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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2012.09.01 21:35:00 -
[1] - Quote
Nice guide SK.. I will have to read it some more when I'm less edgy.. But looks like some really good info there.
First!
DROPSHIP VIDEO TUTORIAL (edited for forums/PG version) http://www.youtube.com/watch?v=tgWjUQkETVQ
if that vid don't get you hyped the role may not be for you... |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.01 21:58:00 -
[2] - Quote
Akuzuma Oppa wrote:Thanks for the info! Hopefully this will allow me to fly above tanks and drop remote explosives on them. Or allow my Heavy to travel anywhere I want :)
Or you could remote repair the tanks with a gallente to increase the fuel flow of tears. (Hopefully one day they will let passengers shoot/drop nades/explosives from a dropship but I dont think it can be done currently)
Your heavy is desired as a gunner on many a dropship (they can withstand a sniper round better than other suits) |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.01 22:01:00 -
[3] - Quote
Can the devs please fix the friend or foe indicator so friendlies can tell we are blue (or they might be just trying to troll me which I probly deserve) I no longer have much trouble recovering but yea would be kinda nice if we didn't recieve so much friendly fire.. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.03 00:13:00 -
[4] - Quote
If you are gunning or spawn in as a random gunner, please do not stay aiming the gun to the rear of the ship and transfix on targets behind the ship.. The Pilot in many cases knows where you want to aim at and is going to make another pass but if you constantly aim behind the ship you are worthless gunner.
As the the ship is in most cases moving forward, this is very frustrating for the pilot when the gunners transfix their aim to the rear of the ship.
Please return gun to the 9, 12, and 3 o'clock positions ASAP.. Thank you. That is all.
Also do not shoot the cestus/MCC.. This not only makes you look like a total noob you will miss targets on the ground while tranfixing on the cestus which you are not helping to win the match.. It does very little damage to it and you will not score any bonus points, even if you do the SP gain will be very small compared to an actual target on the ground. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.03 00:33:00 -
[5] - Quote
Drake Gro'Dar wrote:TEBOW BAGGINS wrote:If you are gunning or spawn in as a random gunner, please do not stay aiming the gun to the rear of the ship and transfix on targets behind the ship.. The Pilot in many cases knows where you want to aim at and is going to make another pass but if you constantly aim behind the ship you are worthless gunner.
As the the ship is in most cases moving forward, this is very frustrating for the pilot when the gunners transfix their aim to the rear of the ship.
Please return gun to the 9, 12, and 3 o'clock positions ASAP.. Thank you. That is all. I agree, a good gunner should move around and lead the target to account for ship movement. Me and tebow rained hell on some guys last night. It's all about alittle skill and communication.
Yes Drake here is an excellent gunner, gentlemen. The only thing that could stop us was someone being killed by Drake infiltrated CCP's headquarters and killed their hamster ending our reign of terror. Hope we fly again soon bro. I forgot my damn mic tonight as I temporarily relocated my PS3 somewhere else
Awesome headsup on the gunner channel, sees. I tried a random game last night, pleading and demanding with the random blues to get on the ship, but they were content with btching about the sniper rifles, shields, and the game wasnt alike COD and Halo.. OMG team chat sux. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.03 07:21:00 -
[6] - Quote
Drake Gro'Dar wrote:I'll be on later, I'm sure we can squad up even without a mic we should do fine
YOU CANNOT JOIN A SQUAD ALREADY DEPLOYED IN BATTLE |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.03 07:28:00 -
[7] - Quote
You ever tried a small railgun on your ship sees? I switched out a small missile turret for one but can't get in a game to test it.. i thought it might possibly be good for dogfights... and maybe even some AV... someone said never to use rails on a dropship but i'm gonna try it out anyway.. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.04 02:17:00 -
[8] - Quote
yea sees i tried that railgun/cycled missile combo and my gunner wasnt too stoked on the rail.. but he took out a gunlogi with the cycled.. i wish we could get a cycled version of the rail
we got taken out by a carrier droping a freakn LAV |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.04 03:11:00 -
[9] - Quote
DUST Fiend wrote:Could someone give me the lowdown on how to stop? Like, I'll be moving along, then I'll want to slow down to give my gunners a good shot...but I kind of just whip all over the place. Is there some way to stop quickly, or do you have to bank all the way around to slow down?
Also, <3 cycled missile launchers, so good vs vehicles. Last build I used to have a blaster and a missile launcher (blaster for enemy dropships) but you don't see them enough to really justify it right now.
gunner has to have patience.. stopping is the harderst thing to do.. theres a couple different ways but one is to do a 180 and use retro thrust.. the last build u could just stop and give the gunner stable shots, not so right now.. gunner needs more skill now |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.04 16:36:00 -
[10] - Quote
i had another gunner last night request i fit a small rail.. after i removed it at the request of gunner before him!
these gunners... such a fickle bunch |
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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.04 16:39:00 -
[11] - Quote
Sees-Too-Much wrote:How would it cap objectives?
i think he means air calvary there sees..? like in vietnam the Huey crew were called air calvary, hence the 1rst Cav Division |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.04 23:24:00 -
[12] - Quote
Drake Gro'Dar wrote:TEBOW BAGGINS wrote:i had another gunner last night request i fit a small rail.. after i removed it at the request of gunner before him! these gunners... such a fickle bunch Wel tebow that second gunner should have known that the first gunner tested that small rail and decided that a missile launcher works better. But maybe I'm just better with missiles lol
^^^The best. Drake is dam good. The one that took out the tanks I mentioned in another post. Lets do this drake. I got my mic this time, hopefully the connection here is decent. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.04 23:26:00 -
[13] - Quote
Aighun wrote:Has anyone had any luck with fitting a remote rep on a dropship and repping another vehicle's shields or armor?
No haven't had the skill points to spare but it's definately on my agenda. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.05 23:56:00 -
[14] - Quote
Bogart Meecheegun wrote:So I got an awesome air to air kill today (sure my gunner gets official credit, but read on)....
I'm in my Prometheus, orbiting high when i notice an enemy Eryx DS. I've got altitude and my random gunner isn't landing any shots, so I ignore him and we both happily harvest infantry kills. Eventually, we both get forced skyward by groundfire, so we start mixing it up. were both making highspeed passes trying to get the advantage. Its obvious this is going nowhere...
Kitten it. I'm full shields. My autorepair is ready to go. Let's do this! I thrust hard, pitch back and make him eat my landing gear. He starts pitching and rolling, trying to get his flaming dropship under control. I kick on my repair module, pitch down and yaw left. The pilot bails before my gunner lights up the dying Eryx, killing the 2 remaining crew. nice |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.06 00:14:00 -
[15] - Quote
DUST Fiend wrote:Remind me never to fly with people who aren't on comms, there goes 1 million ISK to idiot gunners >_<
i lost 1.8 mil last night trying to call 3 dropships in one match that never quite made it airbourne i think there were 4 tanks on ambush plateaus one which we finally ended up trashing a second before the defeat sign came up. i was laughing hysterically from the delirium of rum and black coffee at 3:00am and a butt load of reboots.. my squad was the only 4 that hadn't raged quit and we all had pulled out advanced AV in between the failed launching of the dropships. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.06 00:15:00 -
[16] - Quote
Iron Wolf Saber wrote:Today I have DS a spin supposivly a hot fix was put though (but not file updates... odd).
Whatever the heck ccp did I can acutally fly the darn thing without crashing it now.
Now that I said that I am probably going to start crashing again.
^^^ welcome aboard finally
yea Sees. i learned that lesson the hard way also last night I got too confident and flew to low next to an installation, took an SL i could have tanked but the way it knocked me i had no time to recover and slammed into the vertical wall of installation before going down. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.09.06 06:52:00 -
[17] - Quote
Bogart Meecheegun wrote:Just flew against Sikhids. Quality flying man.
sorry bog i was on a soft keyboard and had a buncha crap to shut down in my local i didnt mean to not reinvite you then i invited the wrong guy when i meant to reinvite you and u logged i thnk.. see u next time i hope |
TEBOW BAGGINS
Rebel Raiders Inc.
887
|
Posted - 2013.08.17 02:02:00 -
[18] - Quote
Agent Joseph wrote:From an RP perspective, why are dropships so ridiculously hard to fly? Think about it.
Set altitude. Rotate. Push in a direction. Let the computer take care of the rest. The Balochs seem to fly themselves just fine. Why would the dropship designers make it so hard?
From a PS3 controller perspective: why is it that different from a soldier's controls, beyond the addition of altitude?
the controls 1 year ago were very simple and straight forward. they were redone and made much more difficult, but not impossible. this change was met with mostly approval as the pilots were up to a new challenge, when before they were easy mode, basically they were hovering LAVs back then they took no input at all to hover. dropship control takes constant inputs both large and small, you should be inputing multiple control/counter control every half second or more, which a lot of times are just small stick clicks.
you will loose many dropships if you fly at a generic medium height, what i like to call a redzone, you must also learn to keep your stalls to a minimum. the best fits imo are a hybrid combo of shields armor and speed. as soon as your gunner scores you need to get going again until next target is aquired. |
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