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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.08.31 21:59:00 -
[1] - Quote
Tanks in this build will be even stronger probs, mainly because its so expensive to train into proto AV stuff to begin with but even if you manage to whack it onto a low T1 suit you will get raped by the tank as soon as it sees you, even tho tanks will be expenisve its prob alot easier to train into and chances are will last the whole game, dropships wont counter the tank only AV can and now forge has a limit on how far it can fire you will need swarm launchers and be hiding far away
https://forums.dust514.com/default.aspx?g=posts&m=263468#post263468
Actually the problem is even worse tbh
1. Easier to train into, granted you still need some core skills but you can easily avoid the support skills and any skills that you may need while you are on foot since you wont ever will be tbh, AV tho requires quite a few skills and leaves you totally open while you stand ther rooted to the ground
2. Cost effective - even tho you are in a tank overall its cheaper even if you lose it at the end of the game simply because its can be a OHK machine and you may not lose it for several matches why you kill ppl in milita suits and push the i win button in ambush since ppl on foot have no set spawn and spawning in AV stuff is risky when ther is roaming gangs of MI about, not to mention proto/advanced is expensive and the tank will most likely hit you across the map before you can cause much damage and by the time you may have the tank down you prob lost a fair few expensive fits
3. AV is inferior - AV nades/forge and swarms and that is it, we dont even have AV mines and the proto costs a bit but also requires alot more PG/CPU so chances are you need the advanced suit at least and a few extra mods so right now to fight a tank skill up to a tank it easier and safer for you
4. Because tanks were so good last build and ppl knew it they auto hit tanks again when they saw nothing has changed but even tho the price hike has been implemented it really doesnt stop it when its easier to train into them (point 1) and AV is inferior and more expenisve and SP intensive (point 2/3)
5. Maps and modes - They are randomized but ambush is a i win for any tank driver tbh due to randomness of spawning and skirmish atm is going the way of tanks vs tanks, i was in 1 match and they had 4 tanks at least and AV was useless
So we really need EWAR to be involved for the next build with vamps/neuts/disruptors and a cap for all tanks, also need reloading and a clip for all turrets so they cant spam all the time and for all tanks to carry ammo
EDIT: Make swarm laucher have a high arc and do a top down attack, currently the missile just fly low and hit eveything on the floor |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.08.31 22:08:00 -
[2] - Quote
Ignatius Crumwald wrote:Dude, the proto assault forge does 1135 direct damage.... Really? For 11k I'm doing like 500 damage on a well fit sagaris - and it's probably repping?
I just vomited a little.
Proto does not cost 11k, tank will prob OHK you unless your suit is tanked up to the hilt but then again anyone on the ground would occupy you enough |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.31 22:46:00 -
[3] - Quote
Nah would be easier if everyone skilled into tanks instead and break the game |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.31 23:39:00 -
[4] - Quote
Take into account tho that the tank may cost 2mil for 10games using your example but it could easily make 2mil in them 10games and also collect some useful salavage and earn more SP as a consequnce for winning the game and destroying everyone |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.31 23:57:00 -
[5] - Quote
Armor plate slows you down, its a skin suit anyways so whack on a damage mod instead for the SL and just go for full gank |
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