them. The map is there for a reason, use it as the enemy generally doesn't cover all exits from your spawn area but just your spawn points. Enemies in tanks aren't capturing objectives.
By all means jump into an HAV - you will soon learn that until you invest a huge amount of SP into it(about the same you put into your dropsuit builds) you will be dying nearly every match even in your vaunted Gunlogi especially when the enemy fields tanks as well. |
From Costa Rica
Grupo de Asalto Chacal CRONOS.
66
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Posted - 2012.09.13 06:04:00 -
[14] - Quote
Just put a hit on their heads, money moves mercs, money moves EVE, money will create a lot more AV fittings, what would happen if by killing a tanks, you win 5 000 Sp , and 50K isk, just by doing that you get a lot of SP and ISK hungry players triying to get yous ars off the tanks. |
Constable Jones
Royal Uhlans Amarr Empire
22
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Posted - 2012.09.13 09:03:00 -
[15] - Quote
Nicolas DelValle wrote:Me to, the more expensive equipment isn't proportional to the amount of money your given each mission... which doesn't even seem to be proportional to your performance.
We are essentially doing faction war/mission running atm. Which is high sec stuff.
The more advanced suits and gear is more expensive, but you either fund it by grinding, or you fund it by going lowsec/0.0.
It's the same in EVE, a miner or ratter in high sec could expect to make maybe a couple of million isk an hour. If they're good.
In 0.0 you could make a couple of hundred million. But it's much riskier. |
Tyas Borg
Osmon Surveillance Caldari State
112
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Posted - 2012.09.13 11:29:00 -
[16] - Quote
madd mudd wrote:It really makes the game more about grinding at this point with how much the dropsuit upgrades cost... with tank upgrades being so easy to get comparitively seems greatly unbalanced to me.
Heck all the skills needed to just get a logistics LAV is rediculous compared to getting a prototype HAV decked out.
You obviously don't know what your talking about....
I had something like 13 million SP invested into tanks before I could access the fit I wanted.
Logi LAV is a fraction of that. Granted it's tough, but you get a basic HAV and see how long it lasts.
You also seem to be forgetting that most skills don't even work on vehicles this build, yet they do for the dropsuits. |
vint trebble
Zumari Force Projection Caldari State
46
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Posted - 2012.09.13 17:04:00 -
[17] - Quote
There is a post somewhere on the forums about the latest IRC chat with the devs and what we should look to see next. With in the post someone asked a question about heavy drop suits getting a harder look at. The response was that there are going to be a lot more suits in the next update. This will most likely mean we will have a few basic suits to choose from, and a more noticeable difference between lvl1 Drop suit, and the one you can equip at lvl2.
I'm with you on the SP cost of drop suits, that is very excessive, but at the same time I have faith that ccp has done this for a reason. It's all speculation at this point. Though the next update sounds fricken cool. |
Conraire
Zumari Force Projection Caldari State
52
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Posted - 2012.09.14 06:26:00 -
[18] - Quote
Yeah I kinda thought an 8x multiplier on Dropsuit skills was excessive myself. Hell, t2 cruiser skills in eve aren't even 8x. Most of those are 5x or 6x. Only ones that are higher I think are command ships, BS's, black ops, marauders, and capital skills.. |
madd mudd
41
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Posted - 2012.09.14 07:58:00 -
[19] - Quote
Tyas Borg wrote:madd mudd wrote:It really makes the game more about grinding at this point with how much the dropsuit upgrades cost... with tank upgrades being so easy to get comparitively seems greatly unbalanced to me.
Heck all the skills needed to just get a logistics LAV is rediculous compared to getting a prototype HAV decked out. You obviously don't know what your talking about.... I had something like 13 million SP invested into tanks before I could access the fit I wanted. Logi LAV is a fraction of that. Granted it's tough, but you get a basic HAV and see how long it lasts. You also seem to be forgetting that most skills don't even work on vehicles this build, yet they do for the dropsuits.
Right that's why I see everyone running around in prototype dropsuits or utilizing Logi LAV's rather than tanks...
For a LOGI LAV you need 5 skills *Caldari LAV lvl 4 *Shild Operation lvl 4 *Vehicle Command lvl 1 * Engineering lvl 2 * Shield Emission Systems lvl 4
For a tank you need *Caldari HAV lvl 5 *vehicle Comman lvl 5
Vehicle command is x1 HAV is x12
LAV is x8 Shield operation is x2 Shield Emission Systems is x3 Engineering is x?
so Logi is less than max tank (black ops but less than tier 2) so its still easier to spec into considering the advantage of that vehicle type |
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