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StoneD ReapeR Qc
Doomheim
16
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Posted - 2012.09.04 18:17:00 -
[1] - Quote
Paran Tadec wrote:There is no reason to nerf tanks again. It's not the fault of tankers that the majority of our prey deserves to be wiped out through natural selection. 8o% of all my railgun kills with the tank are stationary infantry who are too dumb to run, or decide to run straight at the tank firing an assault rifle. Another 15% is from vehicles, lavs who drive straight at me, often suiciding upon mytank.
Learn to counter or get owned noob, but don't whine in my dust/eve.
The Splash on the HAV's Missiles are overpowerd, you can run all u want or hide behind Boxes and still get hit, the charge time on the railgun is WAY too fast, and the Splash... don't get me started.... and yha, if the Fused Grenades worked properly it would help, but till they fix it, your tanks are OVERPOWERD! and need to be Nerfed!
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StoneD ReapeR Qc
Doomheim
16
|
Posted - 2012.09.04 18:31:00 -
[2] - Quote
Paran Tadec wrote:StoneD ReapeR Qc wrote:Paran Tadec wrote:There is no reason to nerf tanks again. It's not the fault of tankers that the majority of our prey deserves to be wiped out through natural selection. 8o% of all my railgun kills with the tank are stationary infantry who are too dumb to run, or decide to run straight at the tank firing an assault rifle. Another 15% is from vehicles, lavs who drive straight at me, often suiciding upon mytank.
Learn to counter or get owned noob, but don't whine in my dust/eve. The Splash on the HAV's Missiles are overpowerd, you can run all u want or hide behind Boxes and still get hit, the charge time on the railgun is WAY too fast, and the Splash... don't get me started.... and yha, if the Fused Grenades worked properly it would help, but till they fix it, your tanks are OVERPOWERD! and need to be Nerfed! Exactly don't nerf the tanks, add more av goodies. More explosions = more fun. And I use the railgun exclusively. The turn rate on them is such many who run can get away, so it takes a skilled tanker to operate
They talking about removing Fused Grenades till they can fix them.... soo yha u do need a Nerfing Untill we get descent AV Gear!! Lowerd Splash on Missiles and Railgun, With a lower charge and recharge Rate!! Would only be fair to infantry!!! |
StoneD ReapeR Qc
Doomheim
16
|
Posted - 2012.09.04 18:40:00 -
[3] - Quote
RolyatDerTeufel wrote:Paran Tadec wrote:I can own with an lav just as effectively. The vast majority of my skills are in tanks, so much I still run miltia suits and equip 90% of the time. The tanks still die when countered by a team that works together, and I have killed tanks with miltia gear as a. teampplayer.
Your inability to work together and use cover effectively isn't a valid reason to nerf my playstyle. Often I'm not using the tank to gun ppl down, rather I provide mobile cover for my squad and take out vehicular threats. It also provides our squad with numerous precision strikes. You're playstyle doesn't matter, cause I was messing around alot with RE in the last build and people cried so much and look at them now, sure We can get kills with them but it's 2 instead of 5 and 5 second timer instead of like 2.5 secs. Now, if Flux grenades worked and the AV weapons could do some kinda damage to a semi upgraded tank then maybe tanks could be left alone and not nerfed.
The Speed on those HEAVY vehicules is still an issue, even if we get the Flux grenades working and AV gear restored!! you will never see a Heavy Dropsuit outrun a Assault or Scout dropsuit!!! Then why would a HAV reach the same speed as a LAV.. sometimes almost faster.... Either that, or they Upgrade the Swarm Missiles Speed... |
StoneD ReapeR Qc
Doomheim
16
|
Posted - 2012.09.04 19:02:00 -
[4] - Quote
Paran Tadec wrote:StoneD ReapeR Qc wrote:RolyatDerTeufel wrote:Paran Tadec wrote:I can own with an lav just as effectively. The vast majority of my skills are in tanks, so much I still run miltia suits and equip 90% of the time. The tanks still die when countered by a team that works together, and I have killed tanks with miltia gear as a. teampplayer.
Your inability to work together and use cover effectively isn't a valid reason to nerf my playstyle. Often I'm not using the tank to gun ppl down, rather I provide mobile cover for my squad and take out vehicular threats. It also provides our squad with numerous precision strikes. You're playstyle doesn't matter, cause I was messing around alot with RE in the last build and people cried so much and look at them now, sure We can get kills with them but it's 2 instead of 5 and 5 second timer instead of like 2.5 secs. Now, if Flux grenades worked and the AV weapons could do some kinda damage to a semi upgraded tank then maybe tanks could be left alone and not nerfed. The Speed on those HEAVY vehicules is still an issue, even if we get the Flux grenades working and AV gear restored!! you will never see a Heavy Dropsuit outrun a Assault or Scout dropsuit!!! Then why would a HAV reach the same speed as a LAV.. sometimes almost faster.... Either that, or they Upgrade the Swarm Missiles Speed... Web grenades are coming, don't be a noob.
So what! till then we gonna have to Let the tanks own a full Game, waiting to get descent AV gear.... needing more then half a team to take down a tank, while u getting hit by snipers.... needs some improvement ASAP
So lets just all waste our ISK and AUR's on ur tanks while u guys sit back and get the ISK flowing in When u barely loose a tank per game... how nice... or not, lets use our militia dropsuits so u guys can takes us down faster and make more SP and ISK.... |
StoneD ReapeR Qc
Doomheim
16
|
Posted - 2012.09.04 19:21:00 -
[5] - Quote
Soo ur Saying The Speed is Balanced... the Splash range isnt too high, get the hell out of ur tank and face one once in a while!!!!!
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