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Phosphorus Arkadios
Crux Special Tasks Group Gallente Federation
11
 |
Posted - 2012.08.19 17:01:00 -
[1] - Quote
Current throws have unusually high arks, I have to aim down for it to not hit a ceiling. It's very counter intuitive.
Also, my grenades don't explode about 25% of the time. |

Phosphorus Arkadios
Crux Special Tasks Group Gallente Federation
11
 |
Posted - 2012.08.19 17:10:00 -
[2] - Quote
Trinity Ashima wrote:Phosphorus Arkadios wrote:Current throws have unusually high arks, I have to aim down for it to not hit a ceiling. It's very counter intuitive.
Also, my grenades don't explode about 25% of the time. I think the ark is fine. You don't throw a grenade at eye level that's just silly, it will end up closer to you than the enemy. As for the not exploding part are you sure they didn't explode mid flight? if you throw too far they can explode before hitting the ground.
I still think it's too high, I can't lob it across a room without it hitting a ceiling. I have to look 45 degrees down to do it properly. It makes no sense.
Also, yeah, I'm sure they don't blow up sometimes. I'll throw a nade and I'll wait for it to explode, and it won't. Possibly a lag thing. |

Phosphorus Arkadios
Crux Special Tasks Group Gallente Federation
11
 |
Posted - 2012.08.19 17:24:00 -
[3] - Quote
Trinity Ashima wrote:
Maybe I'll have to watch out for that. But if they chage the ark you will not be able to throw as far or over containers like you can now because if you decrease the default angle you decrease the maximum angle too.
Just look up higher. Heck, jumping increases the distance thrown anyway.
This is how it's set up now. Lets say looking strait out is 0 degrees.
Looking at 0 and throwing a grenade results in a toss at about 30 deg. Looking at 15 above zero results in a toss at about 45, already reaching it's maximum distance.
What should happen is: Look at 0 results in a 10-15 degree throw Look at 10 results in a 20-25 30 --> 40-45.
This allows more fine tuning. Not only that but you can safely increase the maximum distance at which it's thrown while still maintaining a more finely tuned throwing system. |
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