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Tim Maroth
Zumari Force Projection Caldari State
10
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Posted - 2012.08.24 20:29:00 -
[1] - Quote
So to many peoples frustration the Militia Shotgun is incredibly game breaking. The rate of fire coupled with the insanely high alpha makes this weapon currently too strong to be free. In any given game right now IGÇÖm seeing a huge portion of players using nothing but the Militia shotgun (SG). The gun currently kills most suits in 1 hit. This 1 hit kill isnGÇÖt restricted to militia suits either. This makes the game boring because it is simply not viable or efficient to use suits that go splat after 1 hit. The suits that can take more than one hit are so ungodly expensive that it just isnGÇÖt cost effective to use to simply kill a guy in a militia fit. This also means more and more people are going to stay put in suits that are free giving the shot gun an even easier time. Part of the problem with it is that you have scouts with high speed bunny hopping around to close gaps then simply putting a single shot in for the kill. The gap is also not that big of one. IGÇÖve had many cases of shot gun killing at ranges where it shouldnGÇÖt have been doing full alpha damage. Many maps offer such close quarter combat that the shot gun is simply over powering the terrain. It sucks to die to one hit from a gun running circles and jumping like a rabbit around you. The gun needs it alpha cut by 50% and have the rate of fire halved, and ranged halved, for something that is free. Start with that and work your way to something that is balanced currently it is making the incentive to move to other gear mote and pointless.
Militia Grenades, again it is a case of a weapon that does too much damage for being free.
Militia Sniper Rifle, again another case of weapon killing in one shot from INSANE distances for free. Yes this one requires a little more skill to use, and some vest skill points, but it is kills other militia fits in one hit.
This isnGÇÖt a whine I want people to discuss this and post constructive conversational posts.
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Tim Maroth
Zumari Force Projection Caldari State
10
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Posted - 2012.08.24 20:59:00 -
[2] - Quote
Citrutex wrote:how to avoid shotgun deaths: 1) Situational awareness (From behind) 2) Kill the person with the shotgun before they can get close. 3) Keep moving (backwards)
how to avoid grenade deaths: 1) Situational awareness (From below) 2) Keep moving (away from the grenade) 3) Cover
how to avoid sniper deaths: 1) Situational awareness (From above) 2) Keep moving (sideways) 3) Cover
Your situational awareness is all nice and dandy. But in cases where they are behind you to bad the alpha has you, in the odd case it doesn't it doesn't matter because you aren't going to be able to turn around in time to do anything about it.
Moving backwards doesn't help a lot because your move speed going back is so slow, and the scout charging you strafing is gonna grab ya. Also moving back wards you are like to put yourself into a corner.
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Tim Maroth
Zumari Force Projection Caldari State
10
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Posted - 2012.08.24 21:01:00 -
[3] - Quote
XBARTX99 wrote:lol i remember killing you and perhaps you should learn to figth shot guns they are worthless past 20m in all seriousness shot guns are op but they arnt op from damage they are op from the fact that spread is reduced i think something else should be buffed from the skill fire rate or ammo storage would be much better but any one getting close enough to shotgun should die in one hit
The maps offer to much cover and close quarter combat in 90% of the cases.
The Opinion I'm expressing here is with MILITIA Shotguns, if the player is using one they had to purchase and it was doing this it is another story. |
Tim Maroth
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.24 21:16:00 -
[4] - Quote
Situational awareness is fine that isn't my issue the issue is that the militia weapon is free and wrecks even none militia fits, it gives little incentive for the user of it to upgrade and the people on the receiving end to upgrade because it starts costing them a lot more to field their suits. |
Tim Maroth
Zumari Force Projection Caldari State
10
|
Posted - 2012.08.24 22:12:00 -
[5] - Quote
I typically play with an Assault rifle. The issue here is the alpha is too high on the militia SG. In my OP yes I did hit the SG hard with a suggested nerf it was done to get people to talk. I typically don't have many issues with the SG users, I have been hit and killed in one shot at stupid ranges before though and that is frustrating. |
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