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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.08.26 21:05:00 -
[1] - Quote
Rugman91 wrote:For the love of satan plz give us button mapping
^This!
I've discovered a new modality of control.Instead of the DS3,or KB/M,I've started using a hybrid of both.I use the dual shock to walk,and the mouse to aim and fire.I have to put the dual shock on classic control scheme in order to jump using the L1 buttom,but I still have to take my hand off of the mouse to reload and throw grenades.
I have a Logitech GS mouse which has a button on the thumb.It would be nice if I could map that for grenades,and instead of using L2 to crouch,I would map that for reload.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.08.26 21:06:00 -
[2] - Quote
Darky SI wrote:Hi guys i have created a post in the Feedback section on my suggestions to improve DUST and i would like to hear yours so that i can add it to the original list in the feedback section post in order to have one clean and organized post about testers suggestions. Here is mine: Darky SI wrote:1. Indicator for when a friend is online or offline: Currently we can't tell when a friend is online and playing DUST 514 unless we have them in PSN friend list which is limited to 99 friend. Of course i can't fill my friend list with only DUST 514 players because i play many other games not to mention i already maxed out my list. So it would be great if CCP can implement a feature to let us know when a friend/contact is online and playing DUST 514. Examples: - a green light next to the contact name when he is online AND playing DUST 514 - in contacts "view info" you could add a "status: Online" when the contact is logged in DUST 514 and "Status: Offline" when the contact is not playing DUST 514.
2. Switch Characters feature: Currently we have to reboot the client to be able to switch to a different characters, i know we still in the beta and this most likely will be implemented when the game is release so, i would like to suggest a way to implement it: - Going near the bed in MQ will show you "O switch character" notification - Or using one of the two doors in MQ if not planned for anything in the future
3. Point Scores instead of KDR leaderboards: This has been suggested/requested many times by others (me included), DUST 514 is team based tactical shooter and KDR is not perfect presentation for such shooter not to mention promoting lone wolfing. Since we already have the Warpoints system why don't you add it to the leaderboards to show the activity instead of the kills only. Similar leaderboard will be great:
No|PlayerName|Warpoints| KDR|
1. | Mercenary | 4000 pnts| 2/12 | 2. | Mercenary | 3500 pnts| 10/8 | 3. | Mercenary | 3000 pnts| 20/5 | 4. | Mercenary | 2500 pnts| 13/2 | 5. | Mercenary | 2000 pnts| 5/10 |
As you can see the order is based in the amount of Warpoints you get or Score if Warpoints can not be used for some reason still the KDR guys can show off there skills while rewarding the most active players by placing them in the top of the leaderboards. CCP can go even further by adding other stats to the leaderboard like assists, hacks etc if the screen premits such detailed leaderbords.
4. Mercenary Stats: I would like to see an option to see the activity of certain mercenary in the game like the overall kills, death, assists, hacks, vehicle destroyed, favorite fit, number of hours played and other stuff. This might help Corps recruitment of random players. Again this most likely going to be in the finished game so excuse my eagerness.
5. Email notification: There should some sort of notification when receive mails from others, maybe exclamation mark next to email icon as long there are unread messages.
=============================================================================== i'll keep adding suggestions as they come Notes: - I will add your name next to your suggestion to reserve your rights - I will take only constructive useful suggestions so please don't troll or hate - Thank you in advance
I actually agree with every single thing here.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.08.26 22:51:00 -
[3] - Quote
Cricix D wrote:Ability to press "X" on a player name and invite them to squad. Current system is slightly annoying.
Somehow make change weapon button something else. I hate using the wheel just to change to secondary weapon, and I'm incapable of pressing R2 just right to switch without bringing up the wheel. I know, I'm awful.
. The squad invite feature is very annoying,and I too think that the weapon swap needs to be changed in some sort of way.
I would also like there to at least be an option to turn off auto reload.I hate getting into a CQC firefight with someone,only to have them kill me because I'm reloading instead of swapping weapons,which I have issues doing while reloading.
I hate to bring it up,but MAG had pretty much the perfect control setup and functionality.It's not a bad thing for devs to take the best elements of a game and use them in what they are making.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.08.26 23:47:00 -
[4] - Quote
I would also like a more intuitive way to start a group.You shouldn't have to add a person to your contacts just to send them a group invite.I can see if they are in a different corp,but if they are in the same corp,it shouldn't take more than two button presses to invite a player.
The system as it is now is very frustrating,but I guess we should be a little bit thankful that we even have a grouping system at all. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.08.27 00:11:00 -
[5] - Quote
Just thought of another one.There needs to be a more intuitive way to call in squad commands.I would like to be able to call commands on the fly,instead of opening up a map and getting shot while the map is open. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.08.27 01:22:00 -
[6] - Quote
Needless Sacermendor wrote:Th3rdSun wrote:Just thought of another one.There needs to be a more intuitive way to call in squad commands.I would like to be able to call commands on the fly,instead of opening up a map and getting shot while the map is open. You already have one ... hold R2 and press R3 ... you're welcome :-)
Hmmm,well I didn't know that,and that seems to be a problem in of itself.The lack of knowing where to find out how to use those commands.Don't see it in the tutorials.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.08.28 01:39:00 -
[7] - Quote
Noc Tempre wrote:Th3rdSun wrote:Rugman91 wrote:For the love of satan plz give us button mapping ^This! I've discovered a new modality of control.Instead of the DS3,or KB/M,I've started using a hybrid of both.I use the dual shock to walk,and the mouse to aim and fire.I have to put the dual shock on classic control scheme in order to jump using the L1 buttom,but I still have to take my hand off of the mouse to reload and throw grenades. I have a Logitech GS mouse which has a button on the thumb.It would be nice if I could map that for grenades,and instead of using L2 to crouch,I would map that for reload. Along those lines, why not just let us use Nav+Mouse?
If you are talking about the control for the Move,I was thinking about that too.I would imagine that it would work right?
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