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Goliath Raven
Osmon Surveillance Caldari State
80
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Posted - 2012.09.05 18:05:00 -
[1] - Quote
Of your vehicle that is. Haha gotcha, thought this was another STB thread? Anyway, every once in a while when I bring in a tank or a drop-ship or even a lav for my squad, some random blue dot hops on the turret or in a seat that was supposed to be reserved. Now what... do we just wait for them to get out? Can't yell at them as voice chat is disabled by default and even if you could, that's just unneeded aggression towards someone who's oblivious to whats going on. I would like a system in place to reserve seats on your vehicle for certain players that will kick out or move to an unreserved seat anyone who is currently in that spot.
Like this post if you agree!
Post suggestions on how this could be implemented into the current game menu!
Thanks folks! |
Goliath Raven
Osmon Surveillance Caldari State
80
|
Posted - 2012.09.05 19:19:00 -
[2] - Quote
I'v been thinking and here is my suggestion for a solution.
- Each fitting should be paired with a default reserved seating map.
- This can be accessed in merc quarters through neocom.
- Shows a larger version of the seating arrangement for the vehicle like what you see in game.
- Allows you to set any perticular seat to one of four options:
- Reserved for corp members
- Reserved for squad members
- Reserved for contact (select from list)
- open
- The above system would also be accessible through neocom in game to make per session, non permanent quick changes.
- If a user is already seated in a spot and a change is applied to that spot, they will be moved to a non-reserved spot or kicked from the vehicle.
I don't think this can be abused to easily as they need to be in neocom to make changes so its not like you can drop someone into enemy fire. Also you can make changes before you call in the RDV so that you don't have to mess with it while driving or flying.
What do you guys think. Sorry about formatting, couldn't figure out sub bullets. |
Goliath Raven
Osmon Surveillance Caldari State
80
|
Posted - 2012.09.06 16:45:00 -
[3] - Quote
Billi Gene wrote:pro tip:
don't summon vehicles near other players that you don't want to jump into them.
Not always easy, but if your squad is on cans then shouldnt be too hard to set a meeting point.
K.I.S.S. "keep it simple, stupid" or there abouts.
tldr?
why create systems to counter for a lack of planning or initiative on behalf of the player base. Yes I understand your gripe, but the ability to avoid the situation was entirely within your hands.
My entire team wont leave their seat for a second to capture a point for fear some blue dot is going to steal their spot. Am I supposed to drive away and make them run alone to the cap point so they don't have to worry? Getting into the vehicle is only the first part, it cripples your ability to act as effectively as you could in a battle. And then there is the noted above, you get a gunner who wants to just shoot at the MCC or keeps shooting the dropship with missiles making you have to fight the bucking bronco the entire match. There should be a way to manage who is allowed in your vehicle. It's your investment and you should have control. |
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