Verios 44
Tal-Romon Legion Amarr Empire
10
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Posted - 2012.09.02 16:07:00 -
[1] - Quote
Aviva Cohen wrote:I posted this in the DUST 514 Forums -+ Dust514 -+ General Discussions -+ thought i'd put it here as well, just incase you DEVS don't read that thread.
I just started a few days ago, and I'm liking it a lot. If you can keep improving the game (and in the few days I've been on I've seen a lot of improvements) and add in all the features they're talking about I think this could be a great game. My main FPS creds are COD, The original Red Faction (i loved that game, pvp was a blast) and Halo. so forgive me if I reference them a lot.
Cons:
1) Hit detection is pretty iffy. I snuck up behind a guy, shot him in the back of the head with a shotgun several times and it missed every time. Either I was lagging terribly, or the hit detection was just broken as all hell. Either way this was infuriating, particularly considering some guy in a rail gun turret then killed me (for the umpteenth time). This has gotten much better in the last day or so (I saw a patch come through, so maybe they worked on this).
2) A bloated instant match game. Basically right now I'd say you have an extremely bloated instant matching fps. This wouldn't be a problem except that even when it's working properly (I.E. you aren't getting invalids (which has only happened to me twice)) it takes WAY to long to get into a match. If all we get is instant, make it flipping instant. Right now it takes maybe five+ minutes to get into a match (again assuming everything is perfect). That's way to long.
3) Very limited map/game mode choices. I've played a good number of matches now and I I've seen the same two maps over and over again. One of them is awesome (the 5 control points MCC map) the other is at best meh. (the ambush map). I'm sure they're working on this, but I watched a video called "Seeding the Universe" or some such and the guy was talking about thousands of dynamic maps across multitudes of different worlds. Assuming a this year release (taken from this thread so If this is a false timeline forgive me) at what point in the Dev Cycle are they going to do that exactly?
4) MMO? What MMO? had expected far more "Open World" and Character Customization aspects. It's little things like not being able to run while I'm in my quarters, not having a central location where I can meet with other member of my corporation, not being able to customize my suit unless I buy AUR etc...
I love the corp-v-corp concept, and the idea that I'm part of the EVE universe, but uhh... where is that universe exactly? I can't see it, touch it, communicate with it, hear about it or interact with it in any way. It's a really cool concept, but other than orbital strikes (which I've never seen) I haven't experienced this interactivity. I get that a lot of this stuff is SOON(tm) but this is the feedback forum.
5) No Kill Cam. One of my favorite aspects of COD is that I can learn from watching myself die. How do I know that I'm in that ****** rail gun's sight lines, or that I got killed by a grenade, or that some sniper somewhere killed me? As of now I have to look to the upper right hand side of the screen and PRAY that I can find "Bob Newhart (Rail Gun Turret) killed Aviva Cohen" before its replaced by other people dying. It's hard to get better if I can't see what my mistake was.
6) Pausing to check K/D's, Maps etc... In COD you can have the K/D,Maps etc.. list up and still move around and shoot. In this game it forces you to Pause play to check it, and on top of that its a VERY slow interface. That's infuriating to me!
So there is my feedback for you guys. Digging the game, keep up the good work, and get to implementing the BIO, Battle Records etc... For me those are what will make this game really stand out.
Viva the Cohen!
comments on cons
1- remember its a beta and issues are to be expected
2 - they are running DUST on smaller servers for the meantime so expect times where you cannot enter a battle due to people trying to enter as well. Anyways, I personally hate the Instant action feature.
3 - mpre maps and game types are expected to be added in
4 - right now, it is not fully deployed. Once DUST is fully operational it would feel like a true MMO. Just bepatient
4 - part 2 - again, alot of features have not been added in yet.
5 - no kill cam. its stupid and you usually know what killed you and from where anyways
6 - unless your a squad commander ordering in orbital strikes or painting a target, there is really no need to pull up the map or player boards. If you want to know your k/d just wait until after the game. You should know how much you died anyways
remember, DUST is far different from COD, please do not compare the two |