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The Warbot
Seituoda Taskforce Command Caldari State
85
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Posted - 2012.08.20 16:33:00 -
[1] - Quote
Ok maybe this isn't a biggie but it would be awesome if we can see the number of assists after each battle. It would even be cooler if the total number of assists displays underneath total number of kills in our character sheets. Also the number of revives wouldn't hurt much either.
I just had a game where I literally had about 6-8 assists. Just goes to show the support I give to my team! |
Leo Plaude
Crux Special Tasks Group Gallente Federation
11
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Posted - 2012.08.20 18:20:00 -
[2] - Quote
+1
Assists might be nice info, but I absolutely second the Revive statistic. |
Ronin Odachi
38th Joint Tactical Command
127
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Posted - 2012.08.20 18:23:00 -
[3] - Quote
+1
This is a necessary implementation. As it is, it generally looks like I suck after every round, while I have a ton of revives, repairs, and resupplies. Give us support guys some love please. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.20 20:13:00 -
[4] - Quote
Assists, Revives, Hacks - NECESSARY additions.
Hack Assists, Resupplies, Repairs - not as critical, but would be nice. |
Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.08.20 20:48:00 -
[5] - Quote
I believe it should just be warpoints, since kills, assists, hacks, etc are all rewarded with it, and it's a way to put a number on helpfulness in the battlefield.
Or, at least Warpoints, Kills, Assists and Hacks.
Good killers make good warpoints, and just let the leaderboards be the place where the "killers" can see how they're doing in the KDR game. |
Anabus Revakarii
Zumari Force Projection Caldari State
2
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Posted - 2012.08.20 22:18:00 -
[6] - Quote
If nothing else this game Needs to list Kills/Assists/Deaths because there is nothing more annoying than having a score of 2/4 when it actually should read 2/15/4 Showing Assists makes a big difference. Perhaps the end match read out should have a Kills/Deaths/Assists as well as a Revives/Hacks/Heals |
Rabid Dustbunny
8
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Posted - 2012.08.20 23:11:00 -
[7] - Quote
Yeah more information needs to be shown at the end of the battle. K/D only makes it that everyone is going to play on the attacker set, just show they can get on the Boards. Pretty soon people will get tired of not getting recognized for their accomplishments in game and stop playing support classes. Can already see some of this in games now. |
The Warbot
Seituoda Taskforce Command Caldari State
85
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Posted - 2012.08.21 03:42:00 -
[8] - Quote
Anabus Revakarii wrote:If nothing else this game Needs to list Kills/Assists/Deaths because there is nothing more annoying than having a score of 2/4 when it actually should read 2/15/4 Showing Assists makes a big difference. Perhaps the end match read out should have a Kills/Deaths/Assists as well as a Revives/Hacks/Heals
I agree with everyone. Here's what I want in reality (BUT im asking too much lol)
Battle Report Kills Deaths Assists
Detailed Action Report Light Weapon kills Sidearm kills Heavy Weapon kills Grenade kills Vehicle kills Revives Amount Healed Amount Repaired Successful hacks Attempted hacks Vehicles destroyed Accuracy % Scout's killed Assault's killed Logistic's killed Heavy's killed Suicides ..... and so on
You get the drift. Hoping to see a more detailed action report sometime.... crosses fingers.
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Leos Saotome
Tal-Romon Legion Amarr Empire
10
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Posted - 2012.08.21 06:56:00 -
[9] - Quote
The warpoints should be shown in the log instead and in another window how the warpoints got calculated (revives/hacks/vehicle kills/.......)
I think thats just fair to the ppl that use supportclasses that heal/revive/restock.... |
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