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mcbob mcbob
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Posted - 2012.09.02 17:11:00 -
[1] - Quote
One of the 2 things I mainly play as is a scout with a shotgun- if you attack us at range, we're screwed because we die from slight taps. |
mcbob mcbob
10
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Posted - 2012.09.02 17:23:00 -
[2] - Quote
Fivetimes Infinity wrote:mcbob mcbob wrote:One of the 2 things I mainly play as is a scout with a shotgun- if you attack us at range, we're screwed because we die from slight taps. If only. I have shot scouts at range many, many times and the shot, despite being properly aimed generating a shield flash, does zero damage. The only way I can somewhat reliably kill a moving scout is if they're moving mostly away or toward me. If they're traversing, it's a crap shoot. So it's not just strafing in people's face. In fact, it isn't even a moving issue entirely. Many times I've shot enemy snipers who are in scout suits and they do not die. Guys who're not moving, who're just sitting there shooting, and they'll take repeated hits and no damage will be incurred. Seriously, when hit detection gets fixed, all of you people using scout suits are in for a huge surprise. I don't think you realize just how big an advantage the broken hit detection gives you.
Sounds to me like you suck. Most of the time, unless I manage to catch someone by surprise, I either die or nearly die. |
mcbob mcbob
10
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Posted - 2012.09.02 18:01:00 -
[3] - Quote
mikegunnz wrote:mcbob mcbob wrote:Fivetimes Infinity wrote:mcbob mcbob wrote:One of the 2 things I mainly play as is a scout with a shotgun- if you attack us at range, we're screwed because we die from slight taps. If only. I have shot scouts at range many, many times and the shot, despite being properly aimed generating a shield flash, does zero damage. The only way I can somewhat reliably kill a moving scout is if they're moving mostly away or toward me. If they're traversing, it's a crap shoot. So it's not just strafing in people's face. In fact, it isn't even a moving issue entirely. Many times I've shot enemy snipers who are in scout suits and they do not die. Guys who're not moving, who're just sitting there shooting, and they'll take repeated hits and no damage will be incurred. Seriously, when hit detection gets fixed, all of you people using scout suits are in for a huge surprise. I don't think you realize just how big an advantage the broken hit detection gives you. Sounds to me like you suck. Most of the time, unless I manage to catch someone by surprise, I either die or nearly die. Actually, sounds like you suck. In the few times I put on a scout suit, I can go toe -to-toe with anybody. You just have to stay on the move. In CQC, with a shotty, I can go heads up against 2-3 ppl. Yes, if I sneak into CQC I'm fine, but when I don't get the jump on someone, I won't live to get that close. |
mcbob mcbob
10
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Posted - 2012.09.02 19:13:00 -
[4] - Quote
Syeleos wrote:Seems to me you got killed by us Scout shotgunners a bit too many times, mate. We're fragile, we die easily. Get good & kill us good. Also, if the scouts do what I sometimes do and sit inside a building, don't be an idiot and try to out CQC them- throw a grenade. I racked up a ton of kills until someone figured that out. |
mcbob mcbob
10
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Posted - 2012.09.02 22:03:00 -
[5] - Quote
Fivetimes Infinity wrote:Scouts have terrible hit detection even at long range. Up close when they're strafing it's especially bad, but whether they're moving or totally still you will find them 100% immune to damage a significant portion of the time.
This isn't "QQ about broken scouts". This is pointing out a legitimately broken/bugged aspect of the game. No offense, but if you don't realize that scouts are this broken you have not been paying attention.
So you're saying all those snipers I sniped aren't scouts because I hit them? |
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