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![Lux Lucidus Lux Lucidus](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Lux Lucidus
3
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Posted - 2012.09.08 18:05:00 -
[1] - Quote
I love the open maps, don't get me wrong. (damn you snipers!!!)
I would love a couple structures here and there to break up field fighting and give a nice door and hallway shoot out.
I'd really love some firefights inside eve spaceships during an eve firefight. Please o please o please let us take contracts to take down stations or titans. |
![Autarch Reaver Autarch Reaver](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Autarch Reaver
Zumari Force Projection Caldari State
9
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Posted - 2012.09.08 18:08:00 -
[2] - Quote
I approve this message |
![Anatoly Gasputin Anatoly Gasputin](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Anatoly Gasputin
Doomheim
40
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Posted - 2012.09.08 18:13:00 -
[3] - Quote
More urban like maps would be great but the part about titans needs some work. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) |
![Gerrak Saissore Gerrak Saissore](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Gerrak Saissore
Bragian Order Amarr Empire
7
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Posted - 2012.09.08 18:43:00 -
[4] - Quote
I agree, urban environments would be incredible. Using mercs to invade a POS would make POS defense interesting, but I also think we should have city maps, if only for Factional Warfare. |
![Ranger SnakeBlood Ranger SnakeBlood](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Ranger SnakeBlood
38
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Posted - 2012.09.08 19:00:00 -
[5] - Quote
Well some of the PVE elements could make very good use of on ship or in city enviroments, say faction warefare want you to hit a particular ship to imobilze it or out right detonate it mabye even if we are sent to take out ship production line all it would hurt is rats so i doubht many eve players could get pissed about that |
![RolyatDerTeufel RolyatDerTeufel](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.09.08 19:14:00 -
[6] - Quote
Please add more areas that invisibility is possible without a cloakie :D |
![Raynor Ragna Raynor Ragna](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Raynor Ragna
266
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Posted - 2012.09.08 19:15:00 -
[7] - Quote
When they allow a person to man the MCC and actually drop structures like turrets, we'll have some interesting gameplay due to added cover.
I'd also like it if when the turret takes its damage (whatever it currently takes to kill), it shuts down... Unable to be repaired... but the structure is still there as a ruin which could be destroyed, but it could have much much more armor HP(and obviously no shields). |
![wathak 514 wathak 514](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
wathak 514
Circle of Huskarl Minmatar Republic
106
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Posted - 2012.09.08 19:20:00 -
[8] - Quote
I do believe we should get somesort of cityscape afterall all my slaves ned to live somewhere
Titan no pos shure why not i think that add a sort of dynamic gameplay to the pos shoots now but better yet stealing the pos if. Want it send some mercs in to take it over same could be done with stations in null.
Ship combat mabey well save that for pve on a pvp scale it just wont work |
![Average Joe81 Average Joe81](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Average Joe81
57
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Posted - 2012.09.08 19:32:00 -
[9] - Quote
i agree with what that guy said exept about the titans. althogh defending stations and outposts sounds good |
![Lux Lucidus Lux Lucidus](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Lux Lucidus
3
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Posted - 2012.09.08 23:38:00 -
[10] - Quote
Could even put nodes inside of structures so you have to fight through the building to get to the hack point. Probably only work on the larger capture points |
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![Avenger 245 Avenger 245](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.09 00:10:00 -
[11] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=35468&find=unread for ideas about urban warfare equipment |
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