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Mike Krieger
Circle of Huskarl Minmatar Republic
11
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Posted - 2012.11.28 01:28:00 -
[1] - Quote
First off, thanks for the advice! It's helped me immensely in figuring out the flying mechanics the last few days. I've found that flying is actually one of my favorite things to do in this game, which might not have been the case if my first experience with it was flipping the bird upside down and crashing into a mountain.
I'm curious if your build advice still stands? I'm running a Myron at the moment as well, but I've been hearing that some recent patches changed dropship damage capabilities, missiles specifically. That and some posts seem to paint this as a horrible time to be a pilot.
I'm also curious what kind of dropsuit you'd recommend as a pilot, since they haven't instituted pilot suits yet. I've just been running as a Logi when I'm on the ground or when I find myself trying to conserve ISK. Does it even matter at all? |
Mike Krieger
Circle of Huskarl Minmatar Republic
11
|
Posted - 2012.11.28 05:39:00 -
[2] - Quote
Skihids wrote:[quote=Mike Krieger]When I flew in Ambush matches I would wear a Scout suit with a drop uplink. That would let me run to safety and let my squad mates spawn in to be my gunners without having to fit a CRU. In skirmish I wear Assault in case I get shot down and survive bailing out. I might get lucky and kill the forge gunner who took me out. Logi with a rep tool is also a good choice.
I went with Logi mostly 'cause of the rep tool. Figured I could use the rep tool to touch down in a safe zone and manually repair my armor while everyone gathered for another push. With most of the HP of the dropship coming from the shields, though, it doesn't really seem like as valuable a notion.
I think I'll invest in a Scout suit, actually, for when I know that I'm just going to be piloting, then switch to Logi if I'm running ground support.
I'm too terrible a shot to even consider any sort of assault suit. X.x |
Mike Krieger
Circle of Huskarl Minmatar Republic
11
|
Posted - 2012.12.01 23:35:00 -
[3] - Quote
Varnava Satrap wrote:Now, I created a new char to test it out, and I wonder as I see you all mention "Viper" in previous posts, did old builds have Militia/free version of DS like there is one LAV?
The Viper IS the militia version, along with its sister the Gorgon. At the moment, they're both about 70k cheaper than the regular dropships, which run about 220k stripped bare.
I was lucky enough to do most of my flight training when vehicles were half off during the 'Get Isk or Die Trying' promotion. 75k for a training dropship is much more reasonable.
I know they had an AUR version of the Viper and the Gorgon, but they don't seem to be there anymore. The AUR version was a great way to get a fairly cheap training vessel, but that's not really an option now.
Either way, putting down 150k for training purposes at least gets you in the mindset of how pricey it is to run a dropship. It costs me about 550k to restock one Myron fully kitted out.
Varnava Satrap wrote: Also, while we all know how CCP favors shields over armour in EVE, it also seems to be case in DUST as well: I see here a pilot of Prometheus is talking how he uses shieled, on a boat that should naturally be armour tanked and while passive shield tanking on armour ships in EVE is not unknown praxis, I wonder is it a rule or armour is that bad (at this stage)?
I use shields for the Myron 'cause that seems to be the way that particular dropship was designed. There seems to be one armor tanking dropship and one shield tanking dropship per rank. I prefer the shield tank simply 'cause it fits the stick and move style of flight I'm used to.
I see HAVs using armor tanking to the best effect. I run as a gunner for an HAV pretty often and he always survives to the end of the match. It makes sense for them, though, since they're the 'heavies' of the vehicle world.
The Prometheus SHOULD be an armor tanker, but he might not have the required skill for armor mods at the moment. Not really sure why else you'd go with shields for that, since the other CRU ship in that class (can't remember the name at the moment) has much better shield regeneration and shield hp. |
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