Kyy Seiska wrote:Many current tank abusers might be against this, but it's actually pretty reasonable suggestion that improves:
Team-work, somewhat balances vehicles and potentially offers new character builds like gunner, driver etc.
The obvious question:
why are tanks the only vehicles in the game that only need one person to both drive and operate the main turret.
- You need 2 players to get the most out from simple LAV.
- Drop-ship without gunners can only fly. Drop-ship without pilot, can't fly.
Why not just make Tanks work in similar fashion?
if you want to use the main turret you need to be the gunner, if you want to drive the tank you better be on the drivers position.
Since tanks seem to require loads of teamwork to take down, why do they require none to operate?
This would also solve few other problems as well.
- Unable to see where you are going due to slow turret / camera turning speed.
- Driver should be the only one that has the ability to see the tank from 3rd person perspective.
- Upcoming Smoke grenades and EMP grenades could severely hinder the gunners due to poor visibility / turret camera system failing.
- Boost the usefulness of many tank modules like the speed module (due to a driver and gunner being separate roles, you could drive the tank while gunners handle the shooting. )
stupidest idea i have ever heard tbqh.....
you even posted why it is a TERRIBLE idea..."Unable to see where you are going due to slow turret / camera turning speed."
so by seperating the driver from the main gun you expect to make the tank weaker...yea not gunna work that way.
1) will make shooting infantry much easier, since gunner can just spam the cannon instead of you know having to worry about watching where he is driving and avoiding obstacles. can focus on av infantry while not having to worry about backing into a hill and getting stuck.
2) yes let me train a ton of SP then spend 1.5mil to fit this tank that im not gunna get a kill with....geniussssss. seriously ppl train for a tank for a reason..to be able to fire the main gun and farm infantry...you dont like it train some AV and make the tank pop rather easy if you spend the points on swarms or forge instead of lolprotoweapons or iwinnades.
3) comparing it to TRANSPORT vehicles...tank is a COMBAT vehicle, meaning it is designed to have the driver SHOOTING the main gun.
4) boost speed modules..what?? so the tank will be faster, driver can just drive, gunner can just shoot, and the tank is more balanced this way
tanks are balanced more due to the driver having to go stationary to make accurate shots. take away the turret and a tank is never gunna stop driving. forge guns destroy tanks so easily because the tanks have to stop to turn since they are trying to shoot infantry AND drive. dont know how many i have made drive into a building or hill and get stuck so i can easily blow them up