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General Rian
Mannar Focused Warfare Gallente Federation
10
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Posted - 2012.09.11 23:29:00 -
[1] - Quote
I can't disagree with what you're saying more... first off, 1 person sitting in a tank is infinitely less effective than 3 people. I personally have a mobile spawner in one of my highslots just so that I won't run the risk of only have 1 person. 1 person in a tank is also not invincible and most certainly isn't guaranteed to get tons of tons of kills.
The main problem right now is that people aren't approaching a tank in the proper way. I can't tell you how many games I've played driving a tank where only one guy switches to something remotely AV. If a team isn't willing to adapt to a changing battlefield, then they absolutely deserve to get destroyed. Even just a squad (4 people) of people using decent (i.e. not militia garbage) swarm launchers and/or forge guns can make quick work of a tank if the driver isn't careful about how he drives. Not even 10 minutes ago I was in a game with a squad just like that. 2 people with swarm launchers and 1 guy with a forge gun dropped me from full health to dead before I could even get up to speed to leave the area...
What people also fail to do is counter a tank with a... can anyone guess?... a tank of their own. It becomes even more important to counter in this way when the enemy team is willing to commit 2, 3, or even 4 tanks to a fight. It's mindnumbingly baffling to hear people moan and complain about tanks, but are not willing to put one of their own on the battlefield.
Learn to counter... learn to adapt... learn when it's time to commit more isk to a battle... Or learn to lose without screaming "nerf". |
General Rian
Mannar Focused Warfare Gallente Federation
10
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Posted - 2012.09.12 00:45:00 -
[2] - Quote
Telcontar Dunedain wrote:General Rian wrote:It's mindnumbingly baffling to hear people moan and complain about tanks, but are not willing to put one of their own on the battlefield.
Learn to counter... learn to adapt... learn when it's time to commit more isk to a battle... Or learn to lose without screaming "nerf". So wait the "counter" to tanks is more tanks...
No, the only counter to tanks is not tanks. But it's a perfectly viable way to combat them. People just become absolutely unwilling to commit a tank(s) of their own onto the battlefield when the enemy seems perfectly willing to. Why should an inferior opponent be expected to win in most cases?
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General Rian
Mannar Focused Warfare Gallente Federation
10
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Posted - 2012.09.12 03:36:00 -
[3] - Quote
Telcontar Dunedain wrote:General Rian wrote:Telcontar Dunedain wrote:General Rian wrote:It's mindnumbingly baffling to hear people moan and complain about tanks, but are not willing to put one of their own on the battlefield.
Learn to counter... learn to adapt... learn when it's time to commit more isk to a battle... Or learn to lose without screaming "nerf". So wait the "counter" to tanks is more tanks... No, the only counter to tanks is not tanks. But it's a perfectly viable way to combat them. People just become absolutely unwilling to commit a tank(s) of their own onto the battlefield when the enemy seems perfectly willing to. Why should an inferior opponent be expected to win in most cases? I don't really have much to talk to you about. http://en.wikipedia.org/wiki/Game_balanceGames are about having interesting and fun things happening, not ISK to win. Have fun in whatever game you end up in.
The entire premise of this game is that we are mercenaries for hire. We work for corporations and are hired by corporations to get the mission done. This game isn't like all those other COD clone games out there were everyone is on an equal playing field. Don't get me wrong; everyone has every opportunity to do as well as anyone else... But the cold hard truth is, this game isn't about "even teams". The corporation willing to bring more firepower (bought with more isk) to a battle will win more often than not. Obviously teams made up of squads that work incredibly well together will be able to get the mission done with less invested based entirely on their skill...
You pretending that this game isn't about "ISK to win" is laughably ignorant and completely denial stricken. The team with the better gear *should* win. The team with more tanks on the field *should* win. That's as plain as I can make it. All CCP is doing balance-wise is to ensure that one thing doesn't dominate the battlefield and is the only thing used... They could care less if one team absolutely destroys another because they bring in 5 marauders while the other team sticks strictly to cheap infantry fits.
Edit- A direct quote from the very wiki article you linked me... "Balancing does not necessarily mean making a game fair." |
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