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StormForce64
Crux Special Tasks Group Gallente Federation
2
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Posted - 2012.08.21 15:01:00 -
[1] - Quote
I have experienced frequent missed hit detection since the new build. I tested this last night (1am EDT). I stood my ground firing directly at my opponent and for about 6 out of 10 shots there was no red "x". I also played as a gunner in a tank and most of my direct hits with the missiles were not registering (no red "x"). Additionally, the missiles in the tank were off-centered even though the tank was stationary. The missiles would go to the left or right of the center of the cross-hairs. |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
145
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Posted - 2012.08.21 15:04:00 -
[2] - Quote
Have you also noticed that there is not translation of splash damage from the missiles? I wonder if that is true with other small turrets that deliver splash damage? |
StormForce64
Crux Special Tasks Group Gallente Federation
2
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Posted - 2012.08.21 15:16:00 -
[3] - Quote
Kazeno Rannaa wrote:Have you also noticed that there is not translation of splash damage from the missiles? I wonder if that is true with other small turrets that deliver splash damage?
YES! That too! No hit detection from splash damage from my missiles either. I kept firing at the red dots on the ground, no direct hit, no splash damage. |
Character420
Ikomari-Onu Enforcement Caldari State
4
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Posted - 2012.08.21 16:01:00 -
[4] - Quote
Ive had both actually, with a sniper rifle I fired and on the screen I wasnt on my target anymore but still got the red X and then an assist as someone close took them out. On the other side I've spawned next to an enemy, we were both standing still he was directly in front of me trying to scope in someone and I unloaded an entire clip into him (we were maybe 15 ft apart) and id say maybe 20% of them gave me an X for damage.
The missle turrets not shooting from the center has been an issue since last build but it seems this version it has been more often. |
sendeth
KILL-EM-QUICK RISE of LEGION
45
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Posted - 2012.08.21 16:26:00 -
[5] - Quote
do you have your weapon skills maxed? if you are using a weapon like say, an smg and you do not have smg proficiency to 5 then your bullets probably are not hitting them. these weapons have recoil and there are skills to make them hit better. |
Character420
Ikomari-Onu Enforcement Caldari State
4
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Posted - 2012.08.21 18:09:00 -
[6] - Quote
at level 4 without a moving target from barely 20 ft away I should hit more than ~5 hits for a whole clip in an assault rifle. That isnt a skill issue, thats a game issue. |
sendeth
KILL-EM-QUICK RISE of LEGION
45
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Posted - 2012.08.23 02:53:00 -
[7] - Quote
it may be related to the bug with the grenades and missiles not exploding. i really haven't many hit issues, but my grenades and missiles from turret only explode 50% of the time |
Grille Tuna
Circle of Huskarl Minmatar Republic
7
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Posted - 2012.08.23 06:24:00 -
[8] - Quote
I have also had hit detection issues with both the sniper rifle and the assault rifles where the target was definitely in my crosshairs and had no idea I was there, then unloaded on them with no indication on their HP bar. I suspect it is possibly lag but ill leave that up to a techy to figure out. |
Bo Tracta
Celtic Anarchy
56
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Posted - 2012.08.23 12:33:00 -
[9] - Quote
StormForce64 wrote:I have experienced frequent missed hit detection since the new build. I tested this last night (1am EDT). I stood my ground firing directly at my opponent and for about 6 out of 10 shots there was no red "x". I also played as a gunner in a tank and most of my direct hits with the missiles were not registering (no red "x"). Additionally, the missiles in the tank were off-centered even though the tank was stationary. The missiles would go to the left or right of the center of the cross-hairs.
Was your opponent strafing? i.e. moving in a direction other than towards/away from you. Because that might be your problem right there, generally you have to shoot ahead of the enemy due to latency. |
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