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Saiibot
Crux Special Tasks Group Gallente Federation
142
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Posted - 2012.08.23 16:19:00 -
[1] - Quote
Why is it some of these people think that ccp could take dust 514, implement all the variables n dynamic lines of coding in an attempt to seamlessly cross platform integrate it with a persistent mmo/rpg off the ground running, on an engine like FB 2.0, cry engine 3 etc, all the while running on a 6 year old console and expect it to run smoothly? |
4447
ZionTCD Legacy Rising
649
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Posted - 2012.08.23 16:22:00 -
[2] - Quote
Saiibot wrote:Why is it some of these people think that ccp could take dust 514, implement all the variables n dynamic lines of coding in an attempt to seamlessly cross platform integrate it with a persistent mmo/rpg off the ground running, on an engine like FB 2.0, cry engine 3 etc, all the while running on a 6 year old console and expect it to run smoothly?
what if they cloud it? |
Eddie Boirelle
Seituoda Taskforce Command Caldari State
43
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Posted - 2012.08.23 16:23:00 -
[3] - Quote
because they've never done any programing or tried to integrate 2 or more systems and have no idea of the complexity and issues involved. |
Tracey Jordan
Tronhadar Free Guard Minmatar Republic
7
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Posted - 2012.08.23 16:23:00 -
[4] - Quote
Saiibot wrote:Why is it some of these people think that ccp could take dust 514, implement all the variables n dynamic lines of coding in an attempt to seamlessly cross platform integrate it with a persistent mmo/rpg off the ground running, on an engine like FB 2.0, cry engine 3 etc, all the while running on a 6 year old console and expect it to run smoothly?
I dunno. Because you're a fanboy with no clue how a client/server relationship works and who thinks whiteknighting for the devs will earn AUR or a free dropsuit?
Thats my best guess.
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Saiibot
Crux Special Tasks Group Gallente Federation
142
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Posted - 2012.08.23 16:26:00 -
[5] - Quote
Tracey Jordan wrote:Saiibot wrote:Why is it some of these people think that ccp could take dust 514, implement all the variables n dynamic lines of coding in an attempt to seamlessly cross platform integrate it with a persistent mmo/rpg off the ground running, on an engine like FB 2.0, cry engine 3 etc, all the while running on a 6 year old console and expect it to run smoothly? I dunno. Because you're a fanboy with no clue how a client/server relationship works and who thinks whiteknighting for the devs will earn AUR or a free dropsuit? Thats my best guess. you explain how the client server relationship works why dont you! Educate us all then!! |
Darky SI
232
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Posted - 2012.08.23 16:27:00 -
[6] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=32696&find=unread |
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