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STB Vermaak Doe
558
|
Posted - 2012.09.02 09:35:00 -
[1] - Quote
Are we every going to get medium guns and turrets? If so what could they be mounted on/ what suit will use them?
What if we had light, medium and heavy variants of each vehicle class? Such as a light, medium and heavy lav. The light could be the current, the medium could be armoured more but a bit slower and the heavy could have driver controlled turret and a lot more armour but with a severe (compared to the current lav) speed penalty but still faster than the current hav |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 09:38:00 -
[2] - Quote
STB Vermaak Doe wrote:Are we every going to get medium guns and turrets? If so what could they be mounted on/ what suit will use them?
What if we had light, medium and heavy variants of each vehicle class? Such as a light, medium and heavy lav. The light could be the current, the medium could be armoured more but a bit slower and the heavy could have driver controlled turret and a lot more armour but with a severe (compared to the current lav) speed penalty but still faster than the current hav I've been curious about that myself. Maybe the idea is that Mediums can be equipped to HAVs and an as yet unknown other vehicle class. Possibly have it that you could use a Medium turret to sacrifice dps in exchange for a nightmarish tank, kind of like using Small turrets on Ishtars in EVE, though that's also related to them having most of their dps in drones. Regardless, it would offer more variety in fitting, which is always good. |
Shiro Mokuzan
220
|
Posted - 2012.09.02 09:38:00 -
[3] - Quote
Does heavy light assault vehicle make any sense to you?
Nope, me neither.
We could use an APC, though. |
STB Vermaak Doe
558
|
Posted - 2012.09.02 09:41:00 -
[4] - Quote
Shiro Mokuzan wrote:Does heavy light assault vehicle make any sense to you?
Nope, me neither.
We could use an APC, though. ^^^obvously doesn't get the op^^^ i want to add diversity to the vehicle selection other than race specific vehicles. A bit how we have assault and breach classes of most guns |
STB Vermaak Doe
558
|
Posted - 2012.09.02 09:42:00 -
[5] - Quote
Mobius Wyvern wrote:STB Vermaak Doe wrote:Are we every going to get medium guns and turrets? If so what could they be mounted on/ what suit will use them?
What if we had light, medium and heavy variants of each vehicle class? Such as a light, medium and heavy lav. The light could be the current, the medium could be armoured more but a bit slower and the heavy could have driver controlled turret and a lot more armour but with a severe (compared to the current lav) speed penalty but still faster than the current hav I've been curious about that myself. Maybe the idea is that Mediums can be equipped to HAVs and an as yet unknown other vehicle class. Possibly have it that you could use a Medium turret to sacrifice dps in exchange for a nightmarish tank, kind of like using Small turrets on Ishtars in EVE, though that's also related to them having most of their dps in drones. Regardless, it would offer more variety in fitting, which is always good.
Possibly gunships? |
Shiro Mokuzan
220
|
Posted - 2012.09.02 09:46:00 -
[6] - Quote
STB Vermaak Doe wrote:Shiro Mokuzan wrote:Does heavy light assault vehicle make any sense to you?
Nope, me neither.
We could use an APC, though. ^^^obvously doesn't get the op^^^ i want to add diversity to the vehicle selection other than race specific vehicles. A bit how we have assault and breach classes of most guns
Diversity is fine. Standard LAV, logistics LAV, recon LAV, etc, and four different racial variants of all these are fine. Heavy LAV makes no sense. Stop being silly. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 09:49:00 -
[7] - Quote
STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:Are we every going to get medium guns and turrets? If so what could they be mounted on/ what suit will use them?
What if we had light, medium and heavy variants of each vehicle class? Such as a light, medium and heavy lav. The light could be the current, the medium could be armoured more but a bit slower and the heavy could have driver controlled turret and a lot more armour but with a severe (compared to the current lav) speed penalty but still faster than the current hav I've been curious about that myself. Maybe the idea is that Mediums can be equipped to HAVs and an as yet unknown other vehicle class. Possibly have it that you could use a Medium turret to sacrifice dps in exchange for a nightmarish tank, kind of like using Small turrets on Ishtars in EVE, though that's also related to them having most of their dps in drones. Regardless, it would offer more variety in fitting, which is always good. Possibly gunships? Hell, I'd love that. They'd provide a perfect hard-counter to HAVs, just like IRL gunships do, and they could also be used to replace dropships in the air support role.
We still need a limited ammo count for weapons to really lay to rest all the complaints about vehicles though. Besides, if that were made to be the case, then the fact that you could fit missile launchers on your dropship would only be so worrying given that the dropship could be made to have a far lower ammo count than a gunship, which would obviously have a higher ammo capacity to suit it's role. |
STB Vermaak Doe
558
|
Posted - 2012.09.02 09:51:00 -
[8] - Quote
Shiro Mokuzan wrote:STB Vermaak Doe wrote:Shiro Mokuzan wrote:Does heavy light assault vehicle make any sense to you?
Nope, me neither.
We could use an APC, though. ^^^obvously doesn't get the op^^^ i want to add diversity to the vehicle selection other than race specific vehicles. A bit how we have assault and breach classes of most guns Diversity is fine. Standard LAV, logistics LAV, recon LAV, etc, and four different racial variants of all these are fine. Heavy LAV makes no sense. Stop being silly.
Diversity in the same level of vehicle. The current system is equivalent to leveling to advanced ars to get breach assault rifles
Ps the heavy would be like a ifv/apc |
Shiro Mokuzan
220
|
Posted - 2012.09.02 09:54:00 -
[9] - Quote
STB Vermaak Doe wrote:Shiro Mokuzan wrote:STB Vermaak Doe wrote:Shiro Mokuzan wrote:Does heavy light assault vehicle make any sense to you?
Nope, me neither.
We could use an APC, though. ^^^obvously doesn't get the op^^^ i want to add diversity to the vehicle selection other than race specific vehicles. A bit how we have assault and breach classes of most guns Diversity is fine. Standard LAV, logistics LAV, recon LAV, etc, and four different racial variants of all these are fine. Heavy LAV makes no sense. Stop being silly. Diversity in the same level of vehicle. The current system is equivalent to leveling to advanced ars to get breach assault rifles Ps the heavy would be like a ifv/apc
Logistics or recon LAV would be equivalent to breach or tactical, not light, medium heavy.
We don't need light light, medium light, heavy light, light heavy, medium heavy, heavy heavy. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 09:57:00 -
[10] - Quote
Shiro Mokuzan wrote:STB Vermaak Doe wrote:Shiro Mokuzan wrote:STB Vermaak Doe wrote:Shiro Mokuzan wrote:Does heavy light assault vehicle make any sense to you?
Nope, me neither.
We could use an APC, though. ^^^obvously doesn't get the op^^^ i want to add diversity to the vehicle selection other than race specific vehicles. A bit how we have assault and breach classes of most guns Diversity is fine. Standard LAV, logistics LAV, recon LAV, etc, and four different racial variants of all these are fine. Heavy LAV makes no sense. Stop being silly. Diversity in the same level of vehicle. The current system is equivalent to leveling to advanced ars to get breach assault rifles Ps the heavy would be like a ifv/apc Logistics or recon LAV would be equivalent to breach or tactical, not light, medium heavy. We don't need light light, medium light, heavy light, light heavy, medium heavy, heavy heavy. You appear to be arguing his point solely based on syntax, which I doubt was his discussion point. |
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STB Vermaak Doe
558
|
Posted - 2012.09.02 10:00:00 -
[11] - Quote
Mobius Wyvern wrote:STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:Are we every going to get medium guns and turrets? If so what could they be mounted on/ what suit will use them?
What if we had light, medium and heavy variants of each vehicle class? Such as a light, medium and heavy lav. The light could be the current, the medium could be armoured more but a bit slower and the heavy could have driver controlled turret and a lot more armour but with a severe (compared to the current lav) speed penalty but still faster than the current hav I've been curious about that myself. Maybe the idea is that Mediums can be equipped to HAVs and an as yet unknown other vehicle class. Possibly have it that you could use a Medium turret to sacrifice dps in exchange for a nightmarish tank, kind of like using Small turrets on Ishtars in EVE, though that's also related to them having most of their dps in drones. Regardless, it would offer more variety in fitting, which is always good. Possibly gunships? Hell, I'd love that. They'd provide a perfect hard-counter to HAVs, just like IRL gunships do, and they could also be used to replace dropships in the air support role. We still need a limited ammo count for weapons to really lay to rest all the complaints about vehicles though. Besides, if that were made to be the case, then the fact that you could fit missile launchers on your dropship would only be so worrying given that the dropship could be made to have a far lower ammo count than a gunship, which would obviously have a higher ammo capacity to suit it's role.
What if. Everyone had capacitors considering we use power assisted suits. Part of the capacitor will be automatically be taken up by default which could be lowered by skilling up. Supply depots could be renamed capacitor recharge stations and similar for nanohives |
STB Vermaak Doe
558
|
Posted - 2012.09.02 10:01:00 -
[12] - Quote
Shiro Mokuzan wrote:STB Vermaak Doe wrote:Shiro Mokuzan wrote:STB Vermaak Doe wrote:Shiro Mokuzan wrote:Does heavy light assault vehicle make any sense to you?
Nope, me neither.
We could use an APC, though. ^^^obvously doesn't get the op^^^ i want to add diversity to the vehicle selection other than race specific vehicles. A bit how we have assault and breach classes of most guns Diversity is fine. Standard LAV, logistics LAV, recon LAV, etc, and four different racial variants of all these are fine. Heavy LAV makes no sense. Stop being silly. Diversity in the same level of vehicle. The current system is equivalent to leveling to advanced ars to get breach assault rifles Ps the heavy would be like a ifv/apc Logistics or recon LAV would be equivalent to breach or tactical, not light, medium heavy. We don't need light light, medium light, heavy light, light heavy, medium heavy, heavy heavy.
Currently it's not and ccp has no real reason to change it from how it is now |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 10:26:00 -
[13] - Quote
STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:Are we every going to get medium guns and turrets? If so what could they be mounted on/ what suit will use them?
What if we had light, medium and heavy variants of each vehicle class? Such as a light, medium and heavy lav. The light could be the current, the medium could be armoured more but a bit slower and the heavy could have driver controlled turret and a lot more armour but with a severe (compared to the current lav) speed penalty but still faster than the current hav I've been curious about that myself. Maybe the idea is that Mediums can be equipped to HAVs and an as yet unknown other vehicle class. Possibly have it that you could use a Medium turret to sacrifice dps in exchange for a nightmarish tank, kind of like using Small turrets on Ishtars in EVE, though that's also related to them having most of their dps in drones. Regardless, it would offer more variety in fitting, which is always good. Possibly gunships? Hell, I'd love that. They'd provide a perfect hard-counter to HAVs, just like IRL gunships do, and they could also be used to replace dropships in the air support role. We still need a limited ammo count for weapons to really lay to rest all the complaints about vehicles though. Besides, if that were made to be the case, then the fact that you could fit missile launchers on your dropship would only be so worrying given that the dropship could be made to have a far lower ammo count than a gunship, which would obviously have a higher ammo capacity to suit it's role. What if. Everyone had capacitors considering we use power assisted suits. Part of the capacitor will be automatically be taken up by default which could be lowered by skilling up. Supply depots could be renamed capacitor recharge stations and similar for nanohives Wait, are you trying to suggest that they give Dropsuits unlimited ammo as well?
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STB Vermaak Doe
558
|
Posted - 2012.09.02 10:29:00 -
[14] - Quote
Only through capacitors though and the weapon capacity increase could be switched to a capacitor efficiency skill to make restocking ammo less taxing on capacitors |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 10:33:00 -
[15] - Quote
STB Vermaak Doe wrote:Only through capacitors though and the weapon capacity increase could be switched to a capacitor efficiency skill to make restocking ammo less taxing on capacitors That would still be allowing resupply by an internal process, which seems like it would be too easy to exploit, and doesn't really make sense with the established backstory. Besides, that's gonna get harder to explain with all the different weapons we'll likely have, just based on what there is in EVE. Actually, such an idea might be an interesting aspect to add to laser weapons.
I mean, a laser weapon would obviously be hitscan, but by its very nature it would be great at taking down shields, but not armor, just like in EVE. Why not have it that they have low overall dps when stacked up against other weapons, but the ability to rapidly resupply via suit capacitor at supply depots, and possible an ascending damage multiplier for consecutive hits to represent the heat it's creating on the suit? Just a random idea. I haven't slept at all tonight, so I can't say much for whether its intelligent or not. |
STB Vermaak Doe
558
|
Posted - 2012.09.02 10:37:00 -
[16] - Quote
Mobius Wyvern wrote:STB Vermaak Doe wrote:Only through capacitors though and the weapon capacity increase could be switched to a capacitor efficiency skill to make restocking ammo less taxing on capacitors That would still be allowing resupply by an internal process, which seems like it would be too easy to exploit, and doesn't really make sense with the established backstory. Besides, that's gonna get harder to explain with all the different weapons we'll likely have, just based on what there is in EVE. Actually, such an idea might be an interesting aspect to add to laser weapons. I mean, a laser weapon would obviously be hitscan, but by its very nature it would be great at taking down shields, but not armor, just like in EVE. Why not have it that they have low overall dps when stacked up against other weapons, but the ability to rapidly resupply via suit capacitor at supply depots, and possible an ascending damage multiplier for consecutive hits to represent the heat it's creating on the suit? Just a random idea. I haven't slept at all tonight, so I can't say much for whether its intelligent or not. What if capacitors only distribute standard rounds but expensive good rounds have to be purchased and resupplied? |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 10:39:00 -
[17] - Quote
STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:Only through capacitors though and the weapon capacity increase could be switched to a capacitor efficiency skill to make restocking ammo less taxing on capacitors That would still be allowing resupply by an internal process, which seems like it would be too easy to exploit, and doesn't really make sense with the established backstory. Besides, that's gonna get harder to explain with all the different weapons we'll likely have, just based on what there is in EVE. Actually, such an idea might be an interesting aspect to add to laser weapons. I mean, a laser weapon would obviously be hitscan, but by its very nature it would be great at taking down shields, but not armor, just like in EVE. Why not have it that they have low overall dps when stacked up against other weapons, but the ability to rapidly resupply via suit capacitor at supply depots, and possible an ascending damage multiplier for consecutive hits to represent the heat it's creating on the suit? Just a random idea. I haven't slept at all tonight, so I can't say much for whether its intelligent or not. What if capacitors only distribute standard rounds but expensive good rounds have to be purchased and resupplied? That... ...huh... That's a pretty intriguing idea. I mean, I'm not sure CCP would think it practical, or that it could be implemented in a way that wouldn't have half the community crying "unfair nerf" louder than a ******* jet engine, but that's a pretty interesting idea. |
Shiro Mokuzan
220
|
Posted - 2012.09.02 10:41:00 -
[18] - Quote
Mobius Wyvern wrote:You appear to be arguing his point solely based on syntax, which I doubt was his discussion point.
Partially, but the idea is silly also.
We already have light and heavy attack vehicles, and mediums may be coming (APCs could fit nicely in a medium vehicle role).
We do not need three sub-weight types within each weight type. We need specializations, in other words sub-roles whithin each weight type.
In EVE, there are frigates, then there are tech 2 frigates like assault ships, covert ops ships, and stealth bombers. They're all the same size, but they have different roles, just like vehicles do.
We have LAVs and logistics LAVs. We have HAVs and marauders and black ops HAVs.
We need specialized roles, not heavy-light vehicles. I mean, why stop there? Why not have heavy-medium-light attack vehicles and light-medium-heavy attack vehicles?
He brings up breach assault rifles, and that's fine, but there aren't little assault rifles and medium assault rifles, and bigger-than-medium-but-smaller-than-big assault rifles, and kinda-big-assault rifles and big assault rifles and really-big assault rifles. There are assault rifles for different roles. |
STB Vermaak Doe
558
|
Posted - 2012.09.02 10:43:00 -
[19] - Quote
I don't see how it would be unfair if the expensive rounds were about twice as good and considering all ammo has to be purchased in eve, it's actually slight hand holding |
Shiro Mokuzan
220
|
Posted - 2012.09.02 10:45:00 -
[20] - Quote
STB Vermaak Doe wrote:Currently it's not and ccp has no real reason to change it from how it is now
You make no sense and I'm done replying to you. You're the one advocating that CCP add sub-weight classes to each weight class of vehicle. I'm not saying CCP should change anything, just pointing out how little sense this whole thread makes. |
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STB Vermaak Doe
558
|
Posted - 2012.09.02 10:48:00 -
[21] - Quote
Shiro Mokuzan wrote:Mobius Wyvern wrote:You appear to be arguing his point solely based on syntax, which I doubt was his discussion point. Partially, but the idea is silly also. We already have light and heavy attack vehicles, and mediums may be coming (APCs could fit nicely in a medium vehicle role). We do not need three sub-weight types within each weight type. We need specializations, in other words sub-roles whithin each weight type. In EVE, there are frigates, then there are tech 2 frigates like assault ships, covert ops ships, and stealth bombers. They're all the same size, but they have different roles, just like vehicles do. We have LAVs and logistics LAVs. We have HAVs and marauders and black ops HAVs. We need specialized roles, not heavy-light vehicles. I mean, why stop there? Why not have heavy-medium-light attack vehicles and light-medium-heavy attack vehicles? He brings up breach assault rifles, and that's fine, but there aren't little assault rifles and medium assault rifles, and bigger-than-medium-but-smaller-than-big assault rifles, and kinda-big-assault rifles and big assault rifles and really-big assault rifles. There are assault rifles for different roles.
So your argument has devolved into senseless rambling. I really don't see how this is a bad idea, diversity is always great when it comes to vehicles. If you look past the fact that some vehicles have light or heavy in the non acronym form you might see how this could be a great addition |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 10:53:00 -
[22] - Quote
STB Vermaak Doe wrote:Shiro Mokuzan wrote:Mobius Wyvern wrote:You appear to be arguing his point solely based on syntax, which I doubt was his discussion point. Partially, but the idea is silly also. We already have light and heavy attack vehicles, and mediums may be coming (APCs could fit nicely in a medium vehicle role). We do not need three sub-weight types within each weight type. We need specializations, in other words sub-roles whithin each weight type. In EVE, there are frigates, then there are tech 2 frigates like assault ships, covert ops ships, and stealth bombers. They're all the same size, but they have different roles, just like vehicles do. We have LAVs and logistics LAVs. We have HAVs and marauders and black ops HAVs. We need specialized roles, not heavy-light vehicles. I mean, why stop there? Why not have heavy-medium-light attack vehicles and light-medium-heavy attack vehicles? He brings up breach assault rifles, and that's fine, but there aren't little assault rifles and medium assault rifles, and bigger-than-medium-but-smaller-than-big assault rifles, and kinda-big-assault rifles and big assault rifles and really-big assault rifles. There are assault rifles for different roles. So your argument has devolved into senseless rambling. I really don't see how this is a bad idea, diversity is always great when it comes to vehicles. If you look past the fact that some vehicles have light or heavy in the non acronym form you might see how this could be a great addition I really do think he's just stuck on that. Probably an English major.
All kidding aside though, what the OP is talking about is more diversity within roles, not trying to make a whole bunch of new ones or just throw in vehicles for the hell of it. The idea is to offer more options for engagement, which will really get to be an interesting thinking point once we actually have usable MCCs and you have to decide what vehicles and how many of them you're taking down to a planet. |
STB Vermaak Doe
558
|
Posted - 2012.09.02 10:59:00 -
[23] - Quote
^^^ this basically and i wanted every advantage of more hp to be countered by a larger size and speed reduction |
STB Vermaak Doe
558
|
Posted - 2012.09.02 11:03:00 -
[24] - Quote
Shiro Mokuzan wrote:STB Vermaak Doe wrote:Currently it's not and ccp has no real reason to change it from how it is now You make no sense and I'm done replying to you. You're the one advocating that CCP add sub-weight classes to each weight class of vehicle. I'm not saying CCP should change anything, just pointing out how little sense this whole thread makes. How does it not make sense? It gives greater diversity in the same skill tree. Once again the way it is currently is like having to specifically skill a weapon variant (as in leveling assault rifles would only give you the regular rifle.
Ps i know you're still reading this so **** you ***** |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 11:07:00 -
[25] - Quote
STB Vermaak Doe wrote:Shiro Mokuzan wrote:STB Vermaak Doe wrote:Currently it's not and ccp has no real reason to change it from how it is now You make no sense and I'm done replying to you. You're the one advocating that CCP add sub-weight classes to each weight class of vehicle. I'm not saying CCP should change anything, just pointing out how little sense this whole thread makes. How does it not make sense? It gives greater diversity in the same skill tree. Once again the way it is currently is like having to specifically skill a weapon variant (as in leveling assault rifles would only give you the regular rifle. Ps i know you're still reading this so **** you ***** I mean, when you get right down to it, how many variants of the HMMWV(Humvee) are there? A lot, and they all fill different roles despite being the same basic vehicle. That's what you're looking at, here. Just step back from the wording and examine the concept, Shiro. |
STB Vermaak Doe
558
|
Posted - 2012.09.02 11:10:00 -
[26] - Quote
Mobius Wyvern wrote:STB Vermaak Doe wrote:Shiro Mokuzan wrote:STB Vermaak Doe wrote:Currently it's not and ccp has no real reason to change it from how it is now You make no sense and I'm done replying to you. You're the one advocating that CCP add sub-weight classes to each weight class of vehicle. I'm not saying CCP should change anything, just pointing out how little sense this whole thread makes. How does it not make sense? It gives greater diversity in the same skill tree. Once again the way it is currently is like having to specifically skill a weapon variant (as in leveling assault rifles would only give you the regular rifle. Ps i know you're still reading this so **** you ***** I mean, when you get right down to it, how many variants of the HMMWV(Humvee) are there? A lot, and they all fill different roles despite being the same basic vehicle. That's what you're looking at, here. Just step back from the wording and examine the concept, Shiro.
I hoped he would fall for the insult bait. Oh yeah I'm leveling trolling to level 4 as we speak |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.02 11:13:00 -
[27] - Quote
STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:Shiro Mokuzan wrote:STB Vermaak Doe wrote:Currently it's not and ccp has no real reason to change it from how it is now You make no sense and I'm done replying to you. You're the one advocating that CCP add sub-weight classes to each weight class of vehicle. I'm not saying CCP should change anything, just pointing out how little sense this whole thread makes. How does it not make sense? It gives greater diversity in the same skill tree. Once again the way it is currently is like having to specifically skill a weapon variant (as in leveling assault rifles would only give you the regular rifle. Ps i know you're still reading this so **** you ***** I mean, when you get right down to it, how many variants of the HMMWV(Humvee) are there? A lot, and they all fill different roles despite being the same basic vehicle. That's what you're looking at, here. Just step back from the wording and examine the concept, Shiro. I hoped he would fall for the insult bait. Oh yeah I'm leveling trolling to level 4 as we speak Best thing about Dust: more skill jokes. |
STB Vermaak Doe
558
|
Posted - 2012.09.02 11:16:00 -
[28] - Quote
Agreed. Also are you on the eu server? I had a monster around 2:00 here and now it's 6:00
Ps no plus one for this thread?
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STB Vermaak Doe
558
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Posted - 2012.09.02 19:11:00 -
[29] - Quote
No one else likes either idea |
Akuzuma Oppa
Tronhadar Free Guard Minmatar Republic
12
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Posted - 2012.09.02 19:25:00 -
[30] - Quote
Your idea is great but you forgot this is a PS3 and not a PC. I remember on BF3 they had to limit player count due to bandwidth, graphics and "destruction" and vehicles take up a lot of bandwidth. I will love to have 32v32 or 64v64 over 16v16 and 80% of the team are in vehicles. This would not be fun because you have to remember we have people that love to be infantry. |
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